| Commit message (Collapse) | Author | Age |
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This reverts commit e88cf6b7aa5deaeaa9dab18ada7d9d11e1e4be12.
Reason for revert: See if breaking DEPS roll
Original change's description:
> Remove asTextureRef from SkSpecialImage & update effects accordingly
>
> This CL also renames SkSpecialImage::asTextureProxy to asTextureProxyRef
>
> Change-Id: I5ed8e475bb9688453b825ae4500ed0e8d324b5ac
> Reviewed-on: https://skia-review.googlesource.com/7995
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I227cbd5fcaf7e2f86e858331d9ec7ff7a5f203ca
Reviewed-on: https://skia-review.googlesource.com/8184
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This CL also renames SkSpecialImage::asTextureProxy to asTextureProxyRef
Change-Id: I5ed8e475bb9688453b825ae4500ed0e8d324b5ac
Reviewed-on: https://skia-review.googlesource.com/7995
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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We were snapping the top-left of the destination rectangle to integers,
but using the original (fractional) size. This led to us losing rows or
columns of pixels at the first tile boundary.
Also added a GM that demonstrates the bug (now renders correctly).
BUG=skia:
Change-Id: I50629dab9dd90fedad2c7e3393a1b1d1c7a8d45e
Reviewed-on: https://skia-review.googlesource.com/8102
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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usedTileBytes was actually usedTileTexels, so we underestimated how much
of the image we were using by a factor of 4.
Then, to determine if we were using more than 50% of the image, we wrote:
usedTileBytes < 2 * bmpSize;
That meant we were off by another factor of 4.
BUG=skia:
Change-Id: Iba2acc75c5e7603543f05e4473b73f76a2937d7a
Reviewed-on: https://skia-review.googlesource.com/8063
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Change-Id: I44a62f5efc674d0adbbf4a33690c3ded9fab3803
Reviewed-on: https://skia-review.googlesource.com/8040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: I079093c9706df4911d47fba04b786e59240e8cb4
Reviewed-on: https://skia-review.googlesource.com/7792
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This CL replaces the entry points:
asDeferredSurface
asDeferredTexture
asDeferredRenderTarget
with:
GrSurfaceProxy* asSurfaceProxy
sk_sp<GrSurfaceProxy> asSurfaceProxyRef
GrTextureProxy* asTextureProxy
sk_sp<GrTextureProxy> asTextureProxyRef
GrRenderTargetProxy* asRenderTargetProxy
sk_sp<GrRenderTargetProxy> asRenderTargetProxyRef
Change-Id: I7c2b1ea3d702023ff23019815ca13c9ff6f3b32d
Reviewed-on: https://skia-review.googlesource.com/7741
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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using vertex shader.
Change-Id: I8153ba8c6bb48d8b15d524fbfafbe3c6d83f39c5
Reviewed-on: https://skia-review.googlesource.com/7727
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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MakeInputPremulAndMulByOutput.
Change-Id: I33d74ddb8a7836e8f1922a5ae73f0adb74d59db3
Reviewed-on: https://skia-review.googlesource.com/7609
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Original CL: https://skia-review.googlesource.com/c/7326/
(1) Move trimming logic into Bitmap/Pixmap level for
raster. Everything goes through here, so we'll
only do the work once.
(2) This means it also goes to GPU level.
(3) Always use SkReadPixelsRec rather than inlining
the logic.
(4) Create an SkWritePixelsRec to encapsulate write
trimming.
(5) Disabled kIndex8 as a dst - always.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug
BUG=skia:6021
Change-Id: I25a964e3c610c4e36d195a255e2150657baec649
Reviewed-on: https://skia-review.googlesource.com/7404
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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This reverts commit 977f64cbfad1ecd7fd4b1231c694c7e828fda1f0.
Reason for revert: Triggering nanobench asserts
Original change's description:
> Refactor trimming logic for read/writePixels()
>
> (1) Move trimming logic into Bitmap/Pixmap level for
> raster. Everything goes through here, so we'll
> only do the work once.
> (2) This means it also goes to GPU level.
> (3) Always use SkReadPixelsRec rather than inlining
> the logic.
> (4) Create an SkWritePixelsRec to encapsulate write
> trimming.
> (5) Disabled kIndex8 as a dst - always.
>
> BUG=skia:6021
>
> Change-Id: I748f50c3b726f7c6de5462e2b1ccb54bc387a510
> Reviewed-on: https://skia-review.googlesource.com/7326
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
>
TBR=msarett@google.com,brianosman@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:6021
Change-Id: If9aacc6ce8b20e3dfe8a0f22ebca653f28356175
Reviewed-on: https://skia-review.googlesource.com/7379
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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(1) Move trimming logic into Bitmap/Pixmap level for
raster. Everything goes through here, so we'll
only do the work once.
