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path: root/src/gpu/gl/builders/GrGLVertexShaderBuilder.cpp
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* More changes to bring together path / geo procsGravatar joshualitt2015-01-14
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/820783005
* Move most of the transform logic into the primitive processorsGravatar joshualitt2015-01-13
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/822423004
* ViewMatrix uniform upload moved to GeometryProcessorGravatar joshualitt2014-12-30
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/827973002
* Rename GrGpuGL -> GrGLGpuGravatar jvanverth2014-12-22
| | | | Review URL: https://codereview.chromium.org/824753002
* Remove GrCoordTransform::kPosition_CoordSetGravatar bsalomon2014-12-18
| | | | Review URL: https://codereview.chromium.org/811373002
* Change to create device coord coordsetGravatar joshualitt2014-12-18
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/812063002
* Rename GrGpuGL to GrGLGpu for consistencyGravatar bsalomon2014-12-16
| | | | Review URL: https://codereview.chromium.org/808593003
* Make addUniform take a precisionGravatar bsalomon2014-12-09
| | | | Review URL: https://codereview.chromium.org/788733003
* First step to moving vertex attributes to the geometryProcessorGravatar joshualitt2014-12-03
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/761563002
* Default geometry processorGravatar joshualitt2014-11-08
| | | | | | | | BUG=skia: Committed: https://skia.googlesource.com/skia/+/ff343074b2a3fdaa5f120600e28717e366bceadd Review URL: https://codereview.chromium.org/678953002
* Revert of Default geometry processor (patchset #9 id:160001 of ↵Gravatar joshualitt2014-11-07
| | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/678953002/) Reason for revert: breaks nexus 5 Original issue's description: > Default geometry processor > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/ff343074b2a3fdaa5f120600e28717e366bceadd TBR=bsalomon@google.com,joshualitt@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/691313003
* Default geometry processorGravatar joshualitt2014-11-07
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/678953002
* Force input coverage to be only a byte in gpu shaders.Gravatar egdaniel2014-11-03
| | | | | | | | Prime coverage invariant output calculations with single component BUG=skia: Review URL: https://codereview.chromium.org/649783003
* OptState owns program descriptorGravatar joshualitt2014-10-28
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/674543004
* Added varying structGravatar joshualitt2014-10-24
| | | | | | | | | TBR= BUG=skia: Committed: https://skia.googlesource.com/skia/+/852ae80b9c3c6fd53f993ac35133d80863993cbe Review URL: https://codereview.chromium.org/671023002
* Revert of Added varying struct (patchset #9 id:160001 of ↵Gravatar joshualitt2014-10-24
| | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/671023002/) Reason for revert: may have caused gm change on arm Original issue's description: > Added varying struct > > TBR= > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/852ae80b9c3c6fd53f993ac35133d80863993cbe TBR=bsalomon@google.com,joshualitt@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/675193002
* Added varying structGravatar joshualitt2014-10-24
| | | | | | | TBR= BUG=skia: Review URL: https://codereview.chromium.org/671023002
* Cleanup of shader building systemGravatar joshualitt2014-10-07
| | | | | | | | | | | | | | | | | this is a huge refactor and cleanup of the gl shader building system in Skia. The entire shader building pipeline is now part of GrGLProgramCreator, which takes a gp, and some fps, and creates a program. I added some subclasses of GrGLProgram to handle the eccentricities of Nvpr/Nvpres. Outside of the builders folder and GrGLPrograms, this change is basically just a rename solo gp BUG=skia: Committed: https://skia.googlesource.com/skia/+/fe1233c3f12f81bb675718516bbb32f72af726ec Review URL: https://codereview.chromium.org/611653002
* Revert of Cleanup of shader building system (patchset #25 id:470001 of ↵Gravatar joshualitt2014-10-07
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/611653002/) Reason for revert: Seems to have messed up windows 7 gms Original issue's description: > Cleanup of shader building system > > this is a huge refactor and cleanup of the gl shader building system in > Skia. The entire shader building pipeline is now part of > GrGLProgramCreator, which takes a gp, and some fps, and creates a > program. I added some subclasses of GrGLProgram to handle the > eccentricities of Nvpr/Nvpres. Outside of the builders folder > and GrGLPrograms, this change is basically just a rename > > > solo gp > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/fe1233c3f12f81bb675718516bbb32f72af726ec TBR=bsalomon@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/635533005
