| Commit message (Collapse) | Author | Age |
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Plumbs the pipeline for window rectangles and uses them for a very
basic implementation of difference clip rects. This puts a common
Blink pattern on fast path, but we will still eventually need to make
more comprehensive use of window rectangles during clipping.
GTX 960 perf result:
gpu glinst4 glinst16
desk_jsfiddlebigcar.skp 0.254 -> 0.177 [70%] 0.279 -> 0.197 [71%] 0.577 -> 0.196 [34%]
keymobi_sfgate_com_.skp 0.697 -> 0.513 [74%] 0.766 -> 0.451 [59%] 0.769 -> 0.597 [78%]
keymobi_blogger.skp 0.406 -> 0.314 [77%] 0.436 -> 0.292 [67%] 0.696 -> 0.319 [46%]
desk_pokemonwiki.skp 0.121 -> 0.098 [81%] 0.13 -> 0.105 [81%] 0.216 -> 0.097 [45%]
desk_wikipedia.skp 0.121 -> 0.098 [81%] 0.13 -> 0.104 [80%] 0.199 -> 0.104 [52%]
keymobi_androidpolice_co... 0.443 -> 0.382 [86%] 0.447 -> 0.398 [89%] 0.444 -> 0.396 [89%]
keymobi_booking_com_sear... 1 .15 -> 1.03 [90%] 1.17 -> 1.06 [91%] 1.17 -> 1.05 [90%]
keymobi_theverge_com.skp 0.417 -> 0.396 [95%] 0.426 -> 0.405 [95%] 0.429 -> 0.4 [93%]
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2251573002
Review-Url: https://codereview.chromium.org/2251573002
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Fixes places where AA bloat was being conflated with geometric
boundaries and updates GrReducedClip to work with non-integer query
bounds. This allows for better clip reduction with AA shared edges.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2160093002
Review-Url: https://codereview.chromium.org/2160093002
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R=bsalomon@google.com
Review URL: https://codereview.chromium.org/22850006
git-svn-id: http://skia.googlecode.com/svn/trunk@10789 2bbb7eff-a529-9590-31e7-b0007b416f81
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Author: bsalomon@google.com
Reviewed By: robertphillips@google.com
Review URL: https://chromiumcodereview.appspot.com/13910009
git-svn-id: http://skia.googlecode.com/svn/trunk@8633 2bbb7eff-a529-9590-31e7-b0007b416f81
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behaviour remains the same: textures default to origin-TopLeft, render targets default to origin-BottomLeft, and backend textures default to origin-BottomLeft. However, the caller can override the default by setting fOrigin in GrTextureDesc, GrBackendTextureDesc or GrBackendRenderTargetDesc.
Review URL: https://codereview.appspot.com/7230049
git-svn-id: http://skia.googlecode.com/svn/trunk@7594 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/12210002/)
git-svn-id: http://skia.googlecode.com/svn/trunk@7571 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7230049
git-svn-id: http://skia.googlecode.com/svn/trunk@7545 2bbb7eff-a529-9590-31e7-b0007b416f81
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class. This is the first test of the new Ganesh shader pipeline.
Also includes some cleanup of the gpu.gyp file: added src/gpu, allowing
us to remove ../ from many #include directives.
http://codereview.appspot.com/6199053/
git-svn-id: http://skia.googlecode.com/svn/trunk@3887 2bbb7eff-a529-9590-31e7-b0007b416f81
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internal use.
git-svn-id: http://skia.googlecode.com/svn/trunk@3849 2bbb7eff-a529-9590-31e7-b0007b416f81
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coexist alongside D3D backend.
Requires gyp change.
http://codereview.appspot.com/5665045/
git-svn-id: http://skia.googlecode.com/svn/trunk@3185 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@3165 2bbb7eff-a529-9590-31e7-b0007b416f81
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