| Commit message (Collapse) | Author | Age |
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id:120001 of https://codereview.chromium.org/1175553002/)
Reason for revert:
Breaking Test-Win8-MSVC-ShuttleA-GPU-GTX660-x86_64-Debug ?
https://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleA-GPU-GTX660-x86_64-Debug/builds/436/steps/dm/logs/stdio
Original issue's description:
> Make GrTextContext be owned by the GrDrawContext
>
> This CL makes the GrTextContext be owned (and hidden) by the GrDrawContext. This funnels all the drawText* calls through the GrDrawContext and hides the (dispreferred) GrPipelineBuilder drawText variant.
>
> Some consequences of this are:
>
> GrDrawContext now has to get the text drawing settings (i.e., SkDeviceProperties & useDFT). This means that we need a separate GrDrawContext for each combination of pixel geometry and DFT-use.
>
> All the GrTextContext-derived classes now get a back pointer to the originating GrDrawContext so their method calls no longer take one.
>
> Committed: https://skia.googlesource.com/skia/+/5b16e740fe6ab6d679083d06f07651602265081b
TBR=joshualitt@chromium.org,joshualitt@google.com,jvanverth@google.com,reed@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1178383003
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This CL makes the GrTextContext be owned (and hidden) by the GrDrawContext. This funnels all the drawText* calls through the GrDrawContext and hides the (dispreferred) GrPipelineBuilder drawText variant.
Some consequences of this are:
GrDrawContext now has to get the text drawing settings (i.e., SkDeviceProperties & useDFT). This means that we need a separate GrDrawContext for each combination of pixel geometry and DFT-use.
All the GrTextContext-derived classes now get a back pointer to the originating GrDrawContext so their method calls no longer take one.
Review URL: https://codereview.chromium.org/1175553002
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This reverts commit b3f0ec9f9967da2f80f0d842cb7fd53617b48de3.
BUG=skia:
Review URL: https://codereview.chromium.org/1168303006
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This CL seems to have 2 main downsides:
1) It duplicates some code in SkBaseDevice::filterTextFlags
2) It makes it tougher to derive from SkGpuDevice
It seems reasonable (at least to me) that the TextContexts get the power to reset the LCD flags.
Review URL: https://codereview.chromium.org/1159973002
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This CL is ugly but it:
removes the stored SkGpuDevice back pointer from GrTextContext (at the cost of passing more parameters)
moves SkGpuDevice::internalDrawPath to GrDrawContext::drawPathFull
Unfortunately, the GrTextContext-derived classes still need the SkGpuDevice for filterTextFlags calls but I will try removing that in a separate CL.
Review URL: https://codereview.chromium.org/1157773003
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This is mainly a mechanical CL. There were some fiddly bits in GrContext.cpp where it no longer had access to the GrDrawTarget (and had to use the new GrDrawContext).
I've converted GrAARectRenderer & GrOvalRenderer into static classes so I could stop allocating them.
Review URL: https://codereview.chromium.org/1151283004
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Adds small pictures for drawRect(), drawTextBlob(), and drawPath().
These cover about 89% of draw calls from Blink SKPs,
and about 25% of draw calls from our GMs.
SkPicture handles:
- serialization and deserialization
- unique IDs
Everything else is left to the subclasses:
- playback(), cullRect()
- hasBitmap(), hasText(), suitableForGPU(), etc.
- LayerInfo / AccelData if applicable.
The time to record a 1-op picture improves a good chunk
(2 mallocs to 1), and the time to record a 0-op picture
greatly improves (2 mallocs to none):
picture_overhead_draw: 450ns -> 350ns
picture_overhead_nodraw: 300ns -> 90ns
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/c92c129ff85b05a714bd1bf921c02d5e14651f8b
Latest blink_linux_rel:
http://build.chromium.org/p/tryserver.blink/builders/linux_blink_rel/builds/61248
Committed: https://skia.googlesource.com/skia/+/15877b6eae33a9282458bdb904a6d00440eca0ec
http://build.chromium.org/p/tryserver.blink/builders/linux_blink_rel/builds/62015
Review URL: https://codereview.chromium.org/1112523006
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(patchset #25 id:480001 of https://codereview.chromium.org/1112523006/)
Reason for revert:
win_chromium_compile_dbg_ng
FAILED: ninja -t msvc -e environment.x86 -- E:\b\build\goma/gomacc "E:\b\depot_tools\win_toolchain\vs2013_files\VC\bin\amd64_x86\cl.exe" /nologo /showIncludes /FC @obj\third_party\skia\src\core\skia.SkBitmapHeap.obj.rsp /c ..\..\third_party\skia\src\core\SkBitmapHeap.cpp /Foobj\third_party\skia\src\core\skia.SkBitmapHeap.obj /Fdobj\skia\skia.cc.pdb
e:\b\build\slave\win\build\src\third_party\skia\include\core\skpicture.h(176) : error C2487: 'CURRENT_PICTURE_VERSION' : member of dll interface class may not be declared with dll interface
Original issue's description:
> Sketch splitting SkPicture into an interface and SkBigPicture.
>
> Adds small pictures for drawRect(), drawTextBlob(), and drawPath().
> These cover about 89% of draw calls from Blink SKPs,
> and about 25% of draw calls from our GMs.
