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GrGLSL.h
Commit message (
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Author
Age
*
Add Texture2D and Sampler GrSLTypes
egdaniel
2016-07-13
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Implement texel buffers
cdalton
2016-04-11
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Add appendPrecisionModifier method to GrGLSLShaderBuilder
cdalton
2016-04-11
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Add support for 2x2 matrices
cdalton
2016-03-07
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Add gl_SampleMask functionality to fragment builders
cdalton
2016-02-22
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Revert of Add infastructure for gl_SampleMask (patchset #6 id:100001 of https...
benjaminwagner
2016-02-12
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Add infastructure for gl_SampleMask
cdalton
2016-02-12
*
Improve GLSL integer support
cdalton
2016-02-08
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Revert of Improve GLSL integer support (patchset #1 id:1 of https://coderevie...
dcheng
2016-02-06
*
Improve GLSL integer support
cdalton
2016-02-05
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added support for PLS path rendering
ethannicholas
2016-01-30
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Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...
ethannicholas
2016-01-22
*
added support for PLS path rendering
ethannicholas
2016-01-22
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Beginning of support for texture rectangles.
bsalomon
2016-01-14
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Initial version of external_oes texture support and unit test
bsalomon
2015-11-22
*
Revert of Initial version of external_oes texture support and unit test (patc...
bsalomon
2015-11-20
*
Initial version of external_oes texture support and unit test
bsalomon
2015-11-20
*
Make appending default precision be controled by GLSL
egdaniel
2015-10-26
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Style Change: NULL->nullptr
halcanary
2015-08-27
*
Move GLSL-specific routines/classes to separate glsl directory
jvanverth
2015-06-24