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path: root/src/gpu/batches/GrAALinearizingConvexPathRenderer.cpp
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* src/gpu: s/SkAutoTUnref/sk_sp/gGravatar Hal Canary2016-11-07
* Rename GrDrawContext to GrRenderTargetContextGravatar Brian Osman2016-10-27
* Make AALinearizingConvexPathRenderer able to handle stroke and fillGravatar robertphillips2016-09-22
* Revert of Make AALinearizingConvexPathRenderer able to handle stroke and fill...Gravatar robertphillips2016-09-07
* Make AALinearizingConvexPathRenderer able to handle stroke and fillGravatar robertphillips2016-09-07
* Revert of Retract PipelineBuilder some more (patchset #9 id:160001 of https:/...Gravatar bsalomon2016-07-22
* Retract PipelineBuilder some moreGravatar robertphillips2016-07-21
* Consolidate handling of infinitely thin primitives and aa bloat handing WRT b...Gravatar bsalomon2016-07-08
* Remove fColor from PathRenderer DrawPathArgs structGravatar robertphillips2016-07-07
* Even more hiding of Geometry structs in GrBatch subclasses.Gravatar bsalomon2016-06-30
* Use GrShape in GrPathRenderer.Gravatar bsalomon2016-06-24
* sk_sp for Ganesh.Gravatar bungeman2016-06-09
* Replace targetHasUnifiedMultisampling in GrPB constructorGravatar csmartdalton2016-06-08
* Remove GrRenderTarget from GrPipelineBuilderGravatar robertphillips2016-06-06
* Make GrClipMaskManager stateless and push GrPipelineBuilder construction down...Gravatar robertphillips2016-06-03
* Remove clip from GrPipelineBuilderGravatar cdalton2016-05-12
* Replace GrStrokeInfo with GrStyle.Gravatar bsalomon2016-05-10
* Revert of Replace GrStrokeInfo with GrStyle. (patchset #4 id:160001 of https:...Gravatar bsalomon2016-05-10
* Replace GrStrokeInfo with GrStyle.Gravatar bsalomon2016-05-10
* Simplify GrDrawBatch uploads and token uage.Gravatar bsalomon2016-04-01
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* Consolidate GPU buffer implementationsGravatar cdalton2016-03-25
* Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of h...Gravatar robertphillips2016-03-25
* Consolidate GPU buffer implementationsGravatar cdalton2016-03-25
* Update how we send draws to gpu backend to reduce state setting.Gravatar egdaniel2016-03-17
* added support for PLS path renderingGravatar ethannicholas2016-01-30
* Add Audittrail for path renderersGravatar joshualitt2016-01-14
* Fix for GrAALinearizingConvexPathRenderer incorrectly drawing non-convex pathsGravatar ethannicholas2015-12-15
* Create GLSLUniformHandler class for gpu backendGravatar egdaniel2015-12-03
* Make onPrepareDraws constGravatar joshualitt2015-11-30
* New API for computing optimization invariants.Gravatar ethannicholas2015-11-24
* Restrict query bounds for reduce clip to dev boundsGravatar bsalomon2015-11-23
* Move GrGLPrimitive/GeometryProc to GLSLGravatar egdaniel2015-11-13
* Remove GrGLProcessor and create GrGLSLTextureSampler class.Gravatar egdaniel2015-10-29
* Reland of add a ClassID function to GrBatch (patchset #1 id:1 of https://code...Gravatar reed2015-09-17
* Revert of add a ClassID function to GrBatch (patchset #5 id:80001 of https://...Gravatar reed2015-09-17
* add a ClassID function to GrBatchGravatar joshualitt2015-09-17
* Revert of add a ClassID function to GrBatch (patchset #5 id:80001 of https://...Gravatar joshualitt2015-09-17
* add a ClassID function to GrBatchGravatar joshualitt2015-09-17
* Move PathRenderers to batches folderGravatar joshualitt2015-09-01