| Commit message (Collapse) | Author | Age |
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Improve caching of dashed paths in GrStencilAndCoverPathRenderer.
Look up the (NVPR specific) GrGLPath based on GrStrokeInfo and
the original path.
Use unique keys for all GrPaths.
Dash the path with Skia dash stroker and use that path geometry for
NVPR path.
NVPR internal dashing stroke is not used, because the dashing
implementation of NVPR does not match Skia implementation.
Review URL: https://codereview.chromium.org/1116123003
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NOPRESUBMIT=true
BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=1037793002
Review URL: https://codereview.chromium.org/1037793002
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This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases. We'll have to manually clean up the rest
over time unless I level up in regexes.
for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end
BUG=skia:
Review URL: https://codereview.chromium.org/806653007
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Review URL: https://codereview.chromium.org/808593003
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BUG=skia:2889
TBR=robertphillips@google.com
NOTRY=true
Review URL: https://codereview.chromium.org/729683002
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BUG=skia:2889
Review URL: https://codereview.chromium.org/702413003
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Adds a GrGLPathRendering class that wraps the NV_path_rendering
extension and manages its various API versions. It also provides
backup implementations when certain NVpr methods from later API
versions are not present on the current system.
BUG=skia:
R=bungeman@google.com, bsalomon@google.com, kkinnunen@nvidia.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/444223002
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This reverts commit 5672da0fa54f31c9727568e9dd5fe82c6e1585bc.
This appears to be blocking the Skia roll by causing failures in the blink layout tests on the canvas-lost-gpu-context.html test.
The bisect for this can be seen at:
https://codereview.chromium.org/449473002/
Original issue's description:
> Adds a GrGLPathRendering class that wraps the NV_path_rendering
> extension and manages its various API versions. It also provides
> backup implementations when certain NVpr methods from later API
> versions are not present on the current system.
>
> Committed: https://skia.googlesource.com/skia/+/5672da0fa54f31c9727568e9dd5fe82c6e1585bc
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This reverts commit 61bff7097251755bf9fa9a4ec60cc057c766b4a4.
This is built on 5672da0fa54f31c9727568e9dd5fe82c6e1585bc
which is causing blink test failures on canvas-lost-gpu-context.html.
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Calculates a rough approximation of the actual value for gpuMemorySize
in GrGLPath and GrGLPathRange, instead of assuming every path is the
same fixed size.
BUG=skia:
R=bsalomon@google.com, markkilgard@gmail.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/442603002
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extension and manages its various API versions. It also provides
backup implementations when certain NVpr methods from later API
versions are not present on the current system.
R=bsalomon@google.com, kkinnunen@nvidia.com, markkilgard@gmail.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/437473002
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Adds a GrPathRange object that represents a range of paths on the gpu.
Updates GrDrawTarget::drawPaths and supporting code to use GrPathRange
instead of an array of GrPath objects.
Change-Id: I67845f3893cd4d955db947d699aa3733cbb081e0
BUG=skia:
R=bsalomon@google.com, jvanverth@google.com, kkinnunen@nvidia.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/400713003
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Before this change, an object needed to inherit from GrResource (and
thus be a GPU object) in order to live in the GrResourceCache. That
was a problem for caching items that weren't GPU objects themselves,
but owned GPU objects.
This change splits GrResource into two classes:
1. GrCacheable: The base class for objects that can live in the
GrResourceCache.
2. GrGpuObject, which inherits from GrCacheable: The base class for
objects that get tracked by GrGpu.
This change is purely a refactor; there is no change in functionality.
Change-Id: I3e8daeb1f123041f414aa306c1366e959ae9e39e
BUG=skia:
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/251013002
git-svn-id: http://skia.googlecode.com/svn/trunk@14553 2bbb7eff-a529-9590-31e7-b0007b416f81
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Creating paths for nv_path_rendering is costly. Try to reduce this
cost by caching paths based on the SkPath "hash" (i.e. SkPathRef
generation id) and stroke properties.
Adds the paths to GrContext::fTextureCache instance. Later this should
be renamed and the GrContext API should reflect the nature of the cache
better.
R=bsalomon@google.com, mtklein@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/26557003
git-svn-id: http://skia.googlecode.com/svn/trunk@12083 2bbb7eff-a529-9590-31e7-b0007b416f81
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Initialize the path stroke properties in the GrGLPath constructor.
Use StencilStrokePath and CoverStrokePath to stroke the path.
The order of the GL calls is:
1. StencilFill, if needed
2. StencilStroke, if needed
2a. CoverStroke, if stroke was applied
2b. CoverFill, if stroke was not applied
The reason for not pairing StencilFill + CoverFill, StencilStroke +
CoverStroke is that Skia API does not allow separate fill and stroke
color within one call. Covering the stroke bounding box should also
cover the fill bounding box.
Causes different rendering in gm/dashcubics due to different rendering
algorithm. (?) (TODO: this should be resolved somehow.)
R=bsalomon@google.com, markkilgard@gmail.com, cdalton@nvidia.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/23440049
git-svn-id: http://skia.googlecode.com/svn/trunk@11672 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6465078/)
This CL is part II of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6474054
git-svn-id: http://skia.googlecode.com/svn/trunk@5263 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6302049/
git-svn-id: http://skia.googlecode.com/svn/trunk@4219 2bbb7eff-a529-9590-31e7-b0007b416f81
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