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Commit message (
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Author
Age
...
*
Revert "Fix precision caps and rrect/ellipse effect precisions"
Brian Osman
2017-11-16
*
Revert "Fold analytic clip FPs into GrReducedClip"
Brian Osman
2017-11-16
*
Fold analytic clip FPs into GrReducedClip
Chris Dalton
2017-11-16
*
Fix precision caps and rrect/ellipse effect precisions
Chris Dalton
2017-11-16
*
Revert "Add private grpixelconfigs for alpha_8 and alpha_half"
Greg Daniel
2017-11-15
*
Revert "Nit clean up to add private GrPixelConfig CL"
Greg Daniel
2017-11-15
*
Nit clean up to add private GrPixelConfig CL
Greg Daniel
2017-11-15
*
Ensure that removing last extension from GrGLExtension doesn't assert.
Vladimir Levin
2017-11-15
*
Remove support for image load/store
Brian Salomon
2017-11-15
*
Add private grpixelconfigs for alpha_8 and alpha_half
Greg Daniel
2017-11-15
*
Drop support for OSMesa in test tools and remove build bot
Brian Salomon
2017-11-13
*
Implement readPixels from float buffer, when half float is missing
Stan Iliev
2017-11-08
*
Revert "Revert "added a missing programBinarySupport check""
Ethan Nicholas
2017-11-08
*
Revert "added a missing programBinarySupport check"
Greg Daniel
2017-11-07
*
added a missing programBinarySupport check
Ethan Nicholas
2017-11-07
*
Do not always allocate temp space in GrGLGpu::uploadTexData
Robert Phillips
2017-11-02
*
Revert "Implement window rectangles in vulkan"
Jim Van Verth
2017-11-02
*
Implement window rectangles in vulkan
Chris Dalton
2017-11-02
*
API to cache shader binaries between runs of Skia.
Ethan Nicholas
2017-11-02
*
Attempt to disable clear-as-draw-workaround on iOS PowerVR.
Brian Salomon
2017-11-02
*
Have mip status match surface when snapping image from wrapped object
Greg Daniel
2017-10-30
*
Remove deferred upload types from GrDrawOp.h.
Brian Salomon
2017-10-30
*
Add workaround for Gallium TexImage internalFormat for Alpha8
Greg Daniel
2017-10-26
*
Add GalliumLLVM GrGLRenderer and fix alpha8 renderability
Greg Daniel
2017-10-26
*
CCPR: use 16-bit ints for the atlas offset attrib
Chris Dalton
2017-10-25
*
Add hint to SkSurface::MakeRenderTarget that we will use mips
Greg Daniel
2017-10-23
*
Revert "Revert "Support creation/use of mipped proxy in GrBackendTextureImage...
Greg Daniel
2017-10-23
*
Re-land unit test for clear bug (w/ AMD work-arounds)
Robert Phillips
2017-10-20
*
Revert "Support creation/use of mipped proxy in GrBackendTextureImageGenerator"
Greg Daniel
2017-10-19
*
Support creation/use of mipped proxy in GrBackendTextureImageGenerator
Greg Daniel
2017-10-19
*
Fix dirty rect used when updating GrRenderTarget after clearing as draw in Gr...
Brian Salomon
2017-10-18
*
Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.
Brian Salomon
2017-10-18
*
Remove precision from GrGLSLVaryingHandler
Chris Dalton
2017-10-16
*
CCPR: Blacklist all of Intel except on Mac
Chris Dalton
2017-10-16
*
MakeBackendTextureFromSkImage
Eric Karl
2017-10-12
*
Add flag on GrBackendTexture to say whether texture is mipped or not
Greg Daniel
2017-10-12
*
Use enum to track MipMapsStatus throughout Texture creation
Greg Daniel
2017-10-12
*
Force all Intel GPUs to use draws instead of clears on Macs
Robert Phillips
2017-10-12
*
Set correct mip map status on GrTexture since we no longer require all mip data
Greg Daniel
2017-10-10
*
Remove trailing whitespace.
Ben Wagner
2017-10-09
*
Revert "Revert "Disable GL buffer mapping on TSAN/Mac.""
Brian Salomon
2017-10-09
*
Revert "Disable GL buffer mapping on TSAN/Mac."
Brian Salomon
2017-10-09
*
Disable GL buffer mapping on TSAN/Mac.
Brian Salomon
2017-10-09
*
CCPR: Blacklist Intel driver except on Mac
Chris Dalton
2017-10-08
*
CCPR: Block older Intel/Mesa setups
Chris Dalton
2017-10-07
*
CCPR: Add workaround for PowerVR crash
Chris Dalton
2017-10-06
*
CCPR: Blacklist intel 4xxx and 6xxx
Chris Dalton
2017-10-06
*
Add a cap for geometry shader invocations
Chris Dalton
2017-10-06
*
Use draws instead of clears on Macs w/ Intel Iris Pro GPUs
Robert Phillips
2017-10-05
*
Always use draws instead of clears for ANGLE D3D11
Robert Phillips
2017-10-05
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