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path: root/src/gpu/gl/GrGLProgram.h
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* Create xfer processor backend.Gravatar egdaniel2014-12-10
* move program descriptor generation to flushGravatar joshualitt2014-12-04
* Revert of move program descriptor generation to flush (patchset #7 id:120001 ...Gravatar joshualitt2014-12-04
* move program descriptor generation to flushGravatar joshualitt2014-12-03
* dstCopy on optdrawstateGravatar joshualitt2014-11-20
* Create GrOptDrawState before recording draw in GrInOrderDrawBufferGravatar bsalomon2014-11-19
* Force input coverage to be only a byte in gpu shaders.Gravatar egdaniel2014-11-03
* OptState owns program descriptorGravatar joshualitt2014-10-28
* Working patch to remove constant attributes. This may cause some gm mismatch...Gravatar joshualitt2014-10-28
* Revert of Patch to remove constant attributes (patchset #8 id:120002 of https...Gravatar joshualitt2014-10-28
* Working patch to remove constant attributes. This may cause some gm mismatch...Gravatar joshualitt2014-10-28
* Revert of Patch to remove constant attributes (patchset #6 id:100001 of https...Gravatar joshualitt2014-10-27
* Working patch to remove constant attributes. This may cause some gm mismatch...Gravatar joshualitt2014-10-27
* Opt state takes a GP instead of a GeometryStageGravatar joshualitt2014-10-10
* Revert of Opt state takes a GP instead of a GeometryStage (patchset #18 id:15...Gravatar joshualitt2014-10-10
* Opt state takes a GP instead of a GeometryStageGravatar joshualitt2014-10-10
* Cleanup of shader building systemGravatar joshualitt2014-10-07
* Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...Gravatar joshualitt2014-10-07
* Cleanup of shader building systemGravatar joshualitt2014-10-07
* Plumb OptDrawState down to VertexShaderBuilderGravatar egdaniel2014-10-06
* Patch to create a distinct geometry processor. The vast majority of this patchGravatar joshualitt2014-09-23
* Calculate Primary and Secondary output types in the GrOptDrawStateGravatar egdaniel2014-09-22
* Attach GrOptDrawState into shader building pipelineGravatar egdaniel2014-09-16
* Revert of Attach GrOptDrawState into shader building pipeline (patchset #11 i...Gravatar egdaniel2014-09-16
* Attach GrOptDrawState into shader building pipelineGravatar egdaniel2014-09-16
* Initial change to create GeometryProcessorGravatar joshualitt2014-09-04
* Implement NV_path_rendering on OpenGL ESGravatar kkinnunen2014-08-25
* Initial refactor of shaderbuilder to prepare for geometry shadersGravatar joshualitt2014-08-21
* Make GrGLProgram be available to GrGLProgramDataManagerGravatar kkinnunen2014-08-03
* Rename GrGLUniformManager to GrGLProgramDataManagerGravatar kkinnunen2014-07-30
* Finish removing GrTHashTableGravatar robertphillips2014-07-29
* Use GrGLShaderBuilder::GenProgramOutput in GrGLProgram.Gravatar commit-bot@chromium.org2014-05-30
* Sanitizing source files in Housekeeper-NightlyGravatar skia.committer@gmail.com2014-05-30
* Make GrGLShaderBuilder store a GenProgramOutputGravatar commit-bot@chromium.org2014-05-29
* Incremental refactoring of GrGLProgram and GrGLShaderBuilderGravatar commit-bot@chromium.org2014-05-29
* Move all code generation from GrGLProgram to GrGLShaderBuilderGravatar commit-bot@chromium.org2014-05-29
* separate view matrix from rt adjustmentGravatar commit-bot@chromium.org2014-05-29
* Please Valgrind by calling preConcat.Gravatar commit-bot@chromium.org2014-03-28
* Implement SkColorFilter as a GrGLEffectGravatar commit-bot@chromium.org2013-10-23
* Use vertexless shaders when NVpr is availableGravatar commit-bot@chromium.org2013-10-04
* Repurpose GrGLCoordTransform as GrGLProgramEffectsGravatar commit-bot@chromium.org2013-10-03
* Make GPU coord transforms automaticGravatar bsalomon@google.com2013-10-02
* Move the GL shader compilation step into GrGLShaderBuilderGravatar commit-bot@chromium.org2013-09-30
* Revert "Add a requiresVertexShader method to GrGLEffect"Gravatar commit-bot@chromium.org2013-09-30
* Remove GrRefCnt.h in favor of SkRefCnt.hGravatar commit-bot@chromium.org2013-09-09
* Add a requiresVertexShader method to GrGLEffectGravatar commit-bot@chromium.org2013-09-06
* Add getGLMatrix method to MatrixStateGravatar commit-bot@chromium.org2013-09-05
* Add a GrGpuGL reference for GrGLProgram/GrGLUniformManagerGravatar commit-bot@chromium.org2013-09-05
* Isolate VertexBuilder from GrGLShaderBuilderGravatar commit-bot@chromium.org2013-08-30
* Refactor GrGLUniformManager::UniformHandle to initialize itself by defaultGravatar commit-bot@chromium.org2013-08-14