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* Add private grpixelconfigs for alpha_8 and alpha_halfGravatar Greg Daniel2017-11-15
| | | | | | | | Bug: skia: Change-Id: I5191b6e045aea2a5af2b305b5972ad1e638a7ace Reviewed-on: https://skia-review.googlesource.com/71763 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* sksl enum supportGravatar Ethan Nicholas2017-11-13
| | | | | | | | Bug: skia: Change-Id: I4d505b31cf8b59de12bcdbca410aafc085977ba9 Reviewed-on: https://skia-review.googlesource.com/68621 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* switched GrClipEdge to an enum classGravatar Ethan Nicholas2017-11-10
| | | | | | | | Bug: skia: Change-Id: Idf41580314a32739c70721530fc3ca48e566b044 Reviewed-on: https://skia-review.googlesource.com/70023 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Fix precision in AARectEffectGravatar Chris Dalton2017-11-10
| | | | | | | | | | The rect should be 4 floats, not halfs. Also simplifies the non-aa FP. Bug: skia:7190 Change-Id: If0993a7a26b84bd9a4e644b8e8a37bf8ce86916a Reviewed-on: https://skia-review.googlesource.com/69800 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* renamed GrPrimitiveEdgeType / GrProcessorEdgeType to GrClipEdgeTypeGravatar Ethan Nicholas2017-11-09
| | | | | | | | Bug: skia: Change-Id: I4a9af0b9b2cfa47875b2ba098098183e8dca29a7 Reviewed-on: https://skia-review.googlesource.com/69601 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Update GrFragmentProcessor handling in Make methods in SkSLGravatar Robert Phillips2017-11-08
| | | | | | | Change-Id: I89ec73049126f3b5ff695a31a94e4816d4639fcd Reviewed-on: https://skia-review.googlesource.com/68901 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Revert "Prepare to enable explicit gpu resource allocation"Gravatar Greg Daniel2017-11-08
| | | | | | | | | | | | | | | | | | | | | | | | This reverts commit f290376736b42a19b87da78c6ba2558313896860. Reason for revert: Changed generated effect instead of FP Original change's description: > Prepare to enable explicit gpu resource allocation > > Change-Id: I407e45711c61831febbac3d3d3a88e3fdde92c5f > Reviewed-on: https://skia-review.googlesource.com/68212 > Commit-Queue: Robert Phillips <robertphillips@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com,robertphillips@google.com Change-Id: I949500d94c7461b7cf38d615117cfcdc9a791780 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/68900 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Prepare to enable explicit gpu resource allocationGravatar Robert Phillips2017-11-08
| | | | | | | Change-Id: I407e45711c61831febbac3d3d3a88e3fdde92c5f Reviewed-on: https://skia-review.googlesource.com/68212 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* converted LumaColorFilterEffect to skslGravatar Ethan Nicholas2017-11-07
| | | | | | | | Bug: skia: Change-Id: I208984ec9ad357249ee1b2fe28477f1450b4b69d Reviewed-on: https://skia-review.googlesource.com/67848 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Add support for transfer functions to GrColorSpaceXformGravatar Brian Osman2017-10-31
| | | | | | | | | | | | | | | | | | | With this change, untagged sources (eg N32) are treated as sRGB data, which causes a huge number of GMs to render more correctly in GPU sRGB/F16/etc... configs. Also, because the sources are treated as having a color space, we actually do gamut conversion for wide or narrow gamut outputs. This change also applies the transfer function math to individual colors in the case of gradient stops and color shaders. (The CPU backend doesn't do this yet, but I think we've decided there's no reason not to support it). Bug: skia: Change-Id: If76e9e4a268f9f74110ff4bbe4fe189ba5d19d9f Reviewed-on: https://skia-review.googlesource.com/64100 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Re-land "converted OverdrawColorFilter to SkSL"Gravatar Ethan Nicholas2017-10-26
| | | | | | | | | | This reverts commit 2d3cac58fcc8f2d398a421b0341c36479a6ba324. Bug: skia: Change-Id: I6607d419f6b30c3e17b52ec5ce67d489bd1ad1dc Reviewed-on: https://skia-review.googlesource.com/64080 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Revert "converted OverdrawColorFilter to SkSL"Gravatar Ethan Nicholas2017-10-25
| | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 8aa4dc9052a64d84cfd0a4330910057bd37b6bf7. Reason for revert: strncmp getting mad Original change's description: > converted OverdrawColorFilter to SkSL > > Bug: skia: > Change-Id: Idcc0502758df1e60ed131a168b5c9a65a4d834a1 > Reviewed-on: https://skia-review.googlesource.com/63840 > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com,ethannicholas@google.com Change-Id: Ib78d7c878c4597918d059bddb4d61f6a7f59a511 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/63561 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* converted OverdrawColorFilter to SkSLGravatar Ethan Nicholas2017-10-25
| | | | | | | | Bug: skia: Change-Id: Idcc0502758df1e60ed131a168b5c9a65a4d834a1 Reviewed-on: https://skia-review.googlesource.com/63840 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Convert geometry shaders to operate in Skia device spaceGravatar Chris Dalton2017-10-25
| | | | | | | | | | | | | Defers the transformation to normalized window coordinates until after the geometry shader. Merges vertex and a geometry shader builders into a single compilation unit with a common base class. Updates CCPR geometry shaders accordingly. Bug: skia: Change-Id: If93c90e978b1fdc7120febd05cfb05810fd496b5 Reviewed-on: https://skia-review.googlesource.com/62980 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Remove color space xform support from SkSLGravatar Brian Osman2017-10-23
| | | | | | | | Bug: skia: Change-Id: Ia50c1f750e4626211f012ae7543db126b10134c3 Reviewed-on: https://skia-review.googlesource.com/61906 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Be considerate of GPUs lacking npot support when testing GrSimpleTextureEffectGravatar Robert Phillips2017-10-20
| | | | | | | Change-Id: I3b03c621d78971e1ed62b61d0466a6ac8132be79 Reviewed-on: https://skia-review.googlesource.com/62465 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Make GrRectBlurEffect use bilerpGravatar Robert Phillips2017-10-20
| | | | | | | | Bug: skia:7031 Change-Id: I8061f516741bf7efd5020984a5b45a9d57307d43 Reviewed-on: https://skia-review.googlesource.com/62461 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Remove color space xform from GrTextureDomain & GrSimpleTextureEffectGravatar Brian Osman2017-10-18
| | | | | | | | Bug: skia: Change-Id: I31435d334da28cce9bbc654c4b98746b03078897 Reviewed-on: https://skia-review.googlesource.com/61460 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Convert more code to use color space xform FPGravatar Brian Osman2017-10-18
| | | | | | | | | | | Special images, image shaders, and all texture producers, as well as bicubic (which simplifies factory call sites). Bug: skia: Change-Id: I3f7c178060f25db8b659fe66e132f5ea066317b1 Reviewed-on: https://skia-review.googlesource.com/61261 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Remove precision from GrGLSLVaryingHandlerGravatar Chris Dalton2017-10-16
| | | | | | | | | | (It's built into the types now.) Bug: skia: Change-Id: I44edc6e71098cf74387091903e920b1dd929b103 Reviewed-on: https://skia-review.googlesource.com/59880 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
* converted GrRectBlurEffect to SkSLGravatar Ethan Nicholas2017-10-16
| | | | | | | | Bug: skia: Change-Id: I3a8e16fd2792e6fb5711815d8aad46ae30c2872e Reviewed-on: https://skia-review.googlesource.com/59163 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* regenerated SkSL files to fix CheckGeneratedFilesGravatar Ethan Nicholas2017-10-16
| | | | | | | | Bug: skia: Change-Id: Ieee602b9936e6a23ecd16b72b48093d534a085e6 Reviewed-on: https://skia-review.googlesource.com/60040 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Batch better in GrSmallPathRenderer and add perspective support.Gravatar Jim Van Verth2017-10-12
| | | | | | | | | | Minor optimization to text regen also snuck in. Bug: skia: Change-Id: I0c5d97defdcf60b9ce663548c056db0e8bf7149b Reviewed-on: https://skia-review.googlesource.com/57942 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* SkSL FPs now support child processors, converted ArithmeticFP to SkSLGravatar Ethan Nicholas2017-10-11
| | | | | | | | Bug: skia: Change-Id: I34ed3480073d05762a7d4692aeee4b87e454ce52 Reviewed-on: https://skia-review.googlesource.com/57961 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* initClassID no longer auto-allocates idsGravatar Ethan Nicholas2017-10-09
