| Commit message (Collapse) | Author | Age |
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If this breaks something in Google3, revert it.
Change-Id: Id719a87b6ca95c41d06f44f05ee1fdd430d4e0a2
Reviewed-on: https://skia-review.googlesource.com/8262
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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Reland from: https://skia-review.googlesource.com/c/8021/
BUG=skia:
Change-Id: I18985f130587b15fccbc86b76b2bb5c49ba5ba8a
Reviewed-on: https://skia-review.googlesource.com/8136
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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This reverts commit ecaaf6f1c156e5690200322fc2636380c1f63dd8.
Reason for revert: Breaks everything
Original change's description:
> SkColorSpace: remove named API, add gamut API
>
> BUG=skia:
>
> Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
> Reviewed-on: https://skia-review.googlesource.com/8021
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
>
TBR=msarett@google.com,brianosman@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: Ief5a0a4eeabe75a21f7512e23fc15309151066c4
Reviewed-on: https://skia-review.googlesource.com/8127
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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BUG=skia:
Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
Reviewed-on: https://skia-review.googlesource.com/8021
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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Change-Id: Icce35140ca08b65217b32e6b1ffc6ad2f38ab37f
Reviewed-on: https://skia-review.googlesource.com/7840
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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MakeInputPremulAndMulByOutput.
Change-Id: I33d74ddb8a7836e8f1922a5ae73f0adb74d59db3
Reviewed-on: https://skia-review.googlesource.com/7609
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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The idea here is that the GrCoordTransform will actually hold a GrTextureProxy (rather than a GrTexture) and then, in GrGLSLPrimitiveProcessor::GetTransformMatrix, use the instantiated width & height (when uploading the transform matrix)
Relanding of: https://skia-review.googlesource.com/c/6977/
Change-Id: Ibc9b9e354f7fc23b1a6e6e4fe7c9fe3cef771c02
Reviewed-on: https://skia-review.googlesource.com/7265
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This reverts commit 8bbdd49805bd77fec61e6e31f59d31a361e8be30.
Reason for revert: Original change re-landed.
Original change's description:
> Revert "Enforce our rules about valid images when making textures"
>
> This reverts commit 7035f3c466826a4116e2f31deb64d1645ea9441b.
>
> Reason for revert: Need to revert earlier change to fix DEPS roll.
>
> Original change's description:
> > Enforce our rules about valid images when making textures
> >
> > I'm working to make GrUploadPixmapToTexture more robust
> > and easier to follow. This is one step on that journey.
> >
> > BUG=skia:
> >
> > Change-Id: I3ac39057e20ff8249843bb41ceca25f629aff31c
> > Reviewed-on: https://skia-review.googlesource.com/7037
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Reviewed-by: Matt Sarett <msarett@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> >
>
> TBR=bsalomon@google.com,msarett@google.com,robertphillips@google.com,brianosman@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Change-Id: I1d7fef2d3777f0fcabc6c36749908409bd31a0f1
> Reviewed-on: https://skia-review.googlesource.com/7094
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,msarett@google.com,robertphillips@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
BUG=skia:
Change-Id: I53319ebca4b13175014e6000d7b613932d02612b
Reviewed-on: https://skia-review.googlesource.com/7114
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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This reverts commit 7035f3c466826a4116e2f31deb64d1645ea9441b.
Reason for revert: Need to revert earlier change to fix DEPS roll.
Original change's description:
> Enforce our rules about valid images when making textures
>
> I'm working to make GrUploadPixmapToTexture more robust
> and easier to follow. This is one step on that journey.
>
> BUG=skia:
>
> Change-Id: I3ac39057e20ff8249843bb41ceca25f629aff31c
> Reviewed-on: https://skia-review.googlesource.com/7037
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Matt Sarett <msarett@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,msarett@google.com,robertphillips@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: I1d7fef2d3777f0fcabc6c36749908409bd31a0f1
Reviewed-on: https://skia-review.googlesource.com/7094
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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I'm working to make GrUploadPixmapToTexture more robust
and easier to follow. This is one step on that journey.
BUG=skia:
Change-Id: I3ac39057e20ff8249843bb41ceca25f629aff31c
Reviewed-on: https://skia-review.googlesource.com/7037
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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YUV conversion happens via SkImage now.
BUG=skia:
Change-Id: I6e1fa18effb72cbb00a173a346769b873e372c40
Reviewed-on: https://skia-review.googlesource.com/7034
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Change-Id: I2c66693c280225795a5d36ccc0391fcd4056420d
Reviewed-on: https://skia-review.googlesource.com/6995
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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We don't support this. F16 or F32 textures must be built with a linear
transfer function, if any.
