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path: root/src/gpu/ccpr/GrCCPerFlushResources.cpp
Commit message (Expand)AuthorAge
* ccpr: Recycle the stashed atlas's texture explicitlyGravatar Chris Dalton2018-06-22
* Move op memory storage to GrContext (take 2)Gravatar Robert Phillips2018-06-19
* ccpr: Implement path mask cachingGravatar Chris Dalton2018-06-18
* ccpr: Use lazy proxies with GrCCAtlasGravatar Chris Dalton2018-06-18
* Revert "Move op memory storage to GrContext"Gravatar Robert Phillips2018-06-15
* Move op memory storage to GrContextGravatar Robert Phillips2018-06-15
* ccpr: Generalize GrCCAtlas to work for cached atlases as wellGravatar Chris Dalton2018-06-14
* ccpr: Initialize the atlas size more intelligentlyGravatar Chris Dalton2018-06-13
* ccpr: Handle winding and even-odd in the same shaderGravatar Chris Dalton2018-05-24
* Revert "ccpr: Handle winding and even-odd in the same shader"Gravatar Chris Dalton2018-05-23
* ccpr: Handle winding and even-odd in the same shaderGravatar Chris Dalton2018-05-23
* ccpr: Clean up GrCoverageCountingPathRendererGravatar Chris Dalton2018-05-09