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path: root/src/gpu/effects/GrSRGBEffect.cpp
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* initClassID no longer auto-allocates idsGravatar Ethan Nicholas2017-10-09
| | | | | | | | | | | | | Auto-allocated IDs mean that the IDs depend upon the order in which classes happen to get initialized and are therefore not consistent from run to run. This change paves the way for a persistent shader cache by fixing the IDs in an enum. Bug: skia: Change-Id: I3e923c6c54f41b3b3eb616458abee83e0909c09f Reviewed-on: https://skia-review.googlesource.com/56401 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* re-land of new SkSL precisionsGravatar Ethan Nicholas2017-09-18
| | | | | | | | Bug: skia: Change-Id: Ic1deb3db2cbda6ca45f93dee99832971a36a2119 Reviewed-on: https://skia-review.googlesource.com/47841 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
* Revert "Revert "Revert "Switched highp float to highfloat and mediump float ↵Gravatar Ethan Nicholas2017-09-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | to half.""" This reverts commit 05d5a13fea6246648de7e41358ed338d53c85ea2. Reason for revert: looks like it broke filterfastbounds Original change's description: > Revert "Revert "Switched highp float to highfloat and mediump float to half."" > > This reverts commit 1d816b92bb7cf2258007f3f74ffd143b89f25d01. > > Bug: skia: > Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1 > Reviewed-on: https://skia-review.googlesource.com/46464 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> TBR=bsalomon@google.com,ethannicholas@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Bug: skia: Change-Id: Iddf6aef2ab084aa73da7ceebdfc303a1d2b80cde Reviewed-on: https://skia-review.googlesource.com/47441 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Revert "Revert "Switched highp float to highfloat and mediump float to half.""Gravatar Ethan Nicholas2017-09-15
| | | | | | | | | | This reverts commit 1d816b92bb7cf2258007f3f74ffd143b89f25d01. Bug: skia: Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1 Reviewed-on: https://skia-review.googlesource.com/46464 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Revert "Switched highp float to highfloat and mediump float to half."Gravatar Brian Salomon2017-08-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 88d99c63878c2d3d340120f0321676f72afcb4f0. Reason for revert: Believed to be causing unit test failures in Chrome roll: https://build.chromium.org/p/tryserver.chromium.android/builders/linux_android_rel_ng/builds/364433 https://luci-logdog.appspot.com/v/?s=chromium%2Fbb%2Ftryserver.chromium.android%2Flinux_android_rel_ng%2F364433%2F%2B%2Frecipes%2Fsteps%2Fcontent_browsertests__with_patch__on_Android%2F0%2Flogs%2FWebRtcCaptureFromElementBrowserTest.VerifyCanvasWebGLCaptureColor%2F0 Original change's description: > Switched highp float to highfloat and mediump float to half. > > The ultimate goal is to end up with "float" and "half", but this > intermediate step uses "highfloat" so that it is clear if I missed a > "float" somewhere. Once this lands, a subsequent CL will switch all > "highfloats" back to "floats". > > Bug: skia: > Change-Id: Ia13225c7a0a0a2901e07665891c473d2500ddcca > Reviewed-on: https://skia-review.googlesource.com/31000 > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com Change-Id: I8bfa97547ac3920d433665f161d27df3f15c83aa No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/35705 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Switched highp float to highfloat and mediump float to half.Gravatar Ethan Nicholas2017-08-16
| | | | | | | | | | | | | The ultimate goal is to end up with "float" and "half", but this intermediate step uses "highfloat" so that it is clear if I missed a "float" somewhere. Once this lands, a subsequent CL will switch all "highfloats" back to "floats". Bug: skia: Change-Id: Ia13225c7a0a0a2901e07665891c473d2500ddcca Reviewed-on: https://skia-review.googlesource.com/31000 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.Gravatar Brian Salomon2017-08-11
| | | | | | | Change-Id: I985e54a071338e99292a5aa2f42c92bc115b4008 Reviewed-on: https://skia-review.googlesource.com/32760 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* renamed SkSL types in preparation for killing precision modifiersGravatar Ethan Nicholas2017-07-28
| | | | | | | | Bug: skia: Change-Id: Iff0289e25355a89cdc289a0892ed755dd1b1c900 Reviewed-on: https://skia-review.googlesource.com/27703 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* More GrFragmentProcessor::clone() implementations.Gravatar Brian Salomon2017-07-26
| | | | | | | | | | | | | GrSRGBEffect EllipticalRRectEffect CircularRRectEffect GrNonlinearColorSpaceXformEffect GrDeviceSpaceTextureDecalFragmentProcessor Change-Id: I701fb7ed36e66414adba2eea73f6eed306691b49 Reviewed-on: https://skia-review.googlesource.com/26942 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Plumb through need for unpremul/premulGravatar Mike Reed2017-07-07
