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* Match Android framework's non-AA point and line offsetGravatar bsalomon2016-09-12
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2336623002 Review-Url: https://codereview.chromium.org/2336623002
* Two changes:Gravatar brianosman2016-09-12
| | | | | | | | | | | | | | | | | 1. Remove special premul handling from gamut xform code Alpha is a constant, so the gamut transformation results remain unchanged (it distributes across the linear matrix multiply). 2. Use SkMatrix44 rather than array of floats Preserves semantic intention, and makes upcoming code (where we transform colors on the CPU by that matrix) simpler. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2329553002 Review-Url: https://codereview.chromium.org/2329553002
* Restructure flushing relationship between GrContext, GrDrawingManager, and ↵Gravatar bsalomon2016-09-07
| | | | | | | | | | | | | | | | | | GrResourceCache. Consolidates all flush actions into GrDrawingManager and makes GrContext::flush a passthrough. Removes the unused and untested discard flush variation. Replaces the indirect overbudget callback mechanism of GrResourceCache with a flag set by resource cache when it wants to flush that is checked after each draw by GrDrawContext. Modifies GrResourceCache::notifyFlushOccurred() to take a param indicating whether it triggered the flush that just occurred. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2307053002 Committed: https://skia.googlesource.com/skia/+/1dbb207babecdae8f1f74ed9d9900c73064df744 Review-Url: https://codereview.chromium.org/2307053002
* Add color gamut xform helpers to GrGLSLShaderBuilderGravatar brianosman2016-09-07
| | | | | | | | | | | | | | New helper functions inject the necessary shader function. Texture lookup functions can now insert the gamut xform at the appropriate place, too. As written, could be used to transform non-texture colors (e.g. vertex colors) as well. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2180803005 Review-Url: https://codereview.chromium.org/2180803005
* Revert of Restructure flushing relationship between GrContext, ↵Gravatar bsalomon2016-09-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | GrDrawingManager, and GrResourceCache. (patchset #4 id:60001 of https://codereview.chromium.org/2307053002/ ) Reason for revert: Causing assertions on bots Original issue's description: > Restructure flushing relationship between GrContext, GrDrawingManager, and GrResourceCache. > > Consolidates all flush actions into GrDrawingManager and makes GrContext::flush a passthrough. > > Removes the unused and untested discard flush variation. > > Replaces the indirect overbudget callback mechanism of GrResourceCache with a flag set by resource cache when it wants to flush that is checked after each draw by GrDrawContext. > > Modifies GrResourceCache::notifyFlushOccurred() to take a param indicating whether it triggered the > flush that just occurred. > > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2307053002 > > Committed: https://skia.googlesource.com/skia/+/1dbb207babecdae8f1f74ed9d9900c73064df744 TBR=robertphillips@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review-Url: https://codereview.chromium.org/2312123003
* Restructure flushing relationship between GrContext, GrDrawingManager, and ↵Gravatar bsalomon2016-09-06
| | | | | | | | | | | | | | | | | GrResourceCache. Consolidates all flush actions into GrDrawingManager and makes GrContext::flush a passthrough. Removes the unused and untested discard flush variation. Replaces the indirect overbudget callback mechanism of GrResourceCache with a flag set by resource cache when it wants to flush that is checked after each draw by GrDrawContext. Modifies GrResourceCache::notifyFlushOccurred() to take a param indicating whether it triggered the flush that just occurred. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2307053002 Review-Url: https://codereview.chromium.org/2307053002
* Add a makeDrawContextWithFallback that handles config fallbackGravatar robertphillips2016-09-06
| | | | | | | | This fixes a bug in find_or_create_rrect_blur_mask where an A8-based drawContext was desired but creation was failing b.c. A8 wasn't renderable. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2296193005 Review-Url: https://codereview.chromium.org/2296193005
* Add read/write-Pixels to GrDrawContextGravatar robertphillips2016-08-31
| | | | | | | | | | Although not absolutely required this does remove another case where the drawContext's backing store is accessed. Broken out of: https://codereview.chromium.org/2215323003/ (Start using RenderTargetProxy (omnibus)) GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2298253002 Review-Url: https://codereview.chromium.org/2298253002
* GPU implementation of drawRegion()Gravatar msarett2016-08-25
| | | | | | | | | | | Nexus 6P drawregion Bench Performance Before 48.0ms After 3.57ms BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2267273006 Review-Url: https://codereview.chromium.org/2267273006
