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GrTextureDomain.h
Commit message (
Expand
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Author
Age
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
Brian Salomon
2017-08-11
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
Implement clone for 6 additional GrFragmentProcessor subclasses.
Brian Salomon
2017-07-28
*
Remove GrSingleTextureEffect
Brian Salomon
2017-07-26
*
More GrFragmentProcessor::clone() implementations.
Brian Salomon
2017-07-26
*
Implement clone() for GrDisplacementEffect
Brian Salomon
2017-07-25
*
Smaller fragment from "Reduce dependence on GrSurface's origin field"
Robert Phillips
2017-07-21
*
Revert "Reduce dependence on GrSurface's origin field"
Robert Phillips
2017-07-21
*
Reduce dependence on GrSurface's origin field
Robert Phillips
2017-07-21
*
Remove unused ctor in GrTextureDomain
Robert Phillips
2017-07-10
*
GR_TEST_UTILS fixes
Brian Salomon
2017-07-06
*
Clean up GrResourceProvider usage
Robert Phillips
2017-06-15
*
Remove GrFragmentProcessor-derived class' GrTexture-based ctors
Robert Phillips
2017-03-27
*
Retract GrContext from src/gpu/effects
Robert Phillips
2017-03-15
*
Remove GrFragmentProcessor::computeInvariantOutput
Brian Salomon
2017-02-13
*
Push GrTextureProxy down to more effects
Robert Phillips
2017-01-30
*
Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""
Brian Salomon
2017-01-27
*
Revert "Start of rewrite of GrFragmentProcessor optimizations."
Ethan Nicholas
2017-01-27
*
Start of rewrite of GrFragmentProcessor optimizations.
Brian Salomon
2017-01-27
*
Start making texture coordinates be absolute
Robert Phillips
2017-01-10
*
Respect color space in GrTextureDomainEffect
Brian Osman
2016-12-20
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Remove GrGLSLSampler type and subclasses
Brian Salomon
2016-11-21
*
Rename GrTextureParams to GrSamplerParams
Brian Salomon
2016-11-17
*
Rename GrTextureAccess to GrProcessor::TextureSampler.
Brian Salomon
2016-11-17
*
Remove option to make GrCoordTransforms apply to device positions.
Brian Salomon
2016-10-03
*
Introduce GrColorSpaceXform, for gamut conversion on textures
brianosman
2016-07-18
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-20
*
Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...
egdaniel
2016-04-19
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-19
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Move glsl onto EmitArgs struct for emitCode
egdaniel
2015-11-19
*
Increase the amount of debug information printed out by batches
robertphillips
2015-11-16
*
Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
*
Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
*
Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
*
Remove GrGLProcessor and create GrGLSLTextureSampler class.
egdaniel
2015-10-29
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Insert clip fragment processor outside GrCMM
bsalomon
2015-10-07
*
Bye bye processor data manager.
bsalomon
2015-10-06
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