>
> SkPicture handles:
> - serialization and deserialization
> - unique IDs
>
> Everything else is left to the subclasses:
> - playback(), cullRect()
> - hasBitmap(), hasText(), suitableForGPU(), etc.
> - LayerInfo / AccelData if applicable.
>
> The time to record a 1-op picture improves a good chunk
> (2 mallocs to 1), and the time to record a 0-op picture
> greatly improves (2 mallocs to none):
>
> picture_overhead_draw: 450ns -> 350ns
> picture_overhead_nodraw: 300ns -> 90ns
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/c92c129ff85b05a714bd1bf921c02d5e14651f8b
>
> Latest blink_linux_rel:
>
> http://build.chromium.org/p/tryserver.blink/builders/linux_blink_rel/builds/61248
>
> Committed: https://skia.googlesource.com/skia/+/15877b6eae33a9282458bdb904a6d00440eca0ec
TBR=reed@google.com,robertphillips@google.com,fmalita@chromium.org,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1130283004
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Adds small pictures for drawRect(), drawTextBlob(), and drawPath().
These cover about 89% of draw calls from Blink SKPs,
and about 25% of draw calls from our GMs.
SkPicture handles:
- serialization and deserialization
- unique IDs
Everything else is left to the subclasses:
- playback(), cullRect()
- hasBitmap(), hasText(), suitableForGPU(), etc.
- LayerInfo / AccelData if applicable.
The time to record a 1-op picture improves a good chunk
(2 mallocs to 1), and the time to record a 0-op picture
greatly improves (2 mallocs to none):
picture_overhead_draw: 450ns -> 350ns
picture_overhead_nodraw: 300ns -> 90ns
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/c92c129ff85b05a714bd1bf921c02d5e14651f8b
Latest blink_linux_rel:
http://build.chromium.org/p/tryserver.blink/builders/linux_blink_rel/builds/61248
Review URL: https://codereview.chromium.org/1112523006
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(patchset #22 id:420001 of https://codereview.chromium.org/1112523006/)
Reason for revert:
speculative revert to fix failures in DEPS roll
Original issue's description:
> Sketch splitting SkPicture into an interface and SkBigPicture.
>
> Adds small pictures for drawRect(), drawTextBlob(), and drawPath().
> These cover about 89% of draw calls from Blink SKPs,
> and about 25% of draw calls from our GMs.
>
> SkPicture handles:
> - serialization and deserialization
> - unique IDs
>
> Everything else is left to the subclasses:
> - playback(), cullRect()
> - hasBitmap(), hasText(), suitableForGPU(), etc.
> - LayerInfo / AccelData if applicable.
>
> The time to record a 1-op picture improves a good chunk
> (2 mallocs to 1), and the time to record a 0-op picture
> greatly improves (2 mallocs to none):
>
> picture_overhead_draw: 450ns -> 350ns
> picture_overhead_nodraw: 300ns -> 90ns
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/c92c129ff85b05a714bd1bf921c02d5e14651f8b
TBR=reed@google.com,robertphillips@google.com,mtklein@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1130333002
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Adds small pictures for drawRect(), drawTextBlob(), and drawPath().
These cover about 89% of draw calls from Blink SKPs,
and about 25% of draw calls from our GMs.
SkPicture handles:
- serialization and deserialization
- unique IDs
Everything else is left to the subclasses:
- playback(), cullRect()
- hasBitmap(), hasText(), suitableForGPU(), etc.
- LayerInfo / AccelData if applicable.
The time to record a 1-op picture improves a good chunk
(2 mallocs to 1), and the time to record a 0-op picture
greatly improves (2 mallocs to none):
picture_overhead_draw: 450ns -> 350ns
picture_overhead_nodraw: 300ns -> 90ns
BUG=skia:
Review URL: https://codereview.chromium.org/1112523006
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This reverts commit 06dad4b92f1fcb593bc686f9537d3e0d866b2241.
BUG=485243
Review URL: https://codereview.chromium.org/1129843003
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#1 id:1 of https://codereview.chromium.org/1126273002/)
Reason for revert:
still breaking webglconformance
Original issue's description:
> Revert of Revert of Make drawImage a virtual on SkDevice (patchset #1 id:1 of https://codereview.chromium.org/1124003002/)
>
> Reason for revert:
> retry now that some fixes (onDrawImage overrides) have landed in chrome/blink
>
> Original issue's description:
> > Revert of Make drawImage a virtual on SkDevice (patchset #4 id:60001 of https://codereview.chromium.org/1122643005/)
> >
> > Reason for revert:
> > speculative to see if it unblocks DEPS roll
> >
> > Original issue's description:
> > > Make drawImage a virtual on SkDevice
> > >
> > > Now with patch for SkDeferredCanvas
> > >
> > > This reverts commit 119468b71f8f4f45657ab30ead331be665de5a57.
