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GrAALinearizingConvexPathRenderer.cpp
Commit message (
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Author
Age
*
src/gpu: s/SkAutoTUnref/sk_sp/g
Hal Canary
2016-11-07
*
Rename GrDrawContext to GrRenderTargetContext
Brian Osman
2016-10-27
*
Make AALinearizingConvexPathRenderer able to handle stroke and fill
robertphillips
2016-09-22
*
Revert of Make AALinearizingConvexPathRenderer able to handle stroke and fill...
robertphillips
2016-09-07
*
Make AALinearizingConvexPathRenderer able to handle stroke and fill
robertphillips
2016-09-07
*
Revert of Retract PipelineBuilder some more (patchset #9 id:160001 of https:/...
bsalomon
2016-07-22
*
Retract PipelineBuilder some more
robertphillips
2016-07-21
*
Consolidate handling of infinitely thin primitives and aa bloat handing WRT b...
bsalomon
2016-07-08
*
Remove fColor from PathRenderer DrawPathArgs struct
robertphillips
2016-07-07
*
Even more hiding of Geometry structs in GrBatch subclasses.
bsalomon
2016-06-30
*
Use GrShape in GrPathRenderer.
bsalomon
2016-06-24
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Replace targetHasUnifiedMultisampling in GrPB constructor
csmartdalton
2016-06-08
*
Remove GrRenderTarget from GrPipelineBuilder
robertphillips
2016-06-06
*
Make GrClipMaskManager stateless and push GrPipelineBuilder construction down...
robertphillips
2016-06-03
*
Remove clip from GrPipelineBuilder
cdalton
2016-05-12
*
Replace GrStrokeInfo with GrStyle.
bsalomon
2016-05-10
*
Revert of Replace GrStrokeInfo with GrStyle. (patchset #4 id:160001 of https:...
bsalomon
2016-05-10
*
Replace GrStrokeInfo with GrStyle.
bsalomon
2016-05-10
*
Simplify GrDrawBatch uploads and token uage.
bsalomon
2016-04-01
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of h...
robertphillips
2016-03-25
*
Consolidate GPU buffer implementations
cdalton
2016-03-25
*
Update how we send draws to gpu backend to reduce state setting.
egdaniel
2016-03-17
*
added support for PLS path rendering
ethannicholas
2016-01-30
*
Add Audittrail for path renderers
joshualitt
2016-01-14
*
Fix for GrAALinearizingConvexPathRenderer incorrectly drawing non-convex paths
ethannicholas
2015-12-15
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Make onPrepareDraws const
joshualitt
2015-11-30
*
New API for computing optimization invariants.
ethannicholas
2015-11-24
*
Restrict query bounds for reduce clip to dev bounds
bsalomon
2015-11-23
*
Move GrGLPrimitive/GeometryProc to GLSL
egdaniel
2015-11-13
*
Remove GrGLProcessor and create GrGLSLTextureSampler class.
egdaniel
2015-10-29
*
Reland of add a ClassID function to GrBatch (patchset #1 id:1 of https://code...
reed
2015-09-17
*
Revert of add a ClassID function to GrBatch (patchset #5 id:80001 of https://...
reed
2015-09-17
*
add a ClassID function to GrBatch
joshualitt
2015-09-17
*
Revert of add a ClassID function to GrBatch (patchset #5 id:80001 of https://...
joshualitt
2015-09-17
*
add a ClassID function to GrBatch
joshualitt
2015-09-17
*
Move PathRenderers to batches folder
joshualitt
2015-09-01