| | | | | | | | | | | | | Auto-allocated IDs mean that the IDs depend upon the order in which classes happen to get initialized and are therefore not consistent from run to run. This change paves the way for a persistent shader cache by fixing the IDs in an enum. Bug: skia: Change-Id: I3e923c6c54f41b3b3eb616458abee83e0909c09f Reviewed-on: https://skia-review.googlesource.com/56401 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* converted GrConfigConversionEffect to SkSLGravatar Ethan Nicholas2017-10-05
| | | | | | | | Bug: skia: Change-Id: If17cf0fc8b857d22f33a462a39a02bcddd15deda Reviewed-on: https://skia-review.googlesource.com/55741 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* changed vertex attribute precisions to be actual typesGravatar Ethan Nicholas2017-09-27
| | | | | | | | Bug: skia: Change-Id: Ic5555d9f1be7f24655bdea9f2a3677bfb128ef70 Reviewed-on: https://skia-review.googlesource.com/50221 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Add ability to remove unique key from proxy and underlying surface.Gravatar Greg Daniel2017-09-26
| | | | | | | | Bug: skia: Change-Id: I66b891ce9ca35906fdbddb36f565b35b25825112 Reviewed-on: https://skia-review.googlesource.com/51240 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* switched SkSL's temporary 'highfloat' type back to 'float'Gravatar Ethan Nicholas2017-09-22
| | | | | | | | Bug: skia: Change-Id: If0debae7318b6b5b4a7cb85d458996a09931127e Reviewed-on: https://skia-review.googlesource.com/48760 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Use shader based blending to clamp kPlus mode w/F16Gravatar Brian Osman2017-09-20
| | | | | | | | Bug: skia:6173 Change-Id: I21042d484d9a7b3eee04aa3301d9793d00ad6908 Reviewed-on: https://skia-review.googlesource.com/48183 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* re-land of new SkSL precisionsGravatar Ethan Nicholas2017-09-18
| | | | | | | | Bug: skia: Change-Id: Ic1deb3db2cbda6ca45f93dee99832971a36a2119 Reviewed-on: https://skia-review.googlesource.com/47841 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
* Revert "Revert "Allow GrDrawOpAtlas to grow as needed""Gravatar Jim Van Verth2017-09-18
| | | | | | | | Bug: skia:3550 Change-Id: I11a3b39ed7470542447f0e46141a26eef7a9bdaf Reviewed-on: https://skia-review.googlesource.com/47240 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Revert "Revert "Revert "Switched highp float to highfloat and mediump float ↵Gravatar Ethan Nicholas2017-09-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | to half.""" This reverts commit 05d5a13fea6246648de7e41358ed338d53c85ea2. Reason for revert: looks like it broke filterfastbounds Original change's description: > Revert "Revert "Switched highp float to highfloat and mediump float to half."" > > This reverts commit 1d816b92bb7cf2258007f3f74ffd143b89f25d01. > > Bug: skia: > Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1 > Reviewed-on: https://skia-review.googlesource.com/46464 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> TBR=bsalomon@google.com,ethannicholas@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Bug: skia: Change-Id: Iddf6aef2ab084aa73da7ceebdfc303a1d2b80cde Reviewed-on: https://skia-review.googlesource.com/47441 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Revert "Revert "Switched highp float to highfloat and mediump float to half.""Gravatar Ethan Nicholas2017-09-15
| | | | | | | | | | This reverts commit 1d816b92bb7cf2258007f3f74ffd143b89f25d01. Bug: skia: Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1 Reviewed-on: https://skia-review.googlesource.com/46464 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Revert "Allow GrDrawOpAtlas to grow as needed"Gravatar Jim Van Verth2017-09-15
| | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 03168b8a62a0d3d14b7a0d14642df4d82203b87c. Reason for revert: Assert in resetting texture proxies. Original change's description: > Allow GrDrawOpAtlas to grow as needed > > Bug: skia:3550 > Change-Id: Ib5312c8c06ba8549d90545658df6686c45058255 > Reviewed-on: https://skia-review.googlesource.com/45841 > Commit-Queue: Jim Van Verth <jvanverth@google.com> > Reviewed-by: Robert Phillips <robertphillips@google.com> TBR=jvanverth@google.com,robertphillips@google.com Change-Id: I05e084b4cefa57e558f296d6087d4f03fa16ac81 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:3550 Reviewed-on: https://skia-review.googlesource.com/47140 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Allow GrDrawOpAtlas to grow as neededGravatar Jim Van Verth2017-09-15
| | | | | | | | Bug: skia:3550 Change-Id: Ib5312c8c06ba8549d90545658df6686c45058255 Reviewed-on: https://skia-review.googlesource.com/45841 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Remove unused GPU RGB to YUV codeGravatar Brian Osman2017-09-14
| | | | | | | | Bug: skia: Change-Id: I2e164ef1d7de05e6e1eb1b7d7d4d3efeb785dd43 Reviewed-on: https://skia-review.googlesource.com/46562 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Adjust GPU YUV -> RGB (JPG) conversionGravatar Brian Osman2017-09-13
| | | | | | | | | | | | | | | | | | | | | | | | | | | All of the published coefficients assume math is being done on bytes, and that 128 is the encoding of 0 (in the biased Cb and Cr values). When sampling an A8 texture, though, GPUs typically decode as byte/255. Thus, 128 ends up slightly larger than 0.5. To fix this, just adjust the bias terms to be scaled by 128/255, rather than 0.5. I also changed some of the other coefficients to be higher precision, based on the values in ITU-T T.871. This originally surfaced as a Chromium bug where an all-black JPG decoded to (1/255, 0, 1/255) on GPU. I've added a GM that encodes a color cube to JPG, then draws from the encoded data. GPU and CPU (libjpeg) still disagree in many cases, but the newer version performs much better (diffing gl and 8888 configs): Previously: 95.2% of pixels differ, max diff of 2, avg diff of 1 Now : 65.4% of pixels differ, max diff of 1, avg diff of 0 Bug: skia:7038 chromium:763605 Change-Id: I4801db9f6e2fc4d4109eb5e27c9499f214084d38 Reviewed-on: https://skia-review.googlesource.com/45842 Reviewed-by: Leon Scroggins <scroggo@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Add support for additional textures in GrDrawOpAtlasGravatar Jim Van Verth2017-09-12
| | | | | | | | | | Step two in supporting growable/shrinkable atlases. Bug: skia:3550 Change-Id: I0cdec2a9f59cc8ced071bfeec2f8ed5a228c4b7a Reviewed-on: https://skia-review.googlesource.com/43260 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Revert "Revert "Switch to the new SkSL lexer.""Gravatar Ethan Nicholas2017-09-11
| | | | | | | | | | This reverts commit 358515491a0d6891e6a709688a30ad087df1beb1. Bug: skia: Change-Id: I013fac0ed83774d8ae7c6ee6819045cab37f5e97 Reviewed-on: https://skia-review.googlesource.com/45180 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Revert "Switch to the new SkSL lexer."Gravatar Ethan Nicholas2017-09-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit c576e93d174f3106e072a2f506bca3990b541265. Reason for revert: ASAN failures Original change's description: > Switch to the new SkSL lexer. > > This completely replaces flex with a new in-house lexical analyzer generator, > which we have done for performance and memory usage reasons. Flex requires us > to copy strings every time we need the text of a token, whereas this new lexer > allows us to handle strings as a (non-null-terminated) pointer and length > everywhere, eliminating most string copies. > > Bug: skia: > Change-Id: I2add26efc9e20cb699520e82abcf713af3968aca > Reviewed-on: https://skia-review.googlesource.com/39780 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> TBR=bsalomon@google.com,ethannicholas@google.com Change-Id: If27b750a5f696d06a6bcffed12fe9f0598e084a6 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/44881 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Switch to the new SkSL lexer.Gravatar Ethan Nicholas2017-09-11
| | | | | | | | | | | | | | This completely replaces flex with a new in-house lexical analyzer generator, which we have done for performance and memory usage reasons. Flex requires us to copy strings every time we need the text of a token, whereas this new lexer allows us to handle strings as a (non-null-terminated) pointer and length everywhere, eliminating most string copies. Bug: skia: Change-Id: I2add26efc9e20cb699520e82abcf713af3968aca Reviewed-on: https://skia-review.googlesource.com/39780 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Add multitexture support to text and path shaders, take 3.Gravatar Jim Van Verth2017-09-11