* Remove pixel config fallback - failing is a better option.Gravatar brianosman2016-08-25
| | | | | | | | | | | | This produces surprising results in some cases. For example: Attempt to make an F16 SkSurface on ANGLE. We can't render to F16, but this succeeds and gives you back an N32 surface instead. Ran all tests and GMs in DM on ANGLE (where this is most likely to be an issue). No problems. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2272423004 Review-Url: https://codereview.chromium.org/2272423004
* GPU implementation of drawArc.Gravatar bsalomon2016-08-22
| | | | | | | | | This adds analytic shaders for filled arcs and butt-cap stroked arcs where the center point is not used. BUG=skia:5227 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2259323003 Review-Url: https://codereview.chromium.org/2259323003
* store info in basedevice, change getter to non-virtual const&Gravatar reed2016-08-20
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2261003003 Review-Url: https://codereview.chromium.org/2261003003
* Batched implementation of drawLattice() for GPUGravatar msarett2016-08-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Bechmarks (Nexus 6P): Src=100x100, Dst=250x250, NumRects=9 Android 77.7us Skia (without patch) 57.2us Skia (with patch) 30.9us Src=100x100, Dst=500x500, NumRects=9 Android 77.0us Skia (without patch) 56.9us Skia (with patch) 31.8us Src=100x100, Dst=1000x1000, NumRects=9 Android 180us Skia (without patch) 96.8us Skia (with patch) 70.5us Src=100x100, Dst=250x250, NumRects=15 Android 208us Skia (without patch) 155us Skia (with patch) 38.2us Src=100x100, Dst=500x500, NumRects=15 Android 207us Skia (without patch) 152us Skia (with patch) 38.4us Src=100x100, Dst=1000x1000, NumRects=15 Android 233us Skia (without patch) 156us Skia (with patch) 99.9us BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2255963002 Committed: https://skia.googlesource.com/skia/+/93242c4ae50dfcc0d922cdb3ba80bbc7b4bbe93d Review-Url: https://codereview.chromium.org/2255963002
* Revert of Batched implementation of drawLattice() for GPU (patchset #7 ↵Gravatar msarett2016-08-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | id:180001 of https://codereview.chromium.org/2255963002/ ) Reason for revert: Things drawing weird. Original issue's description: > Batched implementation of drawLattice() for GPU > > Bechmarks (Nexus 6P): > > Src=100x100, Dst=250x250, NumRects=9 > Android 77.7us > Skia (without patch) 57.2us > Skia (with patch) 34.7us > > Src=100x100, Dst=500x500, NumRects=9 > Android 77.0us > Skia (without patch) 56.9us > Skia (with patch) 44.5us > > Src=100x100, Dst=1000x1000, NumRects=9 > Android 180us > Skia (without patch) 96.8us > Skia (with patch) 70.5us > > Src=100x100, Dst=250x250, NumRects=15 > Android 208us > Skia (without patch) 155us > Skia (with patch) 55.9us > > Src=100x100, Dst=500x500, NumRects=15 > Android 207us > Skia (without patch) 152us > Skia (with patch) 63.0us > > Src=100x100, Dst=1000x1000, NumRects=15 > Android 233us > Skia (without patch) 156us > Skia (with patch) 99.9us > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2255963002 > > Committed: https://skia.googlesource.com/skia/+/93242c4ae50dfcc0d922cdb3ba80bbc7b4bbe93d TBR=bsalomon@google.com,reed@google.com,djsollen@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2255683004
* Batched implementation of drawLattice() for GPUGravatar msarett2016-08-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Bechmarks (Nexus 6P): Src=100x100, Dst=250x250, NumRects=9 Android 77.7us Skia (without patch) 57.2us Skia (with patch) 34.7us Src=100x100, Dst=500x500, NumRects=9 Android 77.0us Skia (without patch) 56.9us Skia (with patch) 44.5us Src=100x100, Dst=1000x1000, NumRects=9 Android 180us Skia (without patch) 96.8us Skia (with patch) 70.5us Src=100x100, Dst=250x250, NumRects=15 Android 208us Skia (without patch) 155us Skia (with patch) 55.9us Src=100x100, Dst=500x500, NumRects=15 Android 207us Skia (without patch) 152us Skia (with patch) 63.0us Src=100x100, Dst=1000x1000, NumRects=15 Android 233us Skia (without patch) 156us Skia (with patch) 99.9us BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2255963002 Review-Url: https://codereview.chromium.org/2255963002
* Add alpha type to texture producerGravatar brianosman2016-08-18
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2250403003 Review-Url: https://codereview.chromium.org/2250403003
* Fix computation of clipped src rect when tiling bitmaps in SkGpuDeviceGravatar bsalomon2016-08-17
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2252913004 Review-Url: https://codereview.chromium.org/2252913004
* pin as texture apiGravatar reed2016-08-17
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2241353002 Review-Url: https://codereview.chromium.org/2241353002
* Fix tile bitmap code in SkGpuDevice to compute correct local coords.Gravatar bsalomon2016-08-17
| | | | | | | | | | This fixes a bug when using an alpha bitmap/image with a SkShader where the SkShader's GrFragmentProcessor would receive incorrect coordinates. BUG=skia:5643 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2249163004 Review-Url: https://codereview.chromium.org/2249163004
