| Commit message (Collapse) | Author | Age |
|
|
|
|
|
|
|
|
|
|
|
| |
This CL does not include an actual implementation of said cache.
Stan is working on the cache implementation on the Android side of
things.
Bug: skia:
Change-Id: Iabe4f19b2dbacaaa1ead8bb3fa68d88c687b9a84
Reviewed-on: https://skia-review.googlesource.com/54780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
|
|
|
|
|
|
|
| |
Change-Id: I2ed4558aea74b3ae7ee11dfe4736cdbcb16ae49e
Reviewed-on: https://skia-review.googlesource.com/8278
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This reverts commit de4d301881e7fd084f1f0b359ec6f9b2bf8bd4c5.
Reason for revert: several Chrome rendering bugs on Mac
BUG=skia:
Change-Id: I492082b0b7e7c902ede4b598c5809f604d210ce1
Reviewed-on: https://skia-review.googlesource.com/7887
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
|
|
|
|
|
|
|
|
|
| |
BUG=skia:
Change-Id: I179576e148ea6caf6e1c40f0a216421898bcb35d
Reviewed-on: https://skia-review.googlesource.com/5941
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
|
|
|
|
|
|
|
|
|
| |
BUG=skia:
Change-Id: Ifac1aa39839058787ad1794200c3dbb93c147a69
Reviewed-on: https://skia-review.googlesource.com/5850
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
|
|
|
|
|
|
|
|
|
|
|
| |
This reverts commit ce33f10677630e34187b661a02161378d8304d68.
Reason for revert: Breaking many gpu bots
Change-Id: I94c813ed6a9311458c872f74bb1b0792f46ff414
Reviewed-on: https://skia-review.googlesource.com/5737
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
|
|
|
|
|
|
|
|
|
| |
BUG=skia:
Change-Id: If78a4d08121699f87659f0d2e35f3edbf1867401
Reviewed-on: https://skia-review.googlesource.com/5408
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
|
|
|
|
|
|
|
|
|
| |
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5121
Change-Id: If8d13638f80f42161cbc766a2666c5789e5772c8
Reviewed-on: https://skia-review.googlesource.com/5121
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
|
|
|
|
|
|
| |
BUG=skia:
Review-Url: https://codereview.chromium.org/2318523006
|
|
|
|
|
|
|
| |
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2184413002
Review-Url: https://codereview.chromium.org/2184413002
|
|
|
|
|
|
| |
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842753002
Review URL: https://codereview.chromium.org/1842753002
|
|
|
|
|
|
|
|
|
| |
The main change here is that we pull primitive type off of the vertices, we set the gpu state on gpu once per pipeline/prim proc draw batch, and we create the ProgramDescriptor only for the Cache/ProgramBuilder.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1806983002
Review URL: https://codereview.chromium.org/1806983002
|
|
|
|
|
|
|
|
|
|
|
| |
Adds a visibility bitfield to GrTextureAccess that controls in which
shaders the texture should be accessible. Also adds caps and
validation to ensure we don't exceed texture limits.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1782583002
Review URL: https://codereview.chromium.org/1782583002
|
|
|
|
|
|
|
| |
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1535603006
Review URL: https://codereview.chromium.org/1535603006
|
|
|
|
|
|
|
|
| |
kAlpha_8_GrPixelConfig
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1584473002
Review URL: https://codereview.chromium.org/1584473002
|
|
|
|
|
|
| |
BUG=skia:
Review URL: https://codereview.chromium.org/1490283004
|
|
|
|
|
|
| |
BUG=skia:
Review URL: https://codereview.chromium.org/1471293003
|
|
|
|
|
|
| |
BUG=skia:
Review URL: https://codereview.chromium.org/1462123003
|
|
|
|
|
|
| |
BUG=skia:
Review URL: https://codereview.chromium.org/1441683008
|
|
|
|
|
|
|
|
|
|
| |
This is basically a move and rename
TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1440073002
|
|
|
|
|
|
|
|
| |
TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1434313002
|
|
|
|
|
|
| |
BUG=skia:
Review URL: https://codereview.chromium.org/1438003003
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This CL still keeps the weird diamond shape we have for all our ProgramBuilders.
However, the GrGLSL base class will allow us to pull multiple other parts
of our program setup away from GL which will eventually allow us to break up
the diamond.
As part of this all ShaderBuilder subclass have been made gl independent,
however I will move them to GLSL files/class names in a follow on CL.
