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* replace 4f procs with pipeline (only called in 2 places by ganesh)Gravatar Mike Reed2017-06-09
* Retract GrTexture.h a bitGravatar Robert Phillips2017-06-09
* Improve cubic KLM accuracyGravatar Chris Dalton2017-06-09
* remove unused xfermode methodsGravatar Mike Reed2017-06-08
* move Coeff into blendmodeGravatar Mike Reed2017-06-06
* Make GrSimpleMeshDrawOpHelper record whether coverage can be implemented as a...Gravatar Brian Salomon2017-06-05
* Make instantiate return a BooleanGravatar Robert Phillips2017-06-05
* Remove support in GPU backend for distance vector field.Gravatar Brian Salomon2017-06-02
* Omnibus: Push instantiation of GrTextures later (post TextureSampler)Gravatar Robert Phillips2017-06-02
* Revise system for checking for uninstantiated proxiesGravatar Robert Phillips2017-05-29
* Allow for non opaque colors for src-over lcd fallback case in gpuGravatar Greg Daniel2017-05-24
* Don't pass uniform arrays in GrGLNonlinearColorSpaceXformEffectGravatar Christopher Cameron2017-05-23
* Remove setting of alpha coverage in text ops when in LCD modeGravatar Greg Daniel2017-05-22
* Fix to lcd blending in ganeshGravatar Greg Daniel2017-05-22
* Update Porter Duff analysis to match LCD logic.Gravatar Greg Daniel2017-05-19
* Fix gpu lcd blending to semi-correctly handle alpha coverageGravatar Greg Daniel2017-05-19
* Remove GrSurfaceDesc member from GrSurfaceProxy.Gravatar Brian Salomon2017-05-17
* Make GrRenderTarget[(Proxy)|(Context)]? advertise a "full scene aa type".Gravatar Brian Salomon2017-05-12
* Fix transparent ambient shadowsGravatar Jim Van Verth2017-05-11
* Fixed distance field interpolation for gamma correct renderingGravatar Brian Osman2017-05-09
* Re-land of "eliminated GrGLSLExpr".Gravatar Ethan Nicholas2017-05-08
* Combine the ambient and spot alphas into the base colorGravatar Jim Van Verth2017-05-04
* Revert "Revert "Revert "eliminated GrGLSLExpr"""Gravatar Ethan Nicholas2017-05-04
* Allow TextureSamplers to have null GrTexture pointerGravatar Robert Phillips2017-05-03
* Revert "Revert "eliminated GrGLSLExpr""Gravatar Ethan Nicholas2017-05-03
* Revert "eliminated GrGLSLExpr"Gravatar Brian Salomon2017-05-02
* eliminated GrGLSLExprGravatar Ethan Nicholas2017-05-02
* Fix fast blur for shadow rrects.Gravatar Jim Van Verth2017-04-28
* Rm makeRenderTargetContext in favor of deferred version (take 3)Gravatar Robert Phillips2017-04-25
* Remove all headers from include/gpu/effectsGravatar Robert Phillips2017-04-21
* Revert "Rm makeRenderTargetContext in favor of deferred version (take 2)"Gravatar Robert Phillips2017-04-21
* Rm makeRenderTargetContext in favor of deferred version (take 2)Gravatar Robert Phillips2017-04-21
* Remove all config conversion modes except round-to-nearestGravatar Brian Osman2017-04-20
* hide lockpixels api behind flagGravatar Mike Reed2017-04-17
* Revert "Rm makeRenderTargetContext in favor of deferred version"Gravatar Robert Phillips2017-04-11
* Rm makeRenderTargetContext in favor of deferred versionGravatar Robert Phillips2017-04-11
* PM/UPM conversion improvementsGravatar Brian Osman2017-04-10
* constexprify GrBlend.h and GrPorterDuffXferProcessor.cppGravatar Brian Salomon2017-04-10
* Move ref counting out of GrProcessor and into subclasses.Gravatar Brian Salomon2017-04-10
* Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv ...Gravatar Robert Phillips2017-04-06
* Revert "Rm readPixels from GrSurface & move read/writeSurfacePixels to GrCont...Gravatar Robert Phillips2017-04-05
* Remove texture sampling from GrConfigConversionEffectGravatar Brian Osman2017-04-05
* Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv ...Gravatar Robert Phillips2017-04-05
* Revert "Rm readPixels from GrSurface & move read/writeSurfacePixels to GrCont...Gravatar Robert Phillips2017-04-05
* Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPrivGravatar Robert Phillips2017-04-05
* Revert incorrect change to GrCoverageSetOp test factoryGravatar Brian Salomon2017-04-04
* Use sk_sp with GrXferProcessor and use a static factory to handle the nullptr...Gravatar Brian Salomon2017-04-04
* Move the ability to access textures, buffers, and image storages out from GrP...Gravatar Brian Salomon2017-04-04
* Fully remove coord transform precision codeGravatar Brian Osman2017-04-04
* Store the dst texture used by an XP in GrPipeline rather than in the XP.Gravatar Brian Salomon2017-04-03