Commit message (Collapse) | Author | Age | |
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* | Dump additional details about the gpu resources. | Derek Sollenberger | 2018-03-29 |
| | | | | | | | | | | | | | | | | | GpuResources now dump optional string values that describe the type and category of the resource. The type provides a description of the kind of resource it is (e.g. texture, buffer object, stencil, etc.) and the category describes what the resource is currently tasked to do (e.g. path masks, images, scratch, etc.) This CL also refactors the dump logic in an attempt to consolidate duplicated code into GrGpuResources.cpp. Bug: b/74435803 Change-Id: I83cae825f41e6450a21398ab3ecea349c7c61c15 Reviewed-on: https://skia-review.googlesource.com/115989 Commit-Queue: Derek Sollenberger <djsollen@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> | ||
* | move blur impl into core | Mike Reed | 2018-03-12 |
Ever since we added drawShadow to the public api, blurs have necessarily part of the core. This CL just formalizes that. This should also allow us to have builds that exclude all of /effects (for code size) and still be valid. Will follow-up with a change to deprecate SkBlurMaskFilter and SkBlurQuality (both no longer needed). Bug: skia: Change-Id: Ifbbd8b47a30a0386d215726b67bcf1e8b84fb8f5 Reviewed-on: https://skia-review.googlesource.com/113713 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com> |