> > >
> > > BUG=skia:
> > >
> > > Committed: https://skia.googlesource.com/skia/+/14fe8fd3e53b5e988aac189a8bc3ed28904d85c8
> >
> > TBR=robertphillips@google.com,mtklein@google.com,reed@google.com
> > NOPRESUBMIT=true
> > NOTREECHECKS=true
> > NOTRY=true
> > BUG=skia:
> >
> > Committed: https://skia.googlesource.com/skia/+/3538e3bfe2e00bc1b5b48d977fa7adff64d8c96b
>
> TBR=robertphillips@google.com,mtklein@google.com,reed@chromium.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/620ba3afe09d4173c87537040fe50c1c1895fb1a
TBR=robertphillips@google.com,mtklein@google.com,reed@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1127993004
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of https://codereview.chromium.org/1124003002/)
Reason for revert:
retry now that some fixes (onDrawImage overrides) have landed in chrome/blink
Original issue's description:
> Revert of Make drawImage a virtual on SkDevice (patchset #4 id:60001 of https://codereview.chromium.org/1122643005/)
>
> Reason for revert:
> speculative to see if it unblocks DEPS roll
>
> Original issue's description:
> > Make drawImage a virtual on SkDevice
> >
> > Now with patch for SkDeferredCanvas
> >
> > This reverts commit 119468b71f8f4f45657ab30ead331be665de5a57.
> >
> > BUG=skia:
> >
> > Committed: https://skia.googlesource.com/skia/+/14fe8fd3e53b5e988aac189a8bc3ed28904d85c8
>
> TBR=robertphillips@google.com,mtklein@google.com,reed@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/3538e3bfe2e00bc1b5b48d977fa7adff64d8c96b
TBR=robertphillips@google.com,mtklein@google.com,reed@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1126273002
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https://codereview.chromium.org/1122643005/)
Reason for revert:
speculative to see if it unblocks DEPS roll
Original issue's description:
> Make drawImage a virtual on SkDevice
>
> Now with patch for SkDeferredCanvas
>
> This reverts commit 119468b71f8f4f45657ab30ead331be665de5a57.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/14fe8fd3e53b5e988aac189a8bc3ed28904d85c8
TBR=robertphillips@google.com,mtklein@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1124003002
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Now with patch for SkDeferredCanvas
This reverts commit 119468b71f8f4f45657ab30ead331be665de5a57.
BUG=skia:
Review URL: https://codereview.chromium.org/1122643005
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https://codereview.chromium.org/11188… (patchset #2 id:20001 of https://codereview.chromium.org/1122813002/)
Reason for revert:
did not update DeferredCanvas
Original issue's description:
> Make drawImage a virtual on SkDevice (patchset #3 id:40001 of https://codereview.chromium.org/1118823004/)"
>
> Fixed serialization from prev CL
>
> This reverts commit 973d1f1f60f2710a268a3165aa4f3460502d4be5.
>
> BUG=skia:3803
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/5392785080001fe737fac9e5801fc2127a78d4fb
TBR=
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3803
Review URL: https://codereview.chromium.org/1123743006
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https://codereview.chromium.org/1118823004/)"
Fixed serialization from prev CL
This reverts commit 973d1f1f60f2710a268a3165aa4f3460502d4be5.
BUG=skia:3803
TBR=
Review URL: https://codereview.chromium.org/1122813002
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https://codereview.chromium.org/1118823004/)
Reason for revert:
need to make serialization work for pictures, now that images are "real"
Original issue's description:
> make drawImage a virtual on SkDevice
>
> default impl will turn the Image into a (raster) bitmap and call drawBitmap.
>
> BUG=skia:3803
>
> Committed: https://skia.googlesource.com/skia/+/f603fb3d0e5fa57c3f228d66945bef198b001135
TBR=bsalomon@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3803
Review URL: https://codereview.chromium.org/1122803002
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default impl will turn the Image into a (raster) bitmap and call drawBitmap.
BUG=skia:3803
Review URL: https://codereview.chromium.org/1118823004
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BUG=skia:
Review URL: https://codereview.chromium.org/1050173002
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Currently, the GPU-side image filter implementation creates
exact-match textures for the offscreen backing stores for
saveLayer(). This is because several filters have GPU
implementations which depend on the texture coordinates
being 0..1.
The fix is three-fold:
1) Store the actual requested size in the SkGpuDevice, so
that when wrapping it in an SkBitmap for passing to
filterImage(), we can give it the original size.
2) Fix the filters (SkMagnifierImageFilter,
SkLightingImageFilter, SkMatrixConvolutionImageFilter,
SkMatrixImageFilter) whose GPU implementation depends on
0..1 texture coordinates.
3) Remove the exception for GPU-side image filters in
SkCanvas::internalSaveLayer().
For the lighting filters, there were two bugs which were
cancelling each other out: the sobel filter matrix was
being computed upside down, but then we'd negate the
resulting normal. This worked fine in the exact-match case,
but in the approx-match case we'd sample garbage along
the edge pixels. Also, we never implemented the edge pixels
according to spec in the GPU case. It requires a
different fragment shader for each edge of the nine-patch,
which meant we couldn't use asFragmentProcessor(), and had
to implement the drawing via a filterImageGPU() override.
In order to avoid polluting the public API, I inserted a
new base class, SkLightingImageFilterInternal above
Sk[Diffuse|Specular]LightingImageFilter to handle the
implementation.
For the SkMatrixConvolutionImageFilter, it seems the
GLSL clamp() function occasionally returns values outside
the clamped range, resulting in access of garbage
texels even in GL_NEAREST. The fix here is to clamp to a
rect inset by half a texel. There was also a bug in
the unpremultiply step when fConvolveAlpha is false.
