index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
gpu
/
gl
/
GrGpuGL.cpp
Commit message (
Expand
)
Author
Age
...
*
Move GrGpuGL::programUnitTest into its own file
bsalomon@google.com
2012-06-01
*
Move max vertex attributes value to GL Caps
bsalomon@google.com
2012-06-01
*
Remove dirty flags from GrGpuGL state flush
bsalomon@google.com
2012-06-01
*
Move GrGpuGL::ProgramCache declaration to header
bsalomon@google.com
2012-06-01
*
Implement morphology as a custom effect
bsalomon@google.com
2012-05-31
*
Add glTexParameteriv to GL interface
bsalomon@google.com
2012-05-31
*
Merge GrGpuGLShaders into its parent class, GrGpuGL
bsalomon@google.com
2012-05-31
*
Kill GrGpuGL::fHWDrawState
bsalomon@google.com
2012-05-21
*
Stop Tracking const vertex attrib color and coverage using GrDrawState
bsalomon@google.com
2012-05-21
*
Stop using GrDrawState to track stencil state
bsalomon@google.com
2012-05-21
*
When GL context is reset set some desktop-only GL state to values that we ass...
bsalomon@google.com
2012-05-21
*
Use tristate in HW AA tracking, fix msaa disabled for non-smoothed lines bug
bsalomon@google.com
2012-05-21
*
Stop using GrDrawState to track bound textures and render target
bsalomon@google.com
2012-05-21
*
Stop using GrDrawState to track draw face, dither, and color mask
bsalomon@google.com
2012-05-21
*
Stop using GrDrawState to track GPU's blend state
bsalomon@google.com
2012-05-21
*
Remove tesselated path renderer and supporting code, glu, and libtess target
bsalomon@google.com
2012-05-11
*
Move convolution from code in GrGLProgram to new GrConvolutionEffect
tomhudson@google.com
2012-05-10
*
Fix for performance regression due to r3832
robertphillips@google.com
2012-05-04
*
Fixed texture ref/unref bug in GrInOrderDrawBuffer/GrDrawState
robertphillips@google.com
2012-05-03
*
Re-adding red texture support (by rolling back r3800)
robertphillips@google.com
2012-04-30
*
Roll back http://code.google.com/p/skia/source/detail?r=3622 to deal with htt...
epoger@google.com
2012-04-30
*
Bumped num stages to 4 in preparation for AA clipping
robertphillips@google.com
2012-04-27
*
Clamp requested MSAA sample count to GL_MAX_SAMPLES
bsalomon@google.com
2012-04-27
*
Remove expired comment
bsalomon@google.com
2012-04-27
*
Fix reset of scissor state in onResetContext
bsalomon@google.com
2012-04-17
*
First pass at stencil clip mask refactoring
robertphillips@google.com
2012-04-16
*
Add support for GL_NV_framebuffer_multisample_coverage
bsalomon@google.com
2012-04-11
*
Updated blur to use A8/R8 (instead of RGBA8) when available - this provides a...
robertphillips@google.com
2012-04-10
*
Initial version of R8 support
robertphillips@google.com
2012-04-06
*
Revert 3857 (which was committed from wrong tree)
bsalomon@google.com
2012-04-03
*
Fix GL attach/detach in Mac SampleApp
bsalomon@google.com
2012-04-03
*
Remove deprecated names from Gr (WK is no longer using them)
bsalomon@google.com
2012-03-30
*
Reland 3503 with fix
bsalomon@google.com
2012-03-27
*
Revert 3503
bsalomon@google.com
2012-03-27
*
Make GrDrawState object used by GrDrawTarget be settable; set in GrInOrderDra...
bsalomon@google.com
2012-03-27
*
Extended debug GL interface to include textures.
robertphillips@google.com
2012-03-26
*
Erode and dilate image filter effects, CPU and GPU implementations.
senorblanco@chromium.org
2012-03-02
*
GPU device preserves pixel values across read/write/read of unpremul pixel va...
bsalomon@google.com
2012-02-23
*
Remove on static initializer in GrGpu.cpp
digit@google.com
2012-02-16
*
Make GLCaps be standalone and be a member of GrGLContextInfo
bsalomon@google.com
2012-02-14
*
Move GL-specific source code to make room for D3D back end.
tomhudson@google.com
2012-02-10
[prev]