(2) This means it also goes to GPU level.
(3) Always use SkReadPixelsRec rather than inlining
the logic.
(4) Create an SkWritePixelsRec to encapsulate write
trimming.
(5) Disabled kIndex8 as a dst - always.
BUG=skia:6021
Change-Id: I748f50c3b726f7c6de5462e2b1ccb54bc387a510
Reviewed-on: https://skia-review.googlesource.com/7326
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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The idea here is that the GrCoordTransform will actually hold a GrTextureProxy (rather than a GrTexture) and then, in GrGLSLPrimitiveProcessor::GetTransformMatrix, use the instantiated width & height (when uploading the transform matrix)
Relanding of: https://skia-review.googlesource.com/c/6977/
Change-Id: Ibc9b9e354f7fc23b1a6e6e4fe7c9fe3cef771c02
Reviewed-on: https://skia-review.googlesource.com/7265
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This reverts commit 4493a9dc9df8cf306a974bde7e0e9c5470ebcdc9.
Reason for revert: Continuing failures https://luci-milo.appspot.com/swarming/task/33c693c3539a1410
Change-Id: Id371d6df6a875a5f6872f4ebd91b08a354d949de
Reviewed-on: https://skia-review.googlesource.com/7125
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
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The idea here is that the GrCoordTransform will actually hold a GrTextureProxy (rather than a GrTexture) and then, in GrGLSLPrimitiveProcessor::GetTransformMatrix, use the instantiated width & height (when uploading the transform matrix)
Change-Id: Ibac3a540fcb1967ceef571157d41c1937acfadf8
Reviewed-on: https://skia-review.googlesource.com/6977
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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The original is at:
https://skia-review.googlesource.com/c/6887/
The only change to the original is to temporarily comment out
a check in SkImageInfoPriv.h until a Chrome unit test can
be fixed.
The idea is share these standards for the following:
SkImage::readPixels()
SkCanvas::readPixels()
SkCanvas::writePixels()
SkBitmap::readPixels()
SkPixmap::readPixels()
On the raster side, SkPixmap::readPixels() is the right
place to check, because all raster calls go through
there eventually. Then at lower levels (ex: SkPixelInfo),
we can assert.
There's not really a unifying location for gpu calls,
so I've added this in multiple places. I haven't really
dug into the gpu code to SkASSERT() on invalid cases
that we will have already caught.
Follow-up work:
Similar refactor for SkReadPixelRec::trim().
Code cleanup in SkPixelInfo::CopyPixels()
BUG=skia:6021
Change-Id: I6a16f9479bc09e3c87e10c72b0378579f1a70866
Reviewed-on: https://skia-review.googlesource.com/7104
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
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This reverts commit cf5d6caff7a58f1c7ecc36d9a91ccdada5fc7b78.
Reason for revert: Chrome DEPS roll failing, based on the unit tests, I suspect this is the cause.
Original change's description:
> Add SkImageInfoValidConversion() and SkImageInfoIsValid
>
> The idea is share these standards for the following:
> SkImage::readPixels()
> SkCanvas::readPixels()
> SkCanvas::writePixels()
> SkBitmap::readPixels()
> SkPixmap::readPixels()
>
> On the raster side, SkPixmap::readPixels() is the right
> place to check, because all raster calls go through
> there eventually. Then at lower levels (ex: SkPixelInfo),
> we can assert.
>
> There's not really a unifying location for gpu calls,
> so I've added this in multiple places. I haven't really
> dug into the gpu code to SkASSERT() on invalid cases
> that we will have already caught.
>
> Follow-up work:
> Similar refactor for SkReadPixelRec::trim().
> Code cleanup in SkPixelInfo::CopyPixels()
>
> BUG=skia:6021
>
> Change-Id: I91ecce10e46c1a6530f0af24a9eb8226dbecaaa2
> Reviewed-on: https://skia-review.googlesource.com/6887
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=mtklein@google.com,msarett@google.com,brianosman@google.com,reed@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
BUG=skia:6021
Change-Id: I63b88e90bdbb3051a14de00ac73a8351ab776d25
Reviewed-on: https://skia-review.googlesource.com/7095
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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The idea is share these standards for the following:
SkImage::readPixels()
SkCanvas::readPixels()
SkCanvas::writePixels()
SkBitmap::readPixels()
SkPixmap::readPixels()
On the raster side, SkPixmap::readPixels() is the right
place to check, because all raster calls go through
there eventually. Then at lower levels (ex: SkPixelInfo),
we can assert.