For SkMatrixImageFilter, the fix was to make the generic
draw path be more careful about when to use texture domain.
If the bitmap already has a texture, use texture domain
if the srcRect is smaller than the entire texture (not
the entire bitmap).
N.B.: this change will cause some minor pixel diffs in the
GPU results of the following GMs (and possibly more):
matriximagefilter, matrixconvolution, imagefiltersscaled,
lighting, imagemagnifier, filterfastbounds,
complexclip_aa_Layer_invert, complexclip_aa_layer,
complexclip_bw_layer_invert, complexclip_bw_layer.
BUG=skia:3532
Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9
Committed: https://skia.googlesource.com/skia/+/f5f8518fe0bbd2703e4ffc1b11ad7b4312ff7641
Committed: https://skia.googlesource.com/skia/+/46112cf2a7c7307f1c9eebb5f881cbda15aa460c
Review URL: https://codereview.chromium.org/1034733002
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offscreen. (patchset #31 id:590001 of https://codereview.chromium.org/1034733002/)
Reason for revert:
Spoke to Stephen about this. Reverting because failing debug builds:
https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Mac10.9-Clang-MacMini6.2-GPU-HD4000-x86_64-Debug/builds/51
https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-GCC-ShuttleA-GPU-GTX660-x86_64-Debug/builds/54
Original issue's description:
> Implement approx-match support in image filter saveLayer() offscreen.
>
> Currently, the GPU-side image filter implementation creates
> exact-match textures for the offscreen backing stores for
> saveLayer(). This is because several filters have GPU
> implementations which depend on the texture coordinates
> being 0..1.
>
> The fix is three-fold:
>
> 1) Store the actual requested size in the SkGpuDevice, so
> that when wrapping it in an SkBitmap for passing to
> filterImage(), we can give it the original size.
> 2) Fix the filters (SkMagnifierImageFilter,
> SkLightingImageFilter, SkMatrixConvolutionImageFilter,
> SkMatrixImageFilter) whose GPU implementation depends on
> 0..1 texture coordinates.
> 3) Remove the exception for GPU-side image filters in
> SkCanvas::internalSaveLayer().
>
> For the lighting filters, there were two bugs which were
> cancelling each other out: the sobel filter matrix was
> being computed upside down, but then we'd negate the
> resulting normal. This worked fine in the exact-match case,
> but in the approx-match case we'd sample garbage along
> the edge pixels. Also, we never implemented the edge pixels
> according to spec in the GPU case. It requires a
> different fragment shader for each edge of the nine-patch,
> which meant we couldn't use asFragmentProcessor(), and had
> to implement the drawing via a filterImageGPU() override.
> In order to avoid polluting the public API, I inserted a
> new base class, SkLightingImageFilterInternal above
> Sk[Diffuse|Specular]LightingImageFilter to handle the
> implementation.
>
> For the SkMatrixConvolutionImageFilter, it seems the
> GLSL clamp() function occasionally returns values outside
> the clamped range, resulting in access of garbage
> texels even in GL_NEAREST. The fix here is to clamp to a
> rect inset by half a texel. There was also a bug in
> the unpremultiply step when fConvolveAlpha is false.
>
> For SkMatrixImageFilter, the fix was to make the generic
> draw path be more careful about when to use texture domain.
> If the bitmap already has a texture, use texture domain
> if the srcRect is smaller than the entire texture (not
> the entire bitmap).
>
> N.B.: this change will cause some minor pixel diffs in the
> GPU results of the following GMs (and possibly more):
> matriximagefilter, matrixconvolution, imagefiltersscaled,
> lighting, imagemagnifier, filterfastbounds,
> complexclip_aa_Layer_invert, complexclip_aa_layer,
> complexclip_bw_layer_invert, complexclip_bw_layer.
>
> BUG=skia:3532
>
> Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9
>
> Committed: https://skia.googlesource.com/skia/+/f5f8518fe0bbd2703e4ffc1b11ad7b4312ff7641
>
> Committed: https://skia.googlesource.com/skia/+/46112cf2a7c7307f1c9eebb5f881cbda15aa460c
TBR=bsalomon@google.com,reed@chromium.org,senorblanco@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3532
Review URL: https://codereview.chromium.org/1057693002
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Currently, the GPU-side image filter implementation creates
exact-match textures for the offscreen backing stores for
saveLayer(). This is because several filters have GPU
implementations which depend on the texture coordinates
being 0..1.
The fix is three-fold:
1) Store the actual requested size in the SkGpuDevice, so
that when wrapping it in an SkBitmap for passing to
filterImage(), we can give it the original size.
2) Fix the filters (SkMagnifierImageFilter,
SkLightingImageFilter, SkMatrixConvolutionImageFilter,
SkMatrixImageFilter) whose GPU implementation depends on
0..1 texture coordinates.
3) Remove the exception for GPU-side image filters in
SkCanvas::internalSaveLayer().
For the lighting filters, there were two bugs which were
cancelling each other out: the sobel filter matrix was
being computed upside down, but then we'd negate the
resulting normal. This worked fine in the exact-match case,
but in the approx-match case we'd sample garbage along
the edge pixels. Also, we never implemented the edge pixels
according to spec in the GPU case. It requires a
different fragment shader for each edge of the nine-patch,
which meant we couldn't use asFragmentProcessor(), and had
to implement the drawing via a filterImageGPU() override.
