index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
gpu
/
SkGpuDevice.cpp
Commit message (
Expand
)
Author
Age
...
*
Fix enums in code path that uses uncached GrRenderTargets behind SkGpuDevices
bsalomon@google.com
2011-05-17
*
Fixed color bleeding issue when drawing a sub region of a bitmap with filteri...
junov@google.com
2011-05-16
*
use SkPath for GrPath, removing GrPathIter entirely
reed@google.com
2011-05-16
*
Optimize colorfilter path when using a constant color.\nReviewed at http://co...
Scroggo
2011-05-16
*
Remove dead debug code.
bsalomon@google.com
2011-05-11
*
Add color filters to gpu path.
Scroggo
2011-05-11
*
Make GrMatrix an alias of SkMatrix. Add new methods to SkMatrix.
bsalomon@google.com
2011-05-10
*
Share code with SkRect
reed@google.com
2011-05-09
*
Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa.
bsalomon@google.com
2011-05-05
*
Accidentally omitted this file from r1203, :(
bsalomon@google.com
2011-04-27
*
Remove sampler state param from lockKeylessTexture. It didn't serve any funct...
bsalomon@google.com
2011-04-26
*
make SkDeviceFactory reference counted
mike@reedtribe.org
2011-04-26
*
Add lockKeylessTexture() for caching texture without a content key.
bsalomon@google.com
2011-04-25
*
Move alpha-ramp AA to GrContext, detect cases when AA is applied via other me...
bsalomon@google.com
2011-04-25
*
rename SkDevice::eraseColor to clear and make virtual.
bsalomon@google.com
2011-04-14
*
Fix missing assignment of fContext in new SkGpuDevice cons.
bsalomon@google.com
2011-04-12
*
Review URL: http://codereview.appspot.com/4360049/
bsalomon@google.com
2011-04-11
*
Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA.
bsalomon@google.com
2011-04-11
*
unbias fy in the gpu glyphproc, since skia has pre-added 1/2 to the value
reed@google.com
2011-04-08
*
Fix a typo in my prior commit.
Scroggo
2011-04-07
*
Borg
Scroggo
2011-04-07
*
re-re-enable antialiased rects for gpu
reed@google.com
2011-04-06
*
eeek, revert last CL until I fix texture matrix
reed@google.com
2011-04-06
*
enable antialiased rects
reed@google.com
2011-04-06
*
check-point (disabled) for antialiased rects
reed@google.com
2011-04-05
*
Adds read pixels to GrTexture and GrRenderTarget
bsalomon@google.com
2011-04-05
*
export SkDraw::ComputeRectType() and share that with SkGpuDevice
reed@google.com
2011-04-05
*
Hairline stroke 1px wide paths.
bsalomon@google.com
2011-03-25
*
add filterTextFlags() to SkDevice (virtual) to allow device subclasses to
reed@google.com
2011-03-15
*
Delete GL tex ID when last of GrGLTexture or GrGLRenderTarget that reference ...
bsalomon@google.com
2011-03-10
*
add origin to device
reed@google.com
2011-03-04
*
Fixups for clipstack, convexity test for paths.
bsalomon@google.com
2011-03-04
*
Add support for clipstack to Gr. GrClip is now a list of rects and paths with...
bsalomon@google.com
2011-03-03
*
Add asAGradient shader extraction API.
vandebo@chromium.org
2011-02-24
*
change virtual setMatrixClip() to take a SkClipStack parameter.
reed@google.com
2011-02-22
*
Make a separate path renderer object. Move enum types to GrTypes.h
bsalomon@google.com
2011-02-22
*
Hide alloc size vs content size below API
bsalomon@google.com
2011-02-17
*
need to apply the prepathmatrix (or perhaps push it on our mv stack)
reed@google.com
2011-02-16
*
upload generated mask for maskfilter to gpu (does not work with complex-paint...
reed@google.com
2011-02-16
*
first steps for supporting maskfilters (disabled right now)
reed@google.com
2011-02-16
*
Fix warnings on linux build (strict aliasing, cons init order, vars used only...
bsalomon@google.com
2011-02-03
*
Attempt to simplify NPOT texture caps. Also fixes case where textures would u...
bsalomon@google.com
2011-02-01
*
Adds ability to draw rects using a unit square vertex buffer. Useful when mat...
bsalomon@google.com
2011-02-01
*
fix slow performance on desktops by uping our max-texture-dim from 512 to
reed@google.com
2011-01-28
*
make xfermode warning printf be debug-only
reed@google.com
2011-01-21
*
Rev the GrContext interface. Context has draw* functions that take a new GrPa...
bsalomon@google.com
2011-01-21
*
Remove notion of default rendertarget. This doesn't map well to usage pattern...
bsalomon@google.com
2011-01-18
*
Towards issue #106
bsalomon@google.com
2011-01-13
*
expose gpu-device-factory
reed@google.com
2011-01-11
*
add template macro to "safely" perform casts w/o breaking strict-aliasing
reed@google.com
2011-01-05
[prev]
[next]