There's not really a unifying location for gpu calls,
so I've added this in multiple places. I haven't really
dug into the gpu code to SkASSERT() on invalid cases
that we will have already caught.
Follow-up work:
Similar refactor for SkReadPixelRec::trim().
Code cleanup in SkPixelInfo::CopyPixels()
BUG=skia:6021
Change-Id: I91ecce10e46c1a6530f0af24a9eb8226dbecaaa2
Reviewed-on: https://skia-review.googlesource.com/6887
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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This fixes an issue where color filters aren't correctly applied to color glyphs. Instead we apply the filter to the SkPaint's color which is correct for mask glyphs only.
Add color filter and alpha + various effects to coloremoji gm
Change-Id: If77dece71d43468fec65499857eaaaedb56428e9
Reviewed-on: https://skia-review.googlesource.com/6891
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
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Change-Id: I2c66693c280225795a5d36ccc0391fcd4056420d
Reviewed-on: https://skia-review.googlesource.com/6995
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: Ifae5618f30c2202b9083f479b58556709ff6126a
Reviewed-on: https://skia-review.googlesource.com/6990
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Alpha type is not (and never will be) part of pixel config, so the logic
around that was unnecessary. (Also, we already sanitize color type and
alpha type before making a new device at a higher level).
With that out of the way, we can easily supply a full info at the two
call-sites that were using the other version.
BUG=skia:
Change-Id: Iceccdbdebd1062d3e5023620755aabcc86604d2f
Reviewed-on: https://skia-review.googlesource.com/6920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This makes GrPaints usable only once. In some places we must make copies in order to issue draws with the same paint state.
Change-Id: Ie816e5185ce93a064111cad64c6880e1e21184c2
Reviewed-on: https://skia-review.googlesource.com/6844
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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The idea here is that we will pass GrTextureProxys in (where we're currently passing GrTextures) and defer the normalization until the texture is actually instantiated (and possibly move it to the GPU entirely)
This CL does (intentionally) change the texturedomaineffect GM but I believe the new behavior is more correct.
Change-Id: I4e0510b3dfb65ff0d0ee5921f9a6f94151e602d3
Reviewed-on: https://skia-review.googlesource.com/6807
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Change-Id: I80f951976558a284e55386e0a368f08bd835d8ca
Reviewed-on: https://skia-review.googlesource.com/6359
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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Change-Id: Iaa5551d3efe33b8b679b1913a19119ee3ed2e9b6
Reviewed-on: https://skia-review.googlesource.com/6159
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This CL forces all GrSurface copies to go through a GrSurfaceContext (rather than GrContext).
There is a bit of goofiness going on here until read/writePixels is also consolidated in GrSurfaceContext and a proxy-backed SkImage/SkSurface is added.
This is a reland of https://skia-review.googlesource.com/c/5773/ (Add a deferred copy surface)
Change-Id: Ib8fd96d0569274ef781366eb900ed8ee839ae9bd
Reviewed-on: https://skia-review.googlesource.com/6109
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Change-Id: I757c33d1cd17a7a7dda858f0fc5ab1094e3c2472
Reviewed-on: https://skia-review.googlesource.com/5985
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 398487a850431cf495330d4023607df5305a311f.
Reason for revert: See if this is causing the roll failure
Original change's description:
> Add a deferred copy surface (take 2)
>
> This CL forces all GrSurface copies to go through a GrSurfaceContext (rather than GrContext).
>
> There is a bit of goofiness going on here until read/writePixels is also consolidated in GrSurfaceContext and a proxy-backed SkImage/SkSurface is added.
>
> This is a reland of https://skia-review.googlesource.com/c/5773/ (Add a deferred copy surface)
>
> Change-Id: Ide560f569aede5e622420dc2f30eef76357d69f4
> Reviewed-on: https://skia-review.googlesource.com/5939
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1ef40f0d5fb0bca62031f94f10eb18acd753e913
Reviewed-on: https://skia-review.googlesource.com/6024
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This CL forces all GrSurface copies to go through a GrSurfaceContext (rather than GrContext).
There is a bit of goofiness going on here until read/writePixels is also consolidated in GrSurfaceContext and a proxy-backed SkImage/SkSurface is added.
This is a reland of https://skia-review.googlesource.com/c/5773/ (Add a deferred copy surface)
Change-Id: Ide560f569aede5e622420dc2f30eef76357d69f4
Reviewed-on: https://skia-review.googlesource.com/5939
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This reverts commit 4431de6af930a8638c194b072558ea3a4b79d908.