In order to avoid polluting the public API, I inserted a
new base class, SkLightingImageFilterInternal above
Sk[Diffuse|Specular]LightingImageFilter to handle the
implementation.
For the SkMatrixConvolutionImageFilter, it seems the
GLSL clamp() function occasionally returns values outside
the clamped range, resulting in access of garbage
texels even in GL_NEAREST. The fix here is to clamp to a
rect inset by half a texel. There was also a bug in
the unpremultiply step when fConvolveAlpha is false.
For SkMatrixImageFilter, the fix was to make the generic
draw path be more careful about when to use texture domain.
If the bitmap already has a texture, use texture domain
if the srcRect is smaller than the entire texture (not
the entire bitmap).
N.B.: this change will cause some minor pixel diffs in the
GPU results of the following GMs (and possibly more):
matriximagefilter, matrixconvolution, imagefiltersscaled,
lighting, imagemagnifier, filterfastbounds,
complexclip_aa_Layer_invert, complexclip_aa_layer,
complexclip_bw_layer_invert, complexclip_bw_layer.
BUG=skia:3532
Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9
Committed: https://skia.googlesource.com/skia/+/f5f8518fe0bbd2703e4ffc1b11ad7b4312ff7641
Review URL: https://codereview.chromium.org/1034733002
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offscreen. (patchset #27 id:510001 of https://codereview.chromium.org/1034733002/)
Reason for revert:
Looks like this change is causing layout test failures which is blocking Skia's DEPS roll into Chromium:
https://codereview.chromium.org/1050563002/
https://codereview.chromium.org/1043133005/
https://codereview.chromium.org/1048273002/
Reverting to see if this fixes the DEPS roll.
Original issue's description:
> Implement approx-match support in image filter saveLayer() offscreen.
>
> Currently, the GPU-side image filter implementation creates
> exact-match textures for the offscreen backing stores for
> saveLayer(). This is because several filters have GPU
> implementations which depend on the texture coordinates
> being 0..1.
>
> The fix is three-fold:
>
> 1) Store the actual requested size in the SkGpuDevice, so
> that when wrapping it in an SkBitmap for passing to
> filterImage(), we can give it the original size.
> 2) Fix the filters (SkMagnifierImageFilter,
> SkLightingImageFilter) whose GPU implementation depends on
> 0..1 texture coordinates.
> 3) Remove the exception for GPU-side image filters in
> SkCanvas::internalSaveLayer().
>
> For the lighting filters, there were two bugs which were
> cancelling each other out: the sobel filter matrix was
> being computed upside down, but then we'd negate the
> resulting normal. This worked fine in the exact-match case,
> but in the approx-match case we'd sample garbage along
> the edge pixels. Also, we never implemented the edge pixels
> according to spec in the GPU case. It requires a
> different fragment shader for each edge of the nine-patch,
> which meant we couldn't use asFragmentProcessor(), and had
> to implement the drawing via a filterImageGPU() override.
> In order to avoid polluting the public API, I inserted a
> new base class, SkLightingImageFilterInternal above
> Sk[Diffuse|Specular]LightingImageFilter to handle the
> implementation.
>
> N.B.: this change will cause some minor pixel diffs in the
> GPU results of the following GMs (and possibly more):
> matriximagefilter, matrixconvolution, imagefiltersscaled,
> lighting, imagemagnifier, filterfastbounds,
> complexclip_aa_Layer_invert, complexclip_aa_layer,
> complexclip_bw_layer_invert, complexclip_bw_layer.
>
> BUG=skia:3532
>
> Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9
>
> Committed: https://skia.googlesource.com/skia/+/f5f8518fe0bbd2703e4ffc1b11ad7b4312ff7641
TBR=bsalomon@google.com,reed@chromium.org,senorblanco@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3532
Review URL: https://codereview.chromium.org/1057443003
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BUG=skia:
Committed: https://skia.googlesource.com/skia/+/eed1dae04932483579b02c10f0706127d3f5d984
Review URL: https://codereview.chromium.org/1011403004
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https://codereview.chromium.org/1011403004/)
Reason for revert:
Breaks a unit test on mac
Original issue's description:
> BitmapTextBatch and BitmapTextBlob
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/eed1dae04932483579b02c10f0706127d3f5d984
TBR=fmalita@chromium.org,reed@google.com,jvanverth@google.com,robertphillips@google.com,bsalomon@google.com,jvanverth@chromium.org,joshualitt@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1050633002
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BUG=skia:
Review URL: https://codereview.chromium.org/1011403004
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Currently, the GPU-side image filter implementation creates
exact-match textures for the offscreen backing stores for
saveLayer(). This is because several filters have GPU
implementations which depend on the texture coordinates
being 0..1.
The fix is three-fold:
1) Store the actual requested size in the SkGpuDevice, so
that when wrapping it in an SkBitmap for passing to
filterImage(), we can give it the original size.
2) Fix the filters (SkMagnifierImageFilter,
SkLightingImageFilter) whose GPU implementation depends on
0..1 texture coordinates.
3) Remove the exception for GPU-side image filters in
SkCanvas::internalSaveLayer().
