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path: root/src/gpu/SkGrPixelRef.cpp
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* Remove legacy names no longer referenced in Chrome and WebKit.Gravatar bsalomon@google.com2013-02-07
| | | | | | Review URL: https://codereview.appspot.com/7311055 git-svn-id: http://skia.googlecode.com/svn/trunk@7640 2bbb7eff-a529-9590-31e7-b0007b416f81
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2013-01-26
| | | | git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
* When doing a readback in SkGrPixelRef check whether the dst bmp was allocated.Gravatar bsalomon@google.com2012-12-18
| | | | | | Review URL: https://codereview.appspot.com/6936068 git-svn-id: http://skia.googlecode.com/svn/trunk@6887 2bbb7eff-a529-9590-31e7-b0007b416f81
* Fix some extract subset bugs.Gravatar scroggo@google.com2012-12-07
| | | | | | | | | | | | | | | | | | | | | | In SkBitmap::extractSubset, perform a deepCopy, if the pixelRef supports it. Fixes a bug in the 'extractbitmap' gm, which attempts to draw a subset of a texture backed bitmap (if the canvas is really an SkGpuCanvas). Also fix some bugs that happen when there is a pixel offset. These fixes get bypassed by the deepCopy, but a user can still set a pixel offset manually. When copying GPU backed bitmap with a pixel offset, copy the offset. If the new config is the same as the old, copy fRowBytes as well. Add a function to SkBitmap.cpp (getUpperLeftFromOffset) to find the x,y coordinate to use when copying to a new config. Fix a bug where readPixels copied to the correct desired config and we were setting the generation ID to match even though the desired config was not the same as the original config (caught by my new tests!). Add some tests to verify the correct behavior. Review URL: https://codereview.appspot.com/6839043 git-svn-id: http://skia.googlecode.com/svn/trunk@6710 2bbb7eff-a529-9590-31e7-b0007b416f81
* Removed old resource locking systemGravatar robertphillips@google.com2012-09-09
| | | | | | | | https://codereview.appspot.com/6488098/ git-svn-id: http://skia.googlecode.com/svn/trunk@5453 2bbb7eff-a529-9590-31e7-b0007b416f81
* Begin moving locking out of GrResourceCacheGravatar robertphillips@google.com2012-08-30
| | | | | | | | http://codereview.appspot.com/6498064/ git-svn-id: http://skia.googlecode.com/svn/trunk@5354 2bbb7eff-a529-9590-31e7-b0007b416f81
* Make the SkGrPixelRef be responsible for unlocking device's scratch texture ↵Gravatar bsalomon@google.com2012-08-28
| | | | | | | | | | in the cache Review URL: https://codereview.appspot.com/6498046/ git-svn-id: http://skia.googlecode.com/svn/trunk@5313 2bbb7eff-a529-9590-31e7-b0007b416f81
* Move texture lock/unlock functions from SkGpuDevice into SkGr as global ↵Gravatar rileya@google.com2012-07-18
| | | | | | | | functions, also removed inconsistent "SkGr" class. Review URL: https://codereview.appspot.com/6420048 git-svn-id: http://skia.googlecode.com/svn/trunk@4664 2bbb7eff-a529-9590-31e7-b0007b416f81
* Add placement new macros to SkPostConfig, call SkNEW* from Ganesh.Gravatar tomhudson@google.com2012-07-09
| | | | | | | | | | | | TODO: unify with the placement new implementation in SkTemplatesPriv.h, once various issues there are overcome. reed@ should be taking the lead there. http://codereview.appspot.com/6384043/ git-svn-id: http://skia.googlecode.com/svn/trunk@4492 2bbb7eff-a529-9590-31e7-b0007b416f81
* Partially rolled forward the SkGrPixelRef changesGravatar robertphillips@google.com2012-06-29
| | | | | | | | http://codereview.appspot.com/6354060/ git-svn-id: http://skia.googlecode.com/svn/trunk@4415 2bbb7eff-a529-9590-31e7-b0007b416f81
* Moved SkGrTexturePixelRef to SkGrPixelRefGravatar robertphillips@google.com2012-06-28
http://codereview.appspot.com/6344054/ git-svn-id: http://skia.googlecode.com/svn/trunk@4397 2bbb7eff-a529-9590-31e7-b0007b416f81