Reason for revert: ANGLE errors (at the very least)
Original change's description:
> Add a deferred copy surface
>
> This CL forces all GrSurface copies to go through a GrSurfaceContext (rather than GrContext).
>
> There is a bit of goofiness going on here until read/writePixels is also consolidated in GrSurfaceContext and a proxy-backed SkImage/SkSurface is added.
>
> Change-Id: Iab1867668d8146a766201158a251b9174438ee2b
> Reviewed-on: https://skia-review.googlesource.com/5773
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I61408d9e306b9b1ab32f93ab086e95184e12857f
Reviewed-on: https://skia-review.googlesource.com/5938
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This CL forces all GrSurface copies to go through a GrSurfaceContext (rather than GrContext).
There is a bit of goofiness going on here until read/writePixels is also consolidated in GrSurfaceContext and a proxy-backed SkImage/SkSurface is added.
Change-Id: Iab1867668d8146a766201158a251b9174438ee2b
Reviewed-on: https://skia-review.googlesource.com/5773
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Fixes a bad merge.
This reverts commit 073285c0595d46205d1482cc19af2d7d891bfeae.
Change-Id: I5e92339d9b33d3a6dc58b9fcd2a1b3a5684e8f8a
Reviewed-on: https://skia-review.googlesource.com/5774
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This is less to type in most cases, and gives us more information
(for things like picture-backed images, where we need to know all
about the destination surface).
Additionally, strip out the plumbing entirely for bitmap sources,
where we don't need to know anything.
BUG=skia:
Change-Id: I4deff6c7c345fcf62eb08b2aff0560adae4313da
Reviewed-on: https://skia-review.googlesource.com/5748
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit 3944484020d98ff8f386378296106c321279482b.
Reason for revert: Merges badly with a recent change. Will rebase and reland.
Original change's description:
> Reland "Remove antialiasing control from GrPaint."
>
> This contains fixes for GLPrograms test and mixed samples rendering.
>
> This reverts commit 419d81eed4a010e6080db199795117cbedf9e6e4.
>
> BUG=skia:
>
> Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87
> Reviewed-on: https://skia-review.googlesource.com/5763
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Iff9657041e28604a845bc5a9acec7c9b248c53bd
Reviewed-on: https://skia-review.googlesource.com/5772
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This contains fixes for GLPrograms test and mixed samples rendering.
This reverts commit 419d81eed4a010e6080db199795117cbedf9e6e4.
BUG=skia:
Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87
Reviewed-on: https://skia-review.googlesource.com/5763
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This CL reverts https://skia-review.googlesource.com/c/5148/ (Fix gpu blurring on platforms that "useDrawInsteadOfClear") (all the worstCaseWidth/Height stuff) and adds a new GrRenderTargetContext entry point (absClear) to specify clears that can't be discarded or altered.
BUG=skia:
Change-Id: I18b1373ecf4a153ca8c0f290ab8b1d00770426da
Reviewed-on: https://skia-review.googlesource.com/5484
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This reverts commit 9f549358b3ac9f61e78b194e39d6ac6eb322e35e.
Reason for revert: hitting asserts
Change-Id: I542d34edc05ecf72b7646263f25736a0950c78e7
Reviewed-on: https://skia-review.googlesource.com/5707
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This adds an additional param (of new enum type GrAA) to draws that can antialias and a new enum GrAAType to indicate the AA technique (none, fragment shader computed coverage, msaa).
Some GMs change due to this:
1) In some places we weren't disabling MSAA when the draw was supposed to be unantialiased.
2) Some bounding rect draws that use GrFragmentProcessors were unnecessarily turning on antialiasing, by disabling it a very small number of pixel LSBs change.
Change-Id: I7d8d8793dda70bcd373d09055beb9949c1a8a4d0
Reviewed-on: https://skia-review.googlesource.com/5608
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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For some reason this was dropping AA on horizontal/vertical lines at integers rather than half-integers.
Change-Id: I291652778d9dfc46072edcb2a557b8aea332afff
Reviewed-on: https://skia-review.googlesource.com/5633
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Previously: GrTextureProducer, GrTextureAdjuster, and GrTextureMaker
were all in GrTextureParamsAdjuster.h. Now they're each in their own
header.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5202
Change-Id: I17fa9057b11511aa4d3e15569ea1c378cfec4c80
Reviewed-on: https://skia-review.googlesource.com/5202
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Split these into their own files, and actually name the files after the
classes they contain. The top three classes in the hierarchy still need
attention, but those are going to be trickier.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5195
Change-Id: I295f4d50e35748eac38a31f302e14b5b62653c55
Reviewed-on: https://skia-review.googlesource.com/5195
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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This reverts commit e9d1b299ccbf8017ba57040986ded638f954684a.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Revert "make it illegal to include SkXfermode.h"
>
> This reverts commit 07764cefbb18041a77897df3453903b0a2016583.