For the lighting filters, there were two bugs which were
cancelling each other out: the sobel filter matrix was
being computed upside down, but then we'd negate the
resulting normal. This worked fine in the exact-match case,
but in the approx-match case we'd sample garbage along
the edge pixels. Also, we never implemented the edge pixels
according to spec in the GPU case. It requires a
different fragment shader for each edge of the nine-patch,
which meant we couldn't use asFragmentProcessor(), and had
to implement the drawing via a filterImageGPU() override.
In order to avoid polluting the public API, I inserted a
new base class, SkLightingImageFilterInternal above
Sk[Diffuse|Specular]LightingImageFilter to handle the
implementation.
N.B.: this change will cause some minor pixel diffs in the
GPU results of the following GMs (and possibly more):
matriximagefilter, matrixconvolution, imagefiltersscaled,
lighting, imagemagnifier, filterfastbounds,
complexclip_aa_Layer_invert, complexclip_aa_layer,
complexclip_bw_layer_invert, complexclip_bw_layer.
BUG=skia:3532
Committed: https://skia.googlesource.com/skia/+/b97dafefe63ea0a1bbce8e8b209f4920983fb8b9
Review URL: https://codereview.chromium.org/1034733002
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This reverts commit b97dafefe63ea0a1bbce8e8b209f4920983fb8b9.
SkLightingImageFilter boundaries are incorrect (see GM:lighting).
BUG=skia:
TBR=
Review URL: https://codereview.chromium.org/1048583002
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Currently, the GPU-side image filter implementation creates exact-match
textures for the offscreen backing stores for saveLayer(). This is
because several filters have GPU implementations which depend on the
texture coordinates being 0..1.
The fix is three-fold:
1) Store the actual requested size in the SkGpuDevice, so that when
wrapping it in an SkBitmap for passing to filterImage(), we can give
it the original size.
2) Fix the filters (SkMagnifierImageFilter, more TBD) whose GPU
implementation depends on 0..1 texture coordinates.
3) Remove the exception for GPU-side image filters in
SkCanvas::internalSaveLayer().
N.B.: this change will cause some minor pixel diffs in the
GPU results of the following GMs (and possibly more):
matriximagefilter, matrixconvolution, imagefiltersscaled,
lighting, imagemagnifier, filterfastbounds,
complexclip_aa_Layer_invert, complexclip_aa_layer,
complexclip_bw_layer_invert, complexclip_bw_layer.
BUG=skia:3532
Review URL: https://codereview.chromium.org/1034733002
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NOPRESUBMIT=true
BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=1037793002
Review URL: https://codereview.chromium.org/1037793002
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BUG=skia:
Review URL: https://codereview.chromium.org/1019633002
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BUG=skia:
Review URL: https://codereview.chromium.org/1015173002
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The purpose of this patch is to expose an internal draw path call which text contexts can use.
BUG=skia:
Review URL: https://codereview.chromium.org/1012143005
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This reverts commit 173e5fe5f4be28272246e5676f5d2e5c4b1f9167.
BUG=skia:
TBR=
Review URL: https://codereview.chromium.org/1010503002
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see the (optional) layer-paint (patchset #1 id:1 of https://codereview.chromium.org/1005173004/)
Reason for revert:
arrrg. this is a staging nightmare. override required on the chrome side. must revert (again)
Original issue's description:
> Revert of Revert of Revert of Revert of Change device creation to see the (optional) layer-paint (patchset #1 id:1 of https://codereview.chromium.org/1001423002/)
>
> Reason for revert:
> chrome now has the new virtual, so trying again
>
> Original issue's description:
> > Revert of Revert of Revert of Change device creation to see the (optional) layer-paint (patchset #1 id:1 of https://codereview.chromium.org/1006923002/)
> >
> > Reason for revert:
> > platform_canvas tests failures
> >
> > skia_unittests (with patch) skia_unittests (with patch) PlatformCanvas.TranslateLayer failed 2
> > Flakiness dashboard
> >
> > failures:
> > PlatformCanvas.TranslateLayer
> > PlatformCanvas.FillLayer
> >
> > Original issue's description:
> > > Revert of Revert of Change device creation to see the (optional) layer-paint (patchset #1 id:1 of https://codereview.chromium.org/1008863002/)
> > >
> > > Reason for revert:
> > > guard in chrome has landed
> > >
> > > Original issue's description:
> > > > Revert of Change device creation to see the (optional) layer-paint (patchset #9 id:160001 of https://codereview.chromium.org/988413003/)
> > > >
> > > > Reason for revert:
> > > > need to have chrome opt-in for the older API before this can land (in chrome)
> > > >
> > > > Original issue's description:
> > > > > Change device creation to see the (optional) layer-paint
> > > > >
> > > > > Motivation:
> > > > >
> > > > > PDFDevice currently relies on 1) being told that the layer's paint has an imagefilter, and in the case, it creates a rasterdevice. It then relies on (2) canvas itself sniffing the layer's paint and offering to apply-the-imagefilter to call drawSprite instead of drawDevice.
> > > > >
> > > > > This subtle interchange is fragile, and also does not support other unsupported PDF features like colorfilters. This CL is a step toward making this use-raster-instead-of-native approach to layers more completely in the subclass' hands.
