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GrTextureDomain.cpp
Commit message (
Expand
)
Author
Age
*
Fix MDB regression
Robert Phillips
2017-06-19
*
Clean up GrResourceProvider usage
Robert Phillips
2017-06-15
*
Retract GrTexture*.h & GrRenderTarget*.h from other headers
Robert Phillips
2017-06-13
*
Omnibus: Push instantiation of GrTextures later (post TextureSampler)
Robert Phillips
2017-06-02
*
Revise system for checking for uninstantiated proxies
Robert Phillips
2017-05-29
*
Move the ability to access textures, buffers, and image storages out from GrP...
Brian Salomon
2017-04-04
*
Remove GrFragmentProcessor-derived class' GrTexture-based ctors
Robert Phillips
2017-03-27
*
Retract GrContext from src/gpu/effects
Robert Phillips
2017-03-15
*
Preparatory Proxification
Robert Phillips
2017-03-14
*
Refactor GrColorSpaceXformHelper
Brian Osman
2017-03-08
*
Rebase and fix chromium
Brian Osman
2017-03-04
*
Clarify when tweak alpha for coverage optimizaton can occur.
Brian Salomon
2017-02-15
*
Remove GrFragmentProcessor::computeInvariantOutput
Brian Salomon
2017-02-13
*
Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-02-13
*
Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"
Ethan Nicholas
2017-02-02
*
make GR_TEST_UTILS=0 work
Hal Canary
2017-02-02
*
Push GrTextureProxy down to more effects
Robert Phillips
2017-01-30
*
Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""
Brian Salomon
2017-01-27
*
Revert "Start of rewrite of GrFragmentProcessor optimizations."
Ethan Nicholas
2017-01-27
*
Start of rewrite of GrFragmentProcessor optimizations.
Brian Salomon
2017-01-27
*
Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-01-19
*
Start making texture coordinates be absolute
Robert Phillips
2017-01-10
*
Add color space xform bits to key for texture domain effect
Brian Osman
2016-12-20
*
Respect color space in GrTextureDomainEffect
Brian Osman
2016-12-20
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
removed appendPrecisionModifier
Ethan Nicholas
2016-11-22
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
*
Remove GrGLSLSampler type and subclasses
Brian Salomon
2016-11-21
*
Rename GrTextureParams to GrSamplerParams
Brian Salomon
2016-11-17
*
In GrProcessor::TextureSampler drop the "get", it's cleaner
Brian Salomon
2016-11-17
*
Remove unnecessary TextureSampler comparison in GrTextureDomainEffect.
Brian Salomon
2016-11-17
*
Rename GrTextureAccess to GrProcessor::TextureSampler.
Brian Salomon
2016-11-17
*
Remove option to make GrCoordTransforms apply to device positions.
Brian Salomon
2016-10-03
*
Start supplying random color space xforms to FP tests
Brian Osman
2016-10-03
*
Remove unneeded GrGLSLTransformedCoordsArray type
bsalomon
2016-09-12
*
Introduce GrColorSpaceXform, for gamut conversion on textures
brianosman
2016-07-18
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-20
*
Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...
egdaniel
2016-04-19
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-19
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
Add appendPrecisionModifier method to GrGLSLShaderBuilder
cdalton
2016-04-11
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Add GrShaderFlags enum
cdalton
2016-02-11
*
Clean up GrGLSLFragmentProcessor-derived classes
robertphillips
2016-02-03
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Move glsl onto EmitArgs struct for emitCode
egdaniel
2015-11-19
*
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
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