BUG=skia:
Change-Id: Ia8d83a03d12ddc3b70f5d7e4fabed72f6c2af538
Reviewed-on: https://skia-review.googlesource.com/6978
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Alpha type is not (and never will be) part of pixel config, so the logic
around that was unnecessary. (Also, we already sanitize color type and
alpha type before making a new device at a higher level).
With that out of the way, we can easily supply a full info at the two
call-sites that were using the other version.
BUG=skia:
Change-Id: Iceccdbdebd1062d3e5023620755aabcc86604d2f
Reviewed-on: https://skia-review.googlesource.com/6920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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It's been disabled for a long time (GPUs don't support it, and it actually
caused performance regression in testing).
BUG=skia:4333
Change-Id: I6e2bf755f765168fd616de6c9c023c6fbd5abd20
Reviewed-on: https://skia-review.googlesource.com/6897
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
* SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
* "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
Revert "Revert 'SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h'"
This reverts commit c456b73fef9589bbdc5eb83eaa83e53c357bb3da.
Change-Id: Ie2c1a17c20134b8ceab85a68b3ae3e61c24fbaab
Reviewed-on: https://skia-review.googlesource.com/6886
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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This reverts commit a5494f117086d712855e4b6289c58c92d1549bcf.
Reason for revert: Broke Google3
Original change's description:
> SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h
>
> * SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
>
> * SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
>
> * "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
>
> Change-Id: Idacd86ca09e22bf092422228599ae0d9bedded88
> Reviewed-on: https://skia-review.googlesource.com/4543
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>
>
TBR=halcanary@google.com,bungeman@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ie8bd176121c3ee83c110d66c0d0ac65e09bfc9c5
Reviewed-on: https://skia-review.googlesource.com/6884
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
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* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
* SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
* "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
Change-Id: Idacd86ca09e22bf092422228599ae0d9bedded88
Reviewed-on: https://skia-review.googlesource.com/4543
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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This is still just linear (non-sRGB), but adding sRGB will
be the next step. I've verified that this is really making
R8 textures when uploading Gray8 bitmaps. Tests pass, and
the all_bitmap_configs GM still renders correctly (unlike
when we just mapped Gray8 to Alpha8).
This adds another pixel config, which could grow our cache
footprint, but the benefits of not using 4bpp for 1bpp data
should outweigh that?
Re-land of https://skia-review.googlesource.com/c/6817/,
with fixes for Vulkan.
BUG=skia:6110
Change-Id: Ia763c276808be28027ed0005ee4b88637306583f
Reviewed-on: https://skia-review.googlesource.com/6839
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit f2956459f707de596dcb2c79a7ee1fa62d599c0d.
Reason for revert: GM and image failures on some bots (rendering red, not gray).
Original change's description:
> Add Gray8 pixel config
>
> This is still just linear (non-sRGB), but adding sRGB will
> be the next step. I've verified that this is really making
> R8 textures when uploading Gray8 bitmaps. Tests pass, and
> the all_bitmap_configs GM still renders correctly (unlike
> when we just mapped Gray8 to Alpha8).
>
> This adds another pixel config, which could grow our cache
> footprint, but the benefits of not using 4bpp for 1bpp data
> should outweigh that?
>
> BUG=skia:6110
>
> Change-Id: I4fc4c2479fc25f1d278e174a9bb5b542a0cb184c
> Reviewed-on: https://skia-review.googlesource.com/6817
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org
BUG=skia:6110
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I95a4fc0450a569d5791f6bceb7fae61c7e5eba61
Reviewed-on: https://skia-review.googlesource.com/6838
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This is still just linear (non-sRGB), but adding sRGB will
be the next step. I've verified that this is really making
R8 textures when uploading Gray8 bitmaps. Tests pass, and
the all_bitmap_configs GM still renders correctly (unlike
when we just mapped Gray8 to Alpha8).
This adds another pixel config, which could grow our cache
footprint, but the benefits of not using 4bpp for 1bpp data
should outweigh that?
BUG=skia:6110
Change-Id: I4fc4c2479fc25f1d278e174a9bb5b542a0cb184c
Reviewed-on: https://skia-review.googlesource.com/6817
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit ada12ab0557a1f540e775288e2ce44f64fcd8c7e.
Reason for revert: Google3 needs it:
https://test.corp.google.com/ui#id=OCL:142184832:BASE:142184975:1481839118985:32fde8ef
Original change's description:
> Remove all KTX support
>
> It is untested and unused.
>
> Change-Id: I010ff4ad942738f362d42a99af4edbbb1cb0cd71
> Reviewed-on: https://skia-review.googlesource.com/6142
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
>
TBR=mtklein@chromium.org,mtklein@google.com,robertphillips@google.com,scroggo@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1ea2f9487eb2212efbfcc514122792b70c9e8737
Reviewed-on: https://skia-review.googlesource.com/6181
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
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It is untested and unused.