| | | | | | | | | | | This does not add additional textures to the atlases, just adds the ability to access those textures in the shaders. Bug: skia:3550 Change-Id: I4c1da2bc374a76131f5f4ad946543e03e0ab3126 Reviewed-on: https://skia-review.googlesource.com/44841 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Revert "Revert "Revert "Add multitexture support to text and path shaders"""Gravatar Mike Klein2017-09-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 6c251d24cf90a5c4c091bb7b7373e72705f716d2. Reason for revert: crashes Fuchsia. Original change's description: > Revert "Revert "Add multitexture support to text and path shaders"" > > This does not add additional textures to the atlases, just adds the > ability to access those textures in the shaders. > > Bug: skia:3550 > Change-Id: I552e2c2e4713a5ea68801fdb8e3bab3867e77988 > Reviewed-on: https://skia-review.googlesource.com/44261 > Reviewed-by: Robert Phillips <robertphillips@google.com> TBR=jvanverth@google.com,robertphillips@google.com Change-Id: I25cc5f11a1fa76ca7b2cf24920ae3a2a15aac723 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:3550 Reviewed-on: https://skia-review.googlesource.com/44540 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
* Revert "Revert "Add multitexture support to text and path shaders""Gravatar Jim Van Verth2017-09-08
| | | | | | | | | | This does not add additional textures to the atlases, just adds the ability to access those textures in the shaders. Bug: skia:3550 Change-Id: I552e2c2e4713a5ea68801fdb8e3bab3867e77988 Reviewed-on: https://skia-review.googlesource.com/44261 Reviewed-by: Robert Phillips <robertphillips@google.com>
* Revert "Add multitexture support to text and path shaders"Gravatar Jim Van Verth2017-09-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 7f754260f7fc2ae0326a072dd2f0429e584f8ca0. Reason for revert: Bot failures. Original change's description: > Add multitexture support to text and path shaders > > This does not add additional textures to the atlases, just adds the > ability to access those textures in the shaders. > > Bug: skia:3550 > Change-Id: I636b329a6f748b6753f5f92a70066fb412623df2 > Reviewed-on: https://skia-review.googlesource.com/43000 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Jim Van Verth <jvanverth@google.com> TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com Change-Id: I5c28ea48ed9bdde2cd936ef4f96fc720d5e4b4a5 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:3550 Reviewed-on: https://skia-review.googlesource.com/44162 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Add multitexture support to text and path shadersGravatar Jim Van Verth2017-09-08
| | | | | | | | | | | This does not add additional textures to the atlases, just adds the ability to access those textures in the shaders. Bug: skia:3550 Change-Id: I636b329a6f748b6753f5f92a70066fb412623df2 Reviewed-on: https://skia-review.googlesource.com/43000 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Rework GrSamplerParams to be more compact and use its own wrap mode enum.Gravatar Brian Salomon2017-09-07
| | | | | | | | | The main change is to make GrSamplerParams smaller by making its enums have byte-sized underlying types. The rest is cosmetic. Change-Id: Ib71ea50612d24619a85e463826c6b8dfb9b445e3 Reviewed-on: https://skia-review.googlesource.com/43200 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Add explicit conversion from uint2 to float2 for VulkanGravatar Robert Phillips2017-08-25
| | | | | | | Change-Id: I07a28c77f3c9b87d6713ae1d6b7e7d1285098aa8 Reviewed-on: https://skia-review.googlesource.com/38728 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Switch atlas clients over to using absolute texture coordinates (take 2)Gravatar Robert Phillips2017-08-25
| | | | | | | | | This is a prerequisite for being able to resize the atlas with impunity. Change-Id: Iccc9c7ced43f38a7d8483a7bd12a458d59a3453a Reviewed-on: https://skia-review.googlesource.com/38362 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>