>
> Reason for revert: breaking google3
>
> Original change's description:
> > make it illegal to include SkXfermode.h
> >
> > BUG=skia:
> >
> > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5133
> >
> > Change-Id: I6e8596dcb17cd7e8efa67859bb682bf9bfcac4db
> > Reviewed-on: https://skia-review.googlesource.com/5133
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Mike Reed <reed@google.com>
> >
>
> TBR=reed@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: I136f9e533eb60633c49dffa19b5747d50b6d98a8
> Reviewed-on: https://skia-review.googlesource.com/5196
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,reviews@skia.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I0b767ce778a4ade83c2f07d5ece486bb46d7712c
Reviewed-on: https://skia-review.googlesource.com/5223
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
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This reverts commit 07764cefbb18041a77897df3453903b0a2016583.
Reason for revert: breaking google3
Original change's description:
> make it illegal to include SkXfermode.h
>
> BUG=skia:
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5133
>
> Change-Id: I6e8596dcb17cd7e8efa67859bb682bf9bfcac4db
> Reviewed-on: https://skia-review.googlesource.com/5133
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I136f9e533eb60633c49dffa19b5747d50b6d98a8
Reviewed-on: https://skia-review.googlesource.com/5196
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5133
Change-Id: I6e8596dcb17cd7e8efa67859bb682bf9bfcac4db
Reviewed-on: https://skia-review.googlesource.com/5133
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Our codec generator will now preserve any asked-for color space, and
convert the encoded data to that representation. Cacherator now
allows decoding an image to both legacy (nullptr color space), and
color-correct formats. In color-correct mode, we choose the best
decoded format, based on the original properties, and our backend's
capabilities. Preference is given to the native format, when it's
already texturable (sRGB 8888 or F16 linear). Otherwise, we prefer
linear F16, and fall back to sRGB when that's not an option.
Re-land (and fix) of:
https://skia-review.googlesource.com/c/4438/
https://skia-review.googlesource.com/c/4796/
BUG=skia:5907
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4838
Change-Id: I20ff972ffe1c7e6535ddc501e2a8ab8c246e4061
Reviewed-on: https://skia-review.googlesource.com/4838
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
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The following two CLs were created via grep:
https://skia-review.googlesource.com/c/4929/ (Guard against instantiate & accessRenderTarget failures)
https://skia-review.googlesource.com/c/4961/ (Remove accessRenderTarget call in SkGpuDevice ctor)
This CL was created by running through all the tests and having instantiate fail so it catches up-stack failures to handle a null return.
BUG=665681,665500,665621
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4991
Change-Id: I6611eec8d36679123eef140538ee2526fb18628f
Reviewed-on: https://skia-review.googlesource.com/4991
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4965
Change-Id: I7d52e81c670e92ca96117284f44b274ce3cc3671
Reviewed-on: https://skia-review.googlesource.com/4965
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This is a follow up to https://skia-review.googlesource.com/c/4929/ (Guard against instantiate & accessRenderTarget failures).
Rather than guard this call to accessRenderTarget I would prefer to remove it.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4961
BUG=665681,665500,665621
Change-Id: I2c9ec245491d9059de892b2e6a7d4a4de4accdfd
Reviewed-on: https://skia-review.googlesource.com/4961
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This reverts commit c73a1ecbed64652b3d7aa8dc6face9a2205ce830.
Reason for revert: ANGLE and CommandBuffer failures
Original change's description:
> Support decoding images to multiple formats, depending on usage
>
> Our codec generator will now preserve any asked-for color space, and
> convert the encoded data to that representation. Cacherator now
> allows decoding an image to both legacy (nullptr color space), and
> color-correct formats. In color-correct mode, we choose the best
> decoded format, based on the original properties, and our backend's
> capabilities. Preference is given to the native format, when it's
> already texturable (sRGB 8888 or F16 linear). Otherwise, we prefer
> linear F16, and fall back to sRGB when that's not an option.
>
> BUG=skia:5907
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4438
>
> Change-Id: I847c243dcfb72d8c0f1f6fc73c09547adea933f0
> Reviewed-on: https://skia-review.googlesource.com/4438
> Reviewed-by: Matt Sarett <msarett@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=mtklein@google.com,bsalomon@google.com,msarett@google.com,brianosman@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1818f937464573d601f64e5a1f1eb43f5a778f4e
Reviewed-on: https://skia-review.googlesource.com/4832
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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