* Cleanup of shader building systemGravatar joshualitt2014-10-07
| | | | | | | | | | | | | | | this is a huge refactor and cleanup of the gl shader building system in Skia. The entire shader building pipeline is now part of GrGLProgramCreator, which takes a gp, and some fps, and creates a program. I added some subclasses of GrGLProgram to handle the eccentricities of Nvpr/Nvpres. Outside of the builders folder and GrGLPrograms, this change is basically just a rename solo gp BUG=skia: Review URL: https://codereview.chromium.org/611653002
* Plumb OptDrawState down to VertexShaderBuilderGravatar egdaniel2014-10-06
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/628293002
* Patch to create a distinct geometry processor. The vast majority of this patchGravatar joshualitt2014-09-23
| | | | | | | | | | | | | is just a rename. The meat is in GrGeometryProcessor, GrProcessor, GrGL*Processor, GrProcessorStage, Gr*BackendProcessorFactory, GrProcessUnitTestFactory, and the builders BUG=skia: R=bsalomon@google.com Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/582963002
* Calculate Primary and Secondary output types in the GrOptDrawStateGravatar egdaniel2014-09-22
| | | | | | | | | | | Follow up CL to https://codereview.chromium.org/545693004/ BUG=skia: R=bsalomon@google.com Author: egdaniel@google.com Review URL: https://codereview.chromium.org/554833002
* Add counting of some GL callsGravatar robertphillips2014-09-18
| | | | | | | | | | I would like this facility for tracking FBO switch improvements. R=bsalomon@google.com Author: robertphillips@google.com Review URL: https://codereview.chromium.org/553583008
* Changes to remove program effects builderGravatar joshualitt2014-09-18
| | | | | | | | | BUG=skia: R=bsalomon@google.com Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/551253004
* Breaking out full program and frag onlyGravatar joshualitt2014-09-17
| | | | | | | | | BUG=skia: R=bsalomon@google.com Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/576543005
* Attach GrOptDrawState into shader building pipelineGravatar egdaniel2014-09-16
| | | | | | | | | | | | | | | | | The OptDrawState is now used for creating the actual gl shader. Current optimizations dones in GrOptDrawState include: All blend optimizations Constant color/coverage stage optimizations BUG=skia: Committed: https://skia.googlesource.com/skia/+/ee6206572b42fec11f83ad0c1e6d435903640518 R=bsalomon@google.com, joshualitt@google.com Author: egdaniel@google.com Review URL: https://codereview.chromium.org/504203004
* Revert of Attach GrOptDrawState into shader building pipeline (patchset #11 ↵Gravatar egdaniel2014-09-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | id:220001 of https://codereview.chromium.org/504203004/) Reason for revert: Failing some msaa gm's Original issue's description: > Attach GrOptDrawState into shader building pipeline > > The OptDrawState is now used for creating the actual gl shader. Current > optimizations dones in GrOptDrawState include: > All blend optimizations > Constant color/coverage stage optimizations > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/ee6206572b42fec11f83ad0c1e6d435903640518 R=bsalomon@google.com, joshualitt@google.com TBR=bsalomon@google.com, joshualitt@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Author: egdaniel@google.com Review URL: https://codereview.chromium.org/560443004
* Attach GrOptDrawState into shader building pipelineGravatar egdaniel2014-09-16
| | | | | | | | | | | | | | The OptDrawState is now used for creating the actual gl shader. Current optimizations dones in GrOptDrawState include: All blend optimizations Constant color/coverage stage optimizations BUG=skia: R=bsalomon@google.com, joshualitt@google.com Author: egdaniel@google.com Review URL: https://codereview.chromium.org/504203004
* BUG=skia:Gravatar joshualitt2014-09-15
| | | | | | | | R=bsalomon@google.com, egdaniel@google.com, jvanverth@google.com, robertphillips@google.com Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/543623004
* Initial refactor of shaderbuilder to prepare for geometry shadersGravatar joshualitt2014-08-21
gitignore for eclipse BUG=skia: R=bsalomon@google.com, bsalomon@chromium.org Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/491673002