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path: root/src/gpu/gl/GrGpuGL.h
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* Move stencil param adjustment to GrClipMaskManager, attempt to make GrGpuGL::...Gravatar bsalomon@google.com2012-06-05
* Move stuff from protected to private in GrGpuGLGravatar bsalomon@google.com2012-06-05
* remove 4x4 downsample filter modeGravatar bsalomon@google.com2012-06-04
* Break up GrGpuGL::flushGLCommonStateGravatar bsalomon@google.com2012-06-04
* move texture flush and param update to separate functionGravatar bsalomon@google.com2012-06-04
* Revert r4134 due to bot failuresGravatar bsalomon@google.com2012-06-04
* Move GrGpuGL::programUnitTest into its own fileGravatar bsalomon@google.com2012-06-04
* Flip the switch to turn on GrCustomStage implementation of gradients;Gravatar tomhudson@google.com2012-06-01
* Move max vertex attributes value to GL CapsGravatar bsalomon@google.com2012-06-01
* Remove dirty flags from GrGpuGL state flushGravatar bsalomon@google.com2012-06-01
* Move GrGpuGL::ProgramCache declaration to headerGravatar bsalomon@google.com2012-06-01
* Merge GrGpuGLShaders into its parent class, GrGpuGLGravatar bsalomon@google.com2012-05-31
* Add a bunch of SK_OVERRIDES and remove and unused functionGravatar bsalomon@google.com2012-05-31
* Commit comment change that was supposed to go into r4024 but wasn't because I...Gravatar bsalomon@google.com2012-05-22
* Kill GrGpuGL::fHWDrawStateGravatar bsalomon@google.com2012-05-21
* Stop using GrDrawState to track stencil stateGravatar bsalomon@google.com2012-05-21
* Use tristate in HW AA tracking, fix msaa disabled for non-smoothed lines bugGravatar bsalomon@google.com2012-05-21
* Stop using GrDrawState to track bound textures and render targetGravatar bsalomon@google.com2012-05-21
* Stop using GrDrawState to track draw face, dither, and color maskGravatar bsalomon@google.com2012-05-21
* Stop using GrDrawState to track GPU's blend stateGravatar bsalomon@google.com2012-05-21
* Remove a dead function and dead var that were incorrectly left in by previous...Gravatar bsalomon@google.com2012-05-11
* Remove tesselated path renderer and supporting code, glu, and libtess targetGravatar bsalomon@google.com2012-05-11
* Move convolution from code in GrGLProgram to new GrConvolutionEffectGravatar tomhudson@google.com2012-05-10
* First pass at stencil clip mask refactoringGravatar robertphillips@google.com2012-04-16
* Updated blur to use A8/R8 (instead of RGBA8) when available - this provides a...Gravatar robertphillips@google.com2012-04-10
* GPU device preserves pixel values across read/write/read of unpremul pixel va...Gravatar bsalomon@google.com2012-02-23
* Make GLCaps be standalone and be a member of GrGLContextInfoGravatar bsalomon@google.com2012-02-14
* Use GrGLContextInfo in shader generatorGravatar bsalomon@google.com2012-02-13
* Move GL-specific source code to make room for D3D back end.Gravatar tomhudson@google.com2012-02-10