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GrGLGpu.cpp
Commit message (
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Author
Age
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Revert of Enable stencil clipping in mixed sampled render targets (patchset #...
cdalton
2015-11-11
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Revert of Fix setColocatedSampleLocations on ES and GL < 4.5 (patchset #2 id:...
cdalton
2015-11-11
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Fix leaks in unit tests of GrGLTextureInfos
bsalomon
2015-11-11
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Revert of Fix mixed samples stencil clip (patchset #5 id:80001 of https://cod...
cdalton
2015-11-10
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Use a struct for client GL texture handles
bsalomon
2015-11-10
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Fix mixed samples stencil clip
cdalton
2015-11-09
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Loosen requirements for mixed samples support
cdalton
2015-11-06
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Create swizzle table inside of glsl caps
egdaniel
2015-11-04
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Revert of Create swizzle table inside of glsl caps (patchset #12 id:210001 of...
egdaniel
2015-11-03
*
Fix setColocatedSampleLocations on ES and GL < 4.5
cdalton
2015-11-03
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Create swizzle table inside of glsl caps
egdaniel
2015-11-03
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Move shader compiling to ProgramBuilder and various ShaderBuilder cleanups.
egdaniel
2015-11-02
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Remove min texture size support
bsalomon
2015-10-28
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Make appending default precision be controled by GLSL
egdaniel
2015-10-26
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Revert of Experimental CL to stop using subdata (patchset #1 id:1 of https://...
joshualitt
2015-10-23
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Experimental CL to stop using subdata
joshualitt
2015-10-23
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Move GrGLBufferImpl's GL calls to behind GrGLGpu
joshualitt
2015-10-23
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Add version string and force highp NDS transfrom to GLSLCaps
egdaniel
2015-10-22
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Revert of Add version string and force highp NDS transfrom to GLSLCaps (patch...
egdaniel
2015-10-22
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Add version string and force highp NDS transfrom to GLSLCaps
egdaniel
2015-10-22
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Move GrGLShaderVar to GrGLSL
egdaniel
2015-10-21
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Move shader precision modifier check onto GLSLCaps
egdaniel
2015-10-21
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Modifications to get 'blaze build -c opt //third_party/skia/HEAD/...' to work.
benjaminwagner
2015-10-19
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Store texture target on GrGLTexture. This is in preparation for using texture...
bsalomon
2015-10-14
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Implement stencil clipping in mixed sampled render targets
vbuzinov
2015-09-30
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Revert[4] of add ImageShader, sharing code with its Bitmap cousin
reed
2015-09-30
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Stop supporting HW dither
bsalomon
2015-09-22
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Move some of the adding stencil attachment logic of Gpu and into Render Target.
egdaniel
2015-09-14
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Remove batchtracker
joshualitt
2015-09-11
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Fix texture creation on stencil format test code
egdaniel
2015-09-10
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Calculate pixel config and stencil fmt pairs once per pixel config.
egdaniel
2015-09-10
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Remove GrGpuTraceMarker hooks until we rethink the design
joshualitt
2015-09-01
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Various minor cross-platform changes
jvanverth
2015-09-01
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Style Change: NULL->nullptr
halcanary
2015-08-27
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Style Change: SkNEW->new; SkDELETE->delete
halcanary
2015-08-26
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Fix for copy surface not handling dirty context
joshualitt
2015-08-21
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Use stencil ops that don't issue writes whenever possible
vbuzinov
2015-08-21
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Add rendertarget flag to prevent a debug assert in SampleApp.
senorblanco
2015-08-19
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Check for xfer barriers in GrBatch, auto-issue barriers in GrGpu
bsalomon
2015-08-12
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Move some work from backend onClear to base class clear
egdaniel
2015-08-06
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Make ANGLE perf decisions be runtime rather than compile time
bsalomon
2015-07-31
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Restore read pixels perf on ANGLE
bsalomon
2015-07-31
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SRGB read and write pixels working and unit test
bsalomon
2015-07-30
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Move some parts of onReadPixels up to GrGpu readPixels.
egdaniel
2015-07-30
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Make GrGpu read/write pixels take GrSurface
bsalomon
2015-07-30
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Move draw on upload decision in GrGpu
bsalomon
2015-07-28
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Revert of Move draw on upload decision in GrGpu (patchset #4 id:50001 of http...
bsalomon
2015-07-28
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Move draw on upload decision in GrGpu
bsalomon
2015-07-28
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Fix ImageNewSurface test on S4.
bsalomon
2015-07-23
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Attempt to somewhat simplify GrContext::readSurfacePixels interaction with Gr...
bsalomon
2015-07-23
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