Change-Id: I010ff4ad942738f362d42a99af4edbbb1cb0cd71
Reviewed-on: https://skia-review.googlesource.com/6142
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Fixes a bad merge.
This reverts commit 073285c0595d46205d1482cc19af2d7d891bfeae.
Change-Id: I5e92339d9b33d3a6dc58b9fcd2a1b3a5684e8f8a
Reviewed-on: https://skia-review.googlesource.com/5774
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This is less to type in most cases, and gives us more information
(for things like picture-backed images, where we need to know all
about the destination surface).
Additionally, strip out the plumbing entirely for bitmap sources,
where we don't need to know anything.
BUG=skia:
Change-Id: I4deff6c7c345fcf62eb08b2aff0560adae4313da
Reviewed-on: https://skia-review.googlesource.com/5748
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit 3944484020d98ff8f386378296106c321279482b.
Reason for revert: Merges badly with a recent change. Will rebase and reland.
Original change's description:
> Reland "Remove antialiasing control from GrPaint."
>
> This contains fixes for GLPrograms test and mixed samples rendering.
>
> This reverts commit 419d81eed4a010e6080db199795117cbedf9e6e4.
>
> BUG=skia:
>
> Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87
> Reviewed-on: https://skia-review.googlesource.com/5763
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Iff9657041e28604a845bc5a9acec7c9b248c53bd
Reviewed-on: https://skia-review.googlesource.com/5772
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This contains fixes for GLPrograms test and mixed samples rendering.
This reverts commit 419d81eed4a010e6080db199795117cbedf9e6e4.
BUG=skia:
Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87
Reviewed-on: https://skia-review.googlesource.com/5763
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This reverts commit 9f549358b3ac9f61e78b194e39d6ac6eb322e35e.
Reason for revert: hitting asserts
Change-Id: I542d34edc05ecf72b7646263f25736a0950c78e7
Reviewed-on: https://skia-review.googlesource.com/5707
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This adds an additional param (of new enum type GrAA) to draws that can antialias and a new enum GrAAType to indicate the AA technique (none, fragment shader computed coverage, msaa).
Some GMs change due to this:
1) In some places we weren't disabling MSAA when the draw was supposed to be unantialiased.
2) Some bounding rect draws that use GrFragmentProcessors were unnecessarily turning on antialiasing, by disabling it a very small number of pixel LSBs change.
Change-Id: I7d8d8793dda70bcd373d09055beb9949c1a8a4d0
Reviewed-on: https://skia-review.googlesource.com/5608
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Previously: GrTextureProducer, GrTextureAdjuster, and GrTextureMaker
were all in GrTextureParamsAdjuster.h. Now they're each in their own
header.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5202
Change-Id: I17fa9057b11511aa4d3e15569ea1c378cfec4c80
Reviewed-on: https://skia-review.googlesource.com/5202
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Split these into their own files, and actually name the files after the
classes they contain. The top three classes in the hierarchy still need
attention, but those are going to be trickier.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5195
Change-Id: I295f4d50e35748eac38a31f302e14b5b62653c55
Reviewed-on: https://skia-review.googlesource.com/5195
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5001
Change-Id: I15dba4f44c762ab69a23eb8a77adff5f63763e30
Reviewed-on: https://skia-review.googlesource.com/5001
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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Our codec generator will now preserve any asked-for color space, and
convert the encoded data to that representation. Cacherator now
allows decoding an image to both legacy (nullptr color space), and
color-correct formats. In color-correct mode, we choose the best
decoded format, based on the original properties, and our backend's
capabilities. Preference is given to the native format, when it's
already texturable (sRGB 8888 or F16 linear). Otherwise, we prefer
linear F16, and fall back to sRGB when that's not an option.
Re-land (and fix) of:
https://skia-review.googlesource.com/c/4438/
https://skia-review.googlesource.com/c/4796/
BUG=skia:5907
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4838
Change-Id: I20ff972ffe1c7e6535ddc501e2a8ab8c246e4061
Reviewed-on: https://skia-review.googlesource.com/4838
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4965
Change-Id: I7d52e81c670e92ca96117284f44b274ce3cc3671
Reviewed-on: https://skia-review.googlesource.com/4965
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This is much more explicit about what that type represents (are we in
legacy mode or not), which also makes it suitable for other (upcoming)
usage.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4529
Change-Id: Iacb397c34e7765f1ca86c0195bc622b2be4d9acf
Reviewed-on: https://skia-review.googlesource.com/4529
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Replace with std::unique_ptr.
Change-Id: I5806cfbb30515fcb20e5e66ce13fb5f3b8728176
Reviewed-on: https://skia-review.googlesource.com/4381
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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This class is already just an alias for std::unique_ptr<T[]>, so replace
all uses with that and delete the class.