| | | | | | | | | | Update unittest to build test image with legal premul pixels. Bug: skia: Change-Id: Iebd1d2f81cac77f8913bd79f6ac25983ed710641 Reviewed-on: https://skia-review.googlesource.com/21735 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Mike Reed <reed@google.com>
* Speculative "fix" for crash in analyzeProcessorsGravatar Robert Phillips2017-06-30
| | | | | | | | | | | | | | From the bug it looks like a null fragment processors may be getting into the processor set. This CL tries to plug any gaps in our fragmentProcessor handling. The only real substantive part to this CL is the addition of some "if (!fp) { return nullptr; }" blocks. Everything else is just to add chokepoints for processor allocation. Bug: 734076 Change-Id: I4952b1a05bc6690d5aa09de977fa6dc54c80338a Reviewed-on: https://skia-review.googlesource.com/21267 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Retract GrContext from src/gpu/effectsGravatar Robert Phillips2017-03-15
| | | | | | | Change-Id: Iceb7263098286bafb2605ef17d1fe6bb25d71e97 Reviewed-on: https://skia-review.googlesource.com/9693 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Remove GrFragmentProcessor::computeInvariantOutputGravatar Brian Salomon2017-02-13
| | | | | | | Change-Id: If475730103052c6097eb91be06808fb723b70bf8 Reviewed-on: https://skia-review.googlesource.com/8330 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* make GR_TEST_UTILS=0 workGravatar Hal Canary2017-02-02
| | | | | | | Change-Id: Icce35140ca08b65217b32e6b1ffc6ad2f38ab37f Reviewed-on: https://skia-review.googlesource.com/7840 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""Gravatar Brian Salomon2017-01-27
| | | | | | | | | | | This reverts commit 052fd5158f7f85e478a9f87c45fecaacf7d0f5f3. Disables the test (of unused code) until platform-specific issues are addressed. Change-Id: I7aa23a07954fccf382aa07d28afcbffb0bebcd6d Reviewed-on: https://skia-review.googlesource.com/7656 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Start of rewrite of GrFragmentProcessor optimizations."Gravatar Ethan Nicholas2017-01-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 85eb4226a4cd8c10a0e3f3ba2f3a60efbb2dd61b. Reason for revert: test failures on Windows, e.g. https://chromium-swarm.appspot.com/task?id=33f9527484414110&refresh=10 Original change's description: > Start of rewrite of GrFragmentProcessor optimizations. > > This adds a replacement for computeInvariantOutput buts does not use it yet. The replacement allows for three types of optimizations: > > * known input color -> known output color for GrFP elimination > * tracking of whether all color processors modulate their input for the "tweak alpha" optimziation > * opaqueness tracking > > This loses some of the generality of computInvariantOutput. It does not track the known output status of individual color components (other than opaque alpha). It does not track whether GrFragmentProcessors read their input color. It doesn't allow a processor that will receive non-constant output to advertise that it produces a constant output. These could probably be added back in the unlikely case that they prove valuable. > > Unlike computeInvariantOutput the optimizations are decided at instantiation time and constant colors are expressed as GrColor4f rather than GrColor. > > Change-Id: I684d3f9050693dde2d28154fa695e049ed8cf61a > Reviewed-on: https://skia-review.googlesource.com/7481 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> > TBR=egdaniel@google.com,bsalomon@google.com,brianosman@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I2390df257456013fa74137cb5d7b5a93820c291e Reviewed-on: https://skia-review.googlesource.com/7652 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
* Start of rewrite of GrFragmentProcessor optimizations.Gravatar Brian Salomon2017-01-27
| | | | | | | | | | | | | | | | | This adds a replacement for computeInvariantOutput buts does not use it yet. The replacement allows for three types of optimizations: * known input color -> known output color for GrFP elimination * tracking of whether all color processors modulate their input for the "tweak alpha" optimziation * opaqueness tracking This loses some of the generality of computInvariantOutput. It does not track the known output status of individual color components (other than opaque alpha). It does not track whether GrFragmentProcessors read their input color. It doesn't allow a processor that will receive non-constant output to advertise that it produces a constant output. These could probably be added back in the unlikely case that they prove valuable. Unlike computeInvariantOutput the optimizations are decided at instantiation time and constant colors are expressed as GrColor4f rather than GrColor. Change-Id: I684d3f9050693dde2d28154fa695e049ed8cf61a Reviewed-on: https://skia-review.googlesource.com/7481 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Move SkGammaColorFilter to tools, limit to sRGBGravatar Brian Osman2017-01-26
Similarly, limit GrGammaEffect to sRGB (and rename it). BUG=skia: Change-Id: I88feef11ab7040bca2fa4c2eed71923ded87a0d0 Reviewed-on: https://skia-review.googlesource.com/7375 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>