BUG=skia:
Review URL: https://codereview.chromium.org/1416423003
|
|
|
|
|
|
|
|
| |
TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1410723005
|
|
|
|
|
|
| |
BUG=skia:
Review URL: https://codereview.chromium.org/1434483002
|
|
|
|
|
|
|
|
| |
An additional positive of this CL is that GrGLShaderBuilder is now GL independent besides GrGLProgramBuilder
BUG=skia:
Review URL: https://codereview.chromium.org/1431433003
|
|
|
|
|
|
|
|
| |
Part ??? of separating glsl and gl
BUG=skia:
Review URL: https://codereview.chromium.org/1425013003
|
|
|
|
|
|
| |
BUG=skia:
Review URL: https://codereview.chromium.org/1428543003
|
|
|
|
|
|
| |
BUG=skia:
Review URL: https://codereview.chromium.org/1417123002
|
|
|
|
|
|
| |
BUG=skia:
Review URL: https://codereview.chromium.org/1414373002
|
|
|
|
|
|
|
| |
TBR=
BUG=skia:4347
Review URL: https://codereview.chromium.org/1344943002
|
|
|
|
|
|
| |
BUG=skia:
Review URL: https://codereview.chromium.org/1336763003
|
|
|
|
|
|
| |
BUG=skia:
Review URL: https://codereview.chromium.org/1333273003
|
|
|
|
|
|
| |
BUG=skia:
Review URL: https://codereview.chromium.org/1332923003
|
|
|
|
|
|
| |
DOCS_PREVIEW= https://skia.org/?cl=1316233002
Review URL: https://codereview.chromium.org/1316233002
|
|
|
|
|
|
| |
Committed: https://skia.googlesource.com/skia/+/24243446cdf7b7e4e132c2a0c387c7723777e0c7
Review URL: https://codereview.chromium.org/1307223004
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
FPs (patchset #6 id:90001 of https://codereview.chromium.org/1307223004/ )
Reason for revert:
Causes bot failures:
https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Mac10.9-Clang-MacMini6.2-GPU-HD4000-x86_64-Debug/builds/1639
https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-GCC-ShuttleA-GPU-GTX660-x86_64-Debug/builds/1702
https://uberchromegw.corp.google.com/i/client.skia.android/builders/Test-Android-GCC-NexusPlayer-GPU-PowerVR-x86-Debug/builds/1223
Original issue's description:
> Remove GrStagedProcessor, remove the word Stage as it applies to FPs
>
> Committed: https://skia.googlesource.com/skia/+/24243446cdf7b7e4e132c2a0c387c7723777e0c7
TBR=joshualitt@google.com,egdaniel@google.com,bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1306803003
|
|
|
|
| |
Review URL: https://codereview.chromium.org/1307223004
|
|
|
|
|
|
| |
BUG=skia:
Review URL: https://codereview.chromium.org/1276383003
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Implement support for path rendering in Chromium through
CHROMIUM_path_rendering pseudo extension.
The extension defines a new pseudo-gl function,
BindFragmentInputLocation. This behaves similarly to the
BindUniformLocation pseudo-gl function. The idea is to assign fragment
input location to a fragment input before linking the program.
BUG=chromium:344330
Committed: https://skia.googlesource.com/skia/+/eeef46d181f9f8db388ecea81df699fc1b3c9280
Review URL: https://codereview.chromium.org/1192663002
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
https://codereview.chromium.org/1229303003/)
Reason for revert:
breaking things
Original issue's description:
> Another trivial cleanup
>
> TBR=bsalomon@google.com
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/52e7657cd850f95e66eb23c6d138ee45149a1039
TBR=robertphillips@google.com,joshualitt@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1233853004
|
|
|
|
|
|
|
| |
TBR=bsalomon@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1229303003
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
(patchset #4 id:60001 of https://codereview.chromium.org/1192663002/)
Reason for revert:
DEPS roll failing
Original issue's description:
> Implement support for CHROMIUM_path_rendering pseudo extension
>
> Implement support for path rendering in Chromium through
> CHROMIUM_path_rendering pseudo extension.
>
> The extension defines a new pseudo-gl function,
> BindFragmentInputLocation. This behaves similarly to the
> BindUniformLocation pseudo-gl function. The idea is to assign fragment
> input location to a fragment input before linking the program.
>
> BUG=chromium:344330
>
> Committed: https://skia.googlesource.com/skia/+/eeef46d181f9f8db388ecea81df699fc1b3c9280
TBR=bsalomon@google.com,joshualitt@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=chromium:344330
Review URL: https://codereview.chromium.org/1223673002
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Implement support for path rendering in Chromium through
CHROMIUM_path_rendering pseudo extension.
The extension defines a new pseudo-gl function,
BindFragmentInputLocation. This behaves similarly to the
BindUniformLocation pseudo-gl function. The idea is to assign fragment
input location to a fragment input before linking the program.
BUG=chromium:344330
Review URL: https://codereview.chromium.org/1192663002
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Refactor separable varying location info to be stored in GrGLProgram
subclass GrGLProgram instead of storing it in GrGLPathProcessor.
Separable varyings are exactly analoguous to uniforms: they are inputs
to the shader program. Shader compile-time information about uniforms is gathered to
GrGLProgramBuilder. This information is the converted to link-time
information, uniform locations, when constructing the program. Separable
varyings need to have same lifetime model.
This is needed in the future to support path rendering in Chromium. The
Chromium pseudo-extension will expose program fragment input binding
function similar to uniform binding function. Thus the separable varying
locations need to be decided and bound before link, e.g. before
GrGLProgram is created. This will be achieved in further patches by
overloading GrGLProgramBuilder::bindProgramResourceLocations() in
GrGLNvprProgramBuilder.
BUG=chromium:344330
Review URL: https://codereview.chromium.org/1186113007
|
|
|
|
|
|
|
|
|
|
| |
Updates GrGLProgram to tell the gpu object which textures it wants
bound, instead of calling bindTexture directly. This begins to break
its dependence on the specific GrGLGpu object.
BUG=skia:
Review URL: https://codereview.chromium.org/1192463003
|
|
|
|
|
|
| |
BUG=skia:
Review URL: https://codereview.chromium.org/1139743002
|
|
|
|
|
|
|
|
| |
Plus a bunch of renaming.
BUG=skia:
Review URL: https://codereview.chromium.org/1110033004
|
|
|
|
|
|
|
|
|
| |
NOPRESUBMIT=true
BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=1037793002
Review URL: https://codereview.chromium.org/1037793002
|
|
|
|
|
|
|
|
| |
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/1c3c2d83364ee228e0751df0e1b9c161c0ba8c1e
Review URL: https://codereview.chromium.org/929503002
|