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot,Test-Ubuntu-Clang-Golo-GPU-GT610-x86_64-Debug-ASAN-Trybot
Change-Id: I40668d398356a22da071ee791666c7f728b59266
Reviewed-on: https://skia-review.googlesource.com/4362
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4020
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Change-Id: I19cd056f2af778f10e8c6c2b7b2735593b43dbac
Reviewed-on: https://skia-review.googlesource.com/4020
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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This is in preparation for GrTextureContext and GrSurfaceContext
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4030
Change-Id: Ie58c93052e68f3f1f5fe8d15d63760de274a6fbd
Reviewed-on: https://skia-review.googlesource.com/4030
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Many places that construct one are explicitly specifying opaque white or
transparent black, which we can assume (based on the semantics of the
operation) should remain (0,0,0,0) or (1,1,1,1), so that's simple.
In other cases, we convert our source color to destination space.
One wrinkle is tht SkColorFilter now needs to know the destination color
space, due to SkModeColorFilter.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3903
Change-Id: I4969c0260588f4021300733f601b47dc606adf79
Reviewed-on: https://skia-review.googlesource.com/3903
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Matches our naming convention for all other types - factories that
return sk_sp (or any type that intelligently manages its own
lifetime) are named Make.
Previous factories are still around, assuming
SK_SUPPORT_LEGACY_COLOR_SPACE_FACTORIES is defined. Enable that
define for Android, etc.
See also: https://codereview.chromium.org/2442053002/
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3822
Change-Id: Iaea9376490736b494e8ffc820831f052bbe1478d
Reviewed-on: https://skia-review.googlesource.com/3822
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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These versions will eliminate lots of copy-pasting in various fragment
processor creation code.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3787
Change-Id: I3ada2d4866e92cfc0507beeea11e05790d73757d
Reviewed-on: https://skia-review.googlesource.com/3787
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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SkRRectsGaussianEdgeShader will be removed once the usage of the
MaskFilter flavor has been propagated to Android
I will complete the raster implementation in a follow up CL.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3632
Change-Id: I42470b17308582b040a5db1a7283c3d717405345
Reviewed-on: https://skia-review.googlesource.com/3632
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Matt fixed mode color filter so that the 4f filter uses a linearized
version of the stored color. This restores previous behavior, where legacy
devices are doing everything in sRGB space.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3581
Change-Id: I6abac176aaeab1242ca74b71ffb7f6df80ad9525
Reviewed-on: https://skia-review.googlesource.com/3581
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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It has not caught on.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3321
Change-Id: Ib2ee4ef99bc89c8f4b7504e42a9d7d9dfc483015
Reviewed-on: https://skia-review.googlesource.com/3321
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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This reverts commit c245574ba3d0e2ade6c94b2812de3baa383bf4c4.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2396953002
TBR=
Review-Url: https://codereview.chromium.org/2396953002
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This reverts commit Ib4a154cdd5f5d1dcac921ef50d53b79a2d6a1be8.
Reason for revert: new assert from 100K bot
Original change's description:
> Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints"
>
> - perform version check in CreateProc for XfermodeImageFilter and ArithmeticImageFilter
> This reverts commit 3ed485f4249e17abb4b11f5018d03175fd1afb44.
>
> BUG=skia:
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2992
>
> Change-Id: Ib4a154cdd5f5d1dcac921ef50d53b79a2d6a1be8
> Reviewed-on: https://skia-review.googlesource.com/2992
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I848e5a69c5cd67f2c14889f4f0a346652578c4ff
Reviewed-on: https://skia-review.googlesource.com/3023
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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- perform version check in CreateProc for XfermodeImageFilter and ArithmeticImageFilter
This reverts commit 3ed485f4249e17abb4b11f5018d03175fd1afb44.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2992
Change-Id: Ib4a154cdd5f5d1dcac921ef50d53b79a2d6a1be8
Reviewed-on: https://skia-review.googlesource.com/2992
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit I0fa5c58af428f3da8565465d1219a34ef8417d9a.
Reason for revert: failing to deserialize some of the 100K
Original change's description:
> Revert[4] "replace SkXfermode obj with SkBlendMode enum in paints"
>
> This reverts commit 2cbcd12281ee807214df094964c584c78932e10b.
>
> BUG=skia:
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2924
>
> Change-Id: I0fa5c58af428f3da8565465d1219a34ef8417d9a
> Reviewed-on: https://skia-review.googlesource.com/2924
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1805a57eef5ebcac203da5989c8539345ecf806f
Reviewed-on: https://skia-review.googlesource.com/2962
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit 2cbcd12281ee807214df094964c584c78932e10b.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2924
Change-Id: I0fa5c58af428f3da8565465d1219a34ef8417d9a
Reviewed-on: https://skia-review.googlesource.com/2924
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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