> > > > >
> > > > > Committed: https://skia.googlesource.com/skia/+/1182d9a96b80bd12183ee7c81325a979a51ee0c0
> > > >
> > > > TBR=halcanary@google.com,senorblanco@google.com,robertphillips@google.com
> > > > NOPRESUBMIT=true
> > > > NOTREECHECKS=true
> > > > NOTRY=true
> > > >
> > > > Committed: https://skia.googlesource.com/skia/+/0e040f7da2fdfeb49aa60d24117306e3b1e6ea90
> > >
> > > TBR=halcanary@google.com,senorblanco@google.com,robertphillips@google.com
> > > NOPRESUBMIT=true
> > > NOTREECHECKS=true
> > > NOTRY=true
> > >
> > > Committed: https://skia.googlesource.com/skia/+/f7076a13e2d4269903b34ef2780e1c84723e4477
> >
> > TBR=halcanary@google.com,senorblanco@google.com,robertphillips@google.com
> > NOPRESUBMIT=true
> > NOTREECHECKS=true
> > NOTRY=true
> >
> > Committed: https://skia.googlesource.com/skia/+/8e14d660b2a434bc708a70180c84210883611683
>
> TBR=halcanary@google.com,senorblanco@google.com,robertphillips@google.com,reed@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Committed: https://skia.googlesource.com/skia/+/307d1ed129ff75eb64137dea75df858f9e250b69
TBR=halcanary@google.com,senorblanco@google.com,robertphillips@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1005183003
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(optional) layer-paint (patchset #1 id:1 of https://codereview.chromium.org/1001423002/)
Reason for revert:
chrome now has the new virtual, so trying again
Original issue's description:
> Revert of Revert of Revert of Change device creation to see the (optional) layer-paint (patchset #1 id:1 of https://codereview.chromium.org/1006923002/)
>
> Reason for revert:
> platform_canvas tests failures
>
> skia_unittests (with patch) skia_unittests (with patch) PlatformCanvas.TranslateLayer failed 2
> Flakiness dashboard
>
> failures:
> PlatformCanvas.TranslateLayer
> PlatformCanvas.FillLayer
>
> Original issue's description:
> > Revert of Revert of Change device creation to see the (optional) layer-paint (patchset #1 id:1 of https://codereview.chromium.org/1008863002/)
> >
> > Reason for revert:
> > guard in chrome has landed
> >
> > Original issue's description:
> > > Revert of Change device creation to see the (optional) layer-paint (patchset #9 id:160001 of https://codereview.chromium.org/988413003/)
> > >
> > > Reason for revert:
> > > need to have chrome opt-in for the older API before this can land (in chrome)
> > >
> > > Original issue's description:
> > > > Change device creation to see the (optional) layer-paint
> > > >
> > > > Motivation:
> > > >
> > > > PDFDevice currently relies on 1) being told that the layer's paint has an imagefilter, and in the case, it creates a rasterdevice. It then relies on (2) canvas itself sniffing the layer's paint and offering to apply-the-imagefilter to call drawSprite instead of drawDevice.
> > > >
> > > > This subtle interchange is fragile, and also does not support other unsupported PDF features like colorfilters. This CL is a step toward making this use-raster-instead-of-native approach to layers more completely in the subclass' hands.
> > > >
> > > > Committed: https://skia.googlesource.com/skia/+/1182d9a96b80bd12183ee7c81325a979a51ee0c0
> > >
> > > TBR=halcanary@google.com,senorblanco@google.com,robertphillips@google.com
> > > NOPRESUBMIT=true
> > > NOTREECHECKS=true
> > > NOTRY=true
> > >
> > > Committed: https://skia.googlesource.com/skia/+/0e040f7da2fdfeb49aa60d24117306e3b1e6ea90
> >
> > TBR=halcanary@google.com,senorblanco@google.com,robertphillips@google.com
> > NOPRESUBMIT=true
> > NOTREECHECKS=true
> > NOTRY=true
> >
> > Committed: https://skia.googlesource.com/skia/+/f7076a13e2d4269903b34ef2780e1c84723e4477
>
> TBR=halcanary@google.com,senorblanco@google.com,robertphillips@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Committed: https://skia.googlesource.com/skia/+/8e14d660b2a434bc708a70180c84210883611683
TBR=halcanary@google.com,senorblanco@google.com,robertphillips@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1005173004
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layer-paint (patchset #1 id:1 of https://codereview.chromium.org/1006923002/)
Reason for revert:
platform_canvas tests failures
skia_unittests (with patch) skia_unittests (with patch) PlatformCanvas.TranslateLayer failed 2
Flakiness dashboard
failures:
PlatformCanvas.TranslateLayer
PlatformCanvas.FillLayer
Original issue's description:
> Revert of Revert of Change device creation to see the (optional) layer-paint (patchset #1 id:1 of https://codereview.chromium.org/1008863002/)
>
> Reason for revert:
> guard in chrome has landed
>
> Original issue's description:
> > Revert of Change device creation to see the (optional) layer-paint (patchset #9 id:160001 of https://codereview.chromium.org/988413003/)
> >
> > Reason for revert:
> > need to have chrome opt-in for the older API before this can land (in chrome)
> >
> > Original issue's description:
> > > Change device creation to see the (optional) layer-paint
> > >
> > > Motivation:
> > >
> > > PDFDevice currently relies on 1) being told that the layer's paint has an imagefilter, and in the case, it creates a rasterdevice. It then relies on (2) canvas itself sniffing the layer's paint and offering to apply-the-imagefilter to call drawSprite instead of drawDevice.
