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GrGLSLFragmentProcessor.h
Commit message (
Expand
)
Author
Age
*
converted GrRRectBlurEffect to SkSL
Ethan Nicholas
2017-12-20
*
Remove support for image load/store
Brian Salomon
2017-11-15
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
Remove support in GPU backend for distance vector field.
Brian Salomon
2017-06-02
*
Re-land of "eliminated GrGLSLExpr".
Ethan Nicholas
2017-05-08
*
Split tracking of TexelBuffers from normal samplers
Greg Daniel
2017-05-05
*
Revert "Revert "Revert "eliminated GrGLSLExpr"""
Ethan Nicholas
2017-05-04
*
Revert "Revert "eliminated GrGLSLExpr""
Ethan Nicholas
2017-05-03
*
Revert "eliminated GrGLSLExpr"
Brian Salomon
2017-05-02
*
eliminated GrGLSLExpr
Ethan Nicholas
2017-05-02
*
Move the ability to access textures, buffers, and image storages out from GrP...
Brian Salomon
2017-04-04
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Reland image storage with fixes.
Brian Salomon
2016-11-29
*
Revert "Initial OpenGL Image support."
Brian Salomon
2016-11-23
*
Initial OpenGL Image support.
Brian Salomon
2016-11-22
*
Remove GrGLSLSampler type and subclasses
Brian Salomon
2016-11-21
*
Make GrBufferAccess a nested class of GrProcessor
Brian Salomon
2016-11-18
*
Rename GrTextureAccess to GrProcessor::TextureSampler.
Brian Salomon
2016-11-17
*
Stop aggregating texture/buffer access objects in GrFragmentProcessor parents.
bsalomon
2016-09-26
*
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-20
*
Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (...
bsalomon
2016-09-19
*
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-19
*
Remove unneeded GrGLSLTransformedCoordsArray type
bsalomon
2016-09-12
*
GrFP can express distance vector field req., program builder declares variab...
dvonbeck
2016-08-01
*
Revert of GrFP can express distance vector field req., program builder decla...
mtklein
2016-07-30
*
GrFP can express distance vector field req., program builder declares variab...
dvonbeck
2016-07-29
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-20
*
Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...
egdaniel
2016-04-19
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-19
*
Implement texel buffers
cdalton
2016-04-11
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Move glsl onto EmitArgs struct for emitCode
egdaniel
2015-11-19
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13