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path: root/src/gpu/glsl/GrGLSLGeometryProcessor.cpp
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* Remove option to make GrCoordTransforms apply to device positions.Gravatar Brian Salomon2016-10-03
| | | | | | | | | | | Adds a device space texture decal effect to use for clipping. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2870 Change-Id: Ifcc7617ea87f5a86e301995cba9dfc30a4b0e2c5 Reviewed-on: https://skia-review.googlesource.com/2870 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Stop flattening GrCoordTransforms in parent GrFragmentProcessors.Gravatar bsalomon2016-09-20
| | | | | | | | This changes moves to a model that iterates over GrCTs in a GrFP hierarchy when inserting transformations by GrGLSLPrimitiveProcessors. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339203002 Committed: https://skia.googlesource.com/skia/+/d91237ee051523f439238042674ade99207fe4a6 Review-Url: https://codereview.chromium.org/2339203002
* Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. ↵Gravatar bsalomon2016-09-19
| | | | | | | | | | | | | | | | | | | | | | | | (patchset #3 id:40001 of https://codereview.chromium.org/2339203002/ ) Reason for revert: Crashing blink https://codereview.chromium.org/2351743002/ Original issue's description: > Stop flattening GrCoordTransforms in parent GrFragmentProcessors. > > This changes moves to a model that iterates over GrCTs in a GrFP hierarchy when inserting transformations by GrGLSLPrimitiveProcessors. > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339203002 > > Committed: https://skia.googlesource.com/skia/+/d91237ee051523f439238042674ade99207fe4a6 TBR=egdaniel@google.com,robertphillips@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review-Url: https://codereview.chromium.org/2351753002
* Stop flattening GrCoordTransforms in parent GrFragmentProcessors.Gravatar bsalomon2016-09-19
| | | | | | | This changes moves to a model that iterates over GrCTs in a GrFP hierarchy when inserting transformations by GrGLSLPrimitiveProcessors. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339203002 Review-Url: https://codereview.chromium.org/2339203002
* Remove unused GrGLSLGeometryProcessor::emitTransform variationGravatar bsalomon2016-09-12
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2338453002 Review-Url: https://codereview.chromium.org/2338453002
* Remove unneeded GrGLSLTransformedCoordsArray typeGravatar bsalomon2016-09-12
| | | | | | | Rename GrGLSLFragmentBuilder::ensureFSCoords2D to ensureCoords2D and make it take an arbitrary GrShaderVar. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2324663004 Review-Url: https://codereview.chromium.org/2324663004
* Use noperspective interpolation for 2D drawsGravatar cdalton2016-02-12
| | | | | | | | | | | | | | | | | | | | | | | | | | Adds a mechanism to notify GrGLSLVaryingHandler that a shader will not emit geometry in perspective. This gives it a chance to use the noperspective keyword if it is supported. Updates the existing processors to notify the varying handler when there is no perspective. Begins using the noperspective keyword in GrGLGpu internal shaders. Web scenes with observable benefit (Pixel C, gpu config): tabl_nofolo.skp 4.62 -> 3.33 ms 28% desk_tigersvg.skp 26.5 -> 24 ms 9% desk_pokemonwiki.skp 16.1 -> 14.9 ms 7% tabl_deviantart.skp 3.97 -> 3.7 ms 7% desk_gws.skp 3.85 -> 3.65 ms 5% Also adds new methods for creating varyings with flat interpolation. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1673093002 Review URL: https://codereview.chromium.org/1673093002
* Add GrShaderFlags enumGravatar cdalton2016-02-11
| | | | | | | | | Replaces GrGLSLUniformHandler::ShaderVisibility with GrShaderFlags. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1684063006 Review URL: https://codereview.chromium.org/1684063006
* Remove SkNEW_APPEND_TO_TARRAY.Gravatar bungeman2016-02-09
| | | | | | | | | | | | The use of SkNEW_APPEND_TO_TARRAY is now better served by SkTArray::emplace_back(...) which should now be used instead. The existing users of SkNEW_APPEND_TO_TARRAY are converted and the code relating to SkNEW_APPEND_TO_TARRAY is removed. TBR=reed This only removes code. The file should also be made private. Review URL: https://codereview.chromium.org/1682083002
* Create GLSLUniformHandler class for gpu backendGravatar egdaniel2015-12-03
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1490283004
* Create GrGLSLVaryingHandler class for program buildingGravatar egdaniel2015-11-20
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1462123003
* Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.Gravatar egdaniel2015-11-18
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1457543003
* Move GrGLPrimitive/GeometryProc to GLSLGravatar egdaniel2015-11-13
BUG=skia: Review URL: https://codereview.chromium.org/1441683008