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GrMatrixConvolutionEffect.cpp
Commit message (
Expand
)
Author
Age
*
switched SkSL's temporary 'highfloat' type back to 'float'
Ethan Nicholas
2017-09-22
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
Brian Salomon
2017-08-11
*
Make ProcessorCloneTest more robust, fix matrix conv. onIsEqual
Brian Salomon
2017-08-01
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
Implement clone for 6 additional GrFragmentProcessor subclasses.
Brian Salomon
2017-07-28
*
Remove GrSingleTextureEffect
Brian Salomon
2017-07-26
*
Smaller fragment from "Reduce dependence on GrSurface's origin field"
Robert Phillips
2017-07-21
*
Revert "Reduce dependence on GrSurface's origin field"
Robert Phillips
2017-07-21
*
Reduce dependence on GrSurface's origin field
Robert Phillips
2017-07-21
*
Clean up GrResourceProvider usage
Robert Phillips
2017-06-15
*
Retract GrTexture*.h & GrRenderTarget*.h from other headers
Robert Phillips
2017-06-13
*
Revise system for checking for uninstantiated proxies
Robert Phillips
2017-05-29
*
Re-land of "eliminated GrGLSLExpr".
Ethan Nicholas
2017-05-08
*
Revert "Revert "Revert "eliminated GrGLSLExpr"""
Ethan Nicholas
2017-05-04
*
Revert "Revert "eliminated GrGLSLExpr""
Ethan Nicholas
2017-05-03
*
Revert "eliminated GrGLSLExpr"
Brian Salomon
2017-05-02
*
eliminated GrGLSLExpr
Ethan Nicholas
2017-05-02
*
Move the ability to access textures, buffers, and image storages out from GrP...
Brian Salomon
2017-04-04
*
Retract GrContext from src/gpu/effects
Robert Phillips
2017-03-15
*
Clean up/remove unused GrFragmentProcessor-derived ctors
Robert Phillips
2017-02-28
*
Remove GrProcessorTestData's GrTextures
Robert Phillips
2017-02-21
*
Clarify when tweak alpha for coverage optimizaton can occur.
Brian Salomon
2017-02-15
*
Add preserves premul and modulate optimization to compose fragment processors.
Brian Salomon
2017-02-13
*
make GR_TEST_UTILS=0 work
Hal Canary
2017-02-02
*
Push GrTextureProxy down to more effects
Robert Phillips
2017-01-30
*
Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""
Brian Salomon
2017-01-27
*
Revert "Start of rewrite of GrFragmentProcessor optimizations."
Ethan Nicholas
2017-01-27
*
Start of rewrite of GrFragmentProcessor optimizations.
Brian Salomon
2017-01-27
*
Continue making Ganesh use absolute texture coordinates - take 2
Robert Phillips
2017-01-20
*
Revert "Continue making Ganesh use absolute texture coordinates"
Joe Gregorio
2017-01-17
*
Continue making Ganesh use absolute texture coordinates
Robert Phillips
2017-01-17
*
Start making texture coordinates be absolute
Robert Phillips
2017-01-10
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
*
In GrProcessor::TextureSampler drop the "get", it's cleaner
Brian Salomon
2016-11-17
*
Rename GrTextureAccess to GrProcessor::TextureSampler.
Brian Salomon
2016-11-17
*
Remove SkAutoTDeleteArray
Ben Wagner
2016-11-02
*
Remove unneeded GrGLSLTransformedCoordsArray type
bsalomon
2016-09-12
*
Introduce GrColorSpaceXform, for gamut conversion on textures
brianosman
2016-07-18
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Fix array in matrixconvolution shader
egdaniel
2016-03-02
*
Pack float array uniforms into vec4 arrays
jvanverth
2016-03-02
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