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path: root/src/gpu/gl/GrGLUniformManager.cpp
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* Move GrGLInterface function pointers into a nested structGravatar commit-bot@chromium.org2014-01-21
| | | | | | | | | | | BUG=skia:2042 R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/133073009 git-svn-id: http://skia.googlecode.com/svn/trunk@13130 2bbb7eff-a529-9590-31e7-b0007b416f81
* remove SK_SCALAR_IS_[FLOAT,FIXED] and assume floatsGravatar reed@google.com2013-12-17
| | | | | | | | | | | | | To keep the CL (slightly) managable, this does not make any changes to existing macros (e.g. SkScalarMul). Just tackling #ifdef constructs this time around. BUG= R=bsalomon@google.com, caryclark@google.com Review URL: https://codereview.chromium.org/117053002 git-svn-id: http://skia.googlecode.com/svn/trunk@12712 2bbb7eff-a529-9590-31e7-b0007b416f81
* Added support for Chrome's gpu command buffer extension BindUniformLocation.Gravatar commit-bot@chromium.org2013-11-07
| | | | | | | | | | R=bsalomon@google.com, bsalomon Author: skaslev@chromium.org Review URL: https://codereview.chromium.org/62163004 git-svn-id: http://skia.googlecode.com/svn/trunk@12178 2bbb7eff-a529-9590-31e7-b0007b416f81
* Add a GrGpuGL reference for GrGLProgram/GrGLUniformManagerGravatar commit-bot@chromium.org2013-09-05
| | | | | | | | | | | | | | | Updates GrGLProgram and GrGLUniformManager to keep a GrGpuGL reference instead of one for GrGLContextInfo. No change in functionality, this is in preparation to support fixed function GL calls for vertexless shaders. R=bsalomon@google.com Author: cdalton@nvidia.com Review URL: https://chromiumcodereview.appspot.com/23636011 git-svn-id: http://skia.googlecode.com/svn/trunk@11111 2bbb7eff-a529-9590-31e7-b0007b416f81
* Rename ShaderType enum to ShaderVisibilityGravatar commit-bot@chromium.org2013-08-30
| | | | | | | | | | | | | | | | | | | | | Renames ShaderType in GrGLShaderBuilder to ShaderVisibility. It is now used solely as a bitfield. Methods that previously accepted a single ShaderType value are split into separate calls: - getShader -> vsGetShader, gsGetShader, fsGetShader - emiitFunction -> fsEmitFunction - appendTextureLookup -> fsAppendTextureLookup No change in functionality. This is a refactoring to allow us to separate the vertex/geometry and fragment parts of GrGLShaderBuilder. R=bsalomon@google.com Author: cdalton@nvidia.com Review URL: https://chromiumcodereview.appspot.com/23826002 git-svn-id: http://skia.googlecode.com/svn/trunk@11044 2bbb7eff-a529-9590-31e7-b0007b416f81
* Replace uses of GrAssert by SkASSERT.Gravatar tfarina@chromium.org2013-08-17
| | | | | | | | R=bsalomon@google.com Review URL: https://codereview.chromium.org/22850006 git-svn-id: http://skia.googlecode.com/svn/trunk@10789 2bbb7eff-a529-9590-31e7-b0007b416f81
* Refactor GrGLUniformManager::UniformHandle to initialize itself by defaultGravatar commit-bot@chromium.org2013-08-14
| | | | | | | | | | | | | | | | | | | | Refactor GrGLUniformManager::UniformHandle to initialize itself to "invalid" state by default. This simplifies the effect constructors. In the future, it should also help catch potential uninitialized uniform variable usage. Remove unneeded explicit uniform handle validity assertions before the handle usage. The assertion will always be made when handle is converted to index. BUG=skia:1492 R=bsalomon@google.com Author: kkinnunen@nvidia.com Review URL: https://chromiumcodereview.appspot.com/22340010 git-svn-id: http://skia.googlecode.com/svn/trunk@10713 2bbb7eff-a529-9590-31e7-b0007b416f81
* Disable static asserts to get Chrome compilingGravatar robertphillips@google.com2012-11-01
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@6257 2bbb7eff-a529-9590-31e7-b0007b416f81
* Reland r6233 with fix.Gravatar bsalomon@google.com2012-11-01
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@6241 2bbb7eff-a529-9590-31e7-b0007b416f81
* Re-revert r6233.Gravatar bsalomon@google.com2012-11-01
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@6239 2bbb7eff-a529-9590-31e7-b0007b416f81
* Reland r6233 with fix for config conversion texture matrices.Gravatar bsalomon@google.com2012-11-01
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@6238 2bbb7eff-a529-9590-31e7-b0007b416f81
* Revert r6233 while investigating bot failures.Gravatar bsalomon@google.com2012-11-01
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@6235 2bbb7eff-a529-9590-31e7-b0007b416f81
* Checkpoint in moving texture matrices out of GrGLProgram and into GrGLEffect.Gravatar bsalomon@google.com2012-11-01
| | | | | | Review URL: https://codereview.appspot.com/6818064 git-svn-id: http://skia.googlecode.com/svn/trunk@6233 2bbb7eff-a529-9590-31e7-b0007b416f81
* GrCustomStage Renaming Part 4Gravatar bsalomon@google.com2012-10-24
| | | | | | | Rename a bunch of things found by searching for "custom". Review URL: https://codereview.appspot.com/6765048 git-svn-id: http://skia.googlecode.com/svn/trunk@6085 2bbb7eff-a529-9590-31e7-b0007b416f81
* Make 0-texture GrCustomStages work.Gravatar bsalomon@google.com2012-07-31
| | | | | | | | Review URL: http://codereview.appspot.com/6448080/ git-svn-id: http://skia.googlecode.com/svn/trunk@4858 2bbb7eff-a529-9590-31e7-b0007b416f81
* Disable unused uniform assert due to texture matrices being crammed down ↵Gravatar bsalomon@google.com2012-07-25
| | | | | | stage's throats git-svn-id: http://skia.googlecode.com/svn/trunk@4761 2bbb7eff-a529-9590-31e7-b0007b416f81
* Add GL uniform managerGravatar bsalomon@google.com2012-07-25
Review URL: http://codereview.appspot.com/6423066/ git-svn-id: http://skia.googlecode.com/svn/trunk@4758 2bbb7eff-a529-9590-31e7-b0007b416f81