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path: root/src/gpu/gl/GrGLGpu.cpp
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* Revert of Enable stencil clipping in mixed sampled render targets (patchset #...Gravatar cdalton2015-11-11
* Revert of Fix setColocatedSampleLocations on ES and GL < 4.5 (patchset #2 id:...Gravatar cdalton2015-11-11
* Fix leaks in unit tests of GrGLTextureInfosGravatar bsalomon2015-11-11
* Revert of Fix mixed samples stencil clip (patchset #5 id:80001 of https://cod...Gravatar cdalton2015-11-10
* Use a struct for client GL texture handlesGravatar bsalomon2015-11-10
* Fix mixed samples stencil clipGravatar cdalton2015-11-09
* Loosen requirements for mixed samples supportGravatar cdalton2015-11-06
* Create swizzle table inside of glsl capsGravatar egdaniel2015-11-04
* Revert of Create swizzle table inside of glsl caps (patchset #12 id:210001 of...Gravatar egdaniel2015-11-03
* Fix setColocatedSampleLocations on ES and GL < 4.5Gravatar cdalton2015-11-03
* Create swizzle table inside of glsl capsGravatar egdaniel2015-11-03
* Move shader compiling to ProgramBuilder and various ShaderBuilder cleanups.Gravatar egdaniel2015-11-02
* Remove min texture size supportGravatar bsalomon2015-10-28
* Make appending default precision be controled by GLSLGravatar egdaniel2015-10-26
* Revert of Experimental CL to stop using subdata (patchset #1 id:1 of https://...Gravatar joshualitt2015-10-23
* Experimental CL to stop using subdataGravatar joshualitt2015-10-23
* Move GrGLBufferImpl's GL calls to behind GrGLGpuGravatar joshualitt2015-10-23
* Add version string and force highp NDS transfrom to GLSLCapsGravatar egdaniel2015-10-22
* Revert of Add version string and force highp NDS transfrom to GLSLCaps (patch...Gravatar egdaniel2015-10-22
* Add version string and force highp NDS transfrom to GLSLCapsGravatar egdaniel2015-10-22
* Move GrGLShaderVar to GrGLSLGravatar egdaniel2015-10-21
* Move shader precision modifier check onto GLSLCapsGravatar egdaniel2015-10-21
* Modifications to get 'blaze build -c opt //third_party/skia/HEAD/...' to work.Gravatar benjaminwagner2015-10-19
* Store texture target on GrGLTexture. This is in preparation for using texture...Gravatar bsalomon2015-10-14
* Implement stencil clipping in mixed sampled render targetsGravatar vbuzinov2015-09-30
* Revert[4] of add ImageShader, sharing code with its Bitmap cousinGravatar reed2015-09-30
* Stop supporting HW ditherGravatar bsalomon2015-09-22
* Move some of the adding stencil attachment logic of Gpu and into Render Target.Gravatar egdaniel2015-09-14
* Remove batchtrackerGravatar joshualitt2015-09-11
* Fix texture creation on stencil format test codeGravatar egdaniel2015-09-10
* Calculate pixel config and stencil fmt pairs once per pixel config.Gravatar egdaniel2015-09-10
* Remove GrGpuTraceMarker hooks until we rethink the designGravatar joshualitt2015-09-01
* Various minor cross-platform changesGravatar jvanverth2015-09-01
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
* Fix for copy surface not handling dirty contextGravatar joshualitt2015-08-21
* Use stencil ops that don't issue writes whenever possibleGravatar vbuzinov2015-08-21
* Add rendertarget flag to prevent a debug assert in SampleApp.Gravatar senorblanco2015-08-19
* Check for xfer barriers in GrBatch, auto-issue barriers in GrGpuGravatar bsalomon2015-08-12
* Move some work from backend onClear to base class clearGravatar egdaniel2015-08-06
* Make ANGLE perf decisions be runtime rather than compile timeGravatar bsalomon2015-07-31
* Restore read pixels perf on ANGLEGravatar bsalomon2015-07-31
* SRGB read and write pixels working and unit testGravatar bsalomon2015-07-30
* Move some parts of onReadPixels up to GrGpu readPixels.Gravatar egdaniel2015-07-30
* Make GrGpu read/write pixels take GrSurfaceGravatar bsalomon2015-07-30
* Move draw on upload decision in GrGpuGravatar bsalomon2015-07-28
* Revert of Move draw on upload decision in GrGpu (patchset #4 id:50001 of http...Gravatar bsalomon2015-07-28
* Move draw on upload decision in GrGpuGravatar bsalomon2015-07-28
* Fix ImageNewSurface test on S4.Gravatar bsalomon2015-07-23
* Attempt to somewhat simplify GrContext::readSurfacePixels interaction with Gr...Gravatar bsalomon2015-07-23