> > >
> > > This subtle interchange is fragile, and also does not support other unsupported PDF features like colorfilters. This CL is a step toward making this use-raster-instead-of-native approach to layers more completely in the subclass' hands.
> > >
> > > Committed: https://skia.googlesource.com/skia/+/1182d9a96b80bd12183ee7c81325a979a51ee0c0
> >
> > TBR=halcanary@google.com,senorblanco@google.com,robertphillips@google.com
> > NOPRESUBMIT=true
> > NOTREECHECKS=true
> > NOTRY=true
> >
> > Committed: https://skia.googlesource.com/skia/+/0e040f7da2fdfeb49aa60d24117306e3b1e6ea90
>
> TBR=halcanary@google.com,senorblanco@google.com,robertphillips@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Committed: https://skia.googlesource.com/skia/+/f7076a13e2d4269903b34ef2780e1c84723e4477
TBR=halcanary@google.com,senorblanco@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1001423002
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(patchset #1 id:1 of https://codereview.chromium.org/1008863002/)
Reason for revert:
guard in chrome has landed
Original issue's description:
> Revert of Change device creation to see the (optional) layer-paint (patchset #9 id:160001 of https://codereview.chromium.org/988413003/)
>
> Reason for revert:
> need to have chrome opt-in for the older API before this can land (in chrome)
>
> Original issue's description:
> > Change device creation to see the (optional) layer-paint
> >
> > Motivation:
> >
> > PDFDevice currently relies on 1) being told that the layer's paint has an imagefilter, and in the case, it creates a rasterdevice. It then relies on (2) canvas itself sniffing the layer's paint and offering to apply-the-imagefilter to call drawSprite instead of drawDevice.
> >
> > This subtle interchange is fragile, and also does not support other unsupported PDF features like colorfilters. This CL is a step toward making this use-raster-instead-of-native approach to layers more completely in the subclass' hands.
> >
> > Committed: https://skia.googlesource.com/skia/+/1182d9a96b80bd12183ee7c81325a979a51ee0c0
>
> TBR=halcanary@google.com,senorblanco@google.com,robertphillips@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Committed: https://skia.googlesource.com/skia/+/0e040f7da2fdfeb49aa60d24117306e3b1e6ea90
TBR=halcanary@google.com,senorblanco@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1006923002
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#9 id:160001 of https://codereview.chromium.org/988413003/)
Reason for revert:
need to have chrome opt-in for the older API before this can land (in chrome)
Original issue's description:
> Change device creation to see the (optional) layer-paint
>
> Motivation:
>
> PDFDevice currently relies on 1) being told that the layer's paint has an imagefilter, and in the case, it creates a rasterdevice. It then relies on (2) canvas itself sniffing the layer's paint and offering to apply-the-imagefilter to call drawSprite instead of drawDevice.
>
> This subtle interchange is fragile, and also does not support other unsupported PDF features like colorfilters. This CL is a step toward making this use-raster-instead-of-native approach to layers more completely in the subclass' hands.
>
> Committed: https://skia.googlesource.com/skia/+/1182d9a96b80bd12183ee7c81325a979a51ee0c0
TBR=halcanary@google.com,senorblanco@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1008863002
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Motivation:
PDFDevice currently relies on 1) being told that the layer's paint has an imagefilter, and in the case, it creates a rasterdevice. It then relies on (2) canvas itself sniffing the layer's paint and offering to apply-the-imagefilter to call drawSprite instead of drawDevice.
This subtle interchange is fragile, and also does not support other unsupported PDF features like colorfilters. This CL is a step toward making this use-raster-instead-of-native approach to layers more completely in the subclass' hands.
Review URL: https://codereview.chromium.org/988413003
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BUG=skia:
Review URL: https://codereview.chromium.org/929243004
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appreciated.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/586d5d640b19860dfbbd903a5188da1bbbe87336
Review URL: https://codereview.chromium.org/936943002
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https://codereview.chromium.org/936943002/)
Reason for revert:
Strange blur problems on nexus 5
Original issue's description:
> I'd really like to land this before the branch so speedy reviews are appreciated.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/586d5d640b19860dfbbd903a5188da1bbbe87336
TBR=jvanverth@google.com,senorblanco@google.com,bsalomon@google.com,senorblanco@chromium.org,joshualitt@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/956083002
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appreciated.
BUG=skia:
Review URL: https://codereview.chromium.org/936943002
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BUG=skia:
Review URL: https://codereview.chromium.org/947443003
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copy-on-write
Swap render target of the gpu device instead of creating a new gpu
device when making a copy-on-write upon surface modification.
This removes the SkCanvas::setRootDevice which contains problematic code
when trying to increase the use of SkImages internally in Skia.
BUG=skia:3388
Review URL: https://codereview.chromium.org/925343002
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BUG=skia:
Review URL: https://codereview.chromium.org/925343003
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Restructure SkGpuDevice creation:
*SkSurfaceProps are optional.
*Use SkSurfaceProps to communicate DF text rather than a flag.
*Tell SkGpuDevice::Create whether RT comes from cache or not.
Review URL: https://codereview.chromium.org/848903004
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