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ccpr
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GrCCPathProcessor.h
Commit message (
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Author
Age
*
Refactor GrPipeline dynamic state.
Brian Salomon
2018-06-26
*
Revert "Revert "Change how vertex/instance attributes are handled in geometry...
Brian Salomon
2018-06-19
*
Revert "Change how vertex/instance attributes are handled in geometry process...
Mike Klein
2018-06-19
*
Change how vertex/instance attributes are handled in geometry processors.
Brian Salomon
2018-06-18
*
ccpr: Implement path mask caching
Chris Dalton
2018-06-18
*
ccpr: Generalize GrCCAtlas to work for cached atlases as well
Chris Dalton
2018-06-14
*
Make GrPrimitiveProcessor::Attribute a class, hide data members.
Brian Salomon
2018-05-30
*
ccpr: Handle winding and even-odd in the same shader
Chris Dalton
2018-05-24
*
Revert "ccpr: Handle winding and even-odd in the same shader"
Chris Dalton
2018-05-23
*
ccpr: Handle winding and even-odd in the same shader
Chris Dalton
2018-05-23
*
ccpr: Remove local matrix data from path instances
Chris Dalton
2018-05-22
*
Add a drawPaths method to GrCCPathProcessor
Chris Dalton
2018-05-08
*
ccpr: Use primitive restart feature on ARM
Chris Dalton
2018-01-23
*
CCPR: Rename GrCCPR* -> GrCC*
Chris Dalton
2018-01-08