* Implement GPU occluded blur mask filterGravatar robertphillips2016-08-10
| | | | | | | | Spawned off: https://codereview.chromium.org/2214163003/ (Minor clean up related to blur mask filters) GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2201133002 Review-Url: https://codereview.chromium.org/2201133002
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
| | | | | | | | | | | | This CL doesn't try to resolve any of the larger issues. It just moves the computation of the blurred RRect to the gpu and sets up to start using vertex attributes for a nine patch draw (i.e., returning the texture coordinates) All blurred rrects using the "analytic" path will change slightly with this CL. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222083004 Committed: https://skia.googlesource.com/skia/+/75ccdc77a70ec2083141bf9ba98eb2f01ece2479 Committed: https://skia.googlesource.com/skia/+/94b5c5a41160e0f55e267fc3d830df65736fac50 Review-Url: https://codereview.chromium.org/2222083004
* Revert of Create blurred RRect mask on GPU (rather than uploading it) ↵Gravatar robertphillips2016-08-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | (patchset #5 id:80001 of https://codereview.chromium.org/2222083004/ ) Reason for revert: No NoGPU bot on commit queue ? Original issue's description: > Create blurred RRect mask on GPU (rather than uploading it) > > This CL doesn't try to resolve any of the larger issues. It just moves the computation of the blurred RRect to the gpu and sets up to start using vertex attributes for a nine patch draw (i.e., returning the texture coordinates) > > All blurred rrects using the "analytic" path will change slightly with this CL. > > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222083004 > > Committed: https://skia.googlesource.com/skia/+/75ccdc77a70ec2083141bf9ba98eb2f01ece2479 > Committed: https://skia.googlesource.com/skia/+/94b5c5a41160e0f55e267fc3d830df65736fac50 TBR=bsalomon@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review-Url: https://codereview.chromium.org/2232953002
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
| | | | | | | | | | | This CL doesn't try to resolve any of the larger issues. It just moves the computation of the blurred RRect to the gpu and sets up to start using vertex attributes for a nine patch draw (i.e., returning the texture coordinates) All blurred rrects using the "analytic" path will change slightly with this CL. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222083004 Committed: https://skia.googlesource.com/skia/+/75ccdc77a70ec2083141bf9ba98eb2f01ece2479 Review-Url: https://codereview.chromium.org/2222083004
* Revert of Create blurred RRect mask on GPU (rather than uploading it) ↵Gravatar robertphillips2016-08-10
| | | | | | | | | | | | | | | | | | | | | | | | | | (patchset #4 id:60001 of https://codereview.chromium.org/2222083004/ ) Reason for revert: Erg - dumb bug Original issue's description: > Create blurred RRect mask on GPU (rather than uploading it) > > This CL doesn't try to resolve any of the larger issues. It just moves the computation of the blurred RRect to the gpu and sets up to start using vertex attributes for a nine patch draw (i.e., returning the texture coordinates) > > All blurred rrects using the "analytic" path will change slightly with this CL. > > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222083004 > > Committed: https://skia.googlesource.com/skia/+/75ccdc77a70ec2083141bf9ba98eb2f01ece2479 TBR=bsalomon@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review-Url: https://codereview.chromium.org/2236493002
* Create blurred RRect mask on GPU (rather than uploading it)Gravatar robertphillips2016-08-10
| | | | | | | | | | This CL doesn't try to resolve any of the larger issues. It just moves the computation of the blurred RRect to the gpu and sets up to start using vertex attributes for a nine patch draw (i.e., returning the texture coordinates) All blurred rrects using the "analytic" path will change slightly with this CL. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222083004 Review-Url: https://codereview.chromium.org/2222083004
* Minor clean up related to blur mask filtersGravatar robertphillips2016-08-05
| | | | | | | | This is the non-substantive portion of: https://codereview.chromium.org/2201133002/ (Implement GPU occluded blur mask filter) GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2214163003 Review-Url: https://codereview.chromium.org/2214163003
* Remove SkSurface::MakeRenderTargetDirectGravatar robertphillips2016-08-04
| | | | | | | | | | | | | | | | | split into: https://codereview.chromium.org/2182543003/ (Move prepareForExternalIO from GrRenderTarget to GrDrawContext) https://codereview.chromium.org/2187573002/ (Reduce usage of MakeRenderTargetDirect) https://codereview.chromium.org/2186073002/ (Rename GrContext's newDrawContext & drawContext to makeDrawContext) https://codereview.chromium.org/2178353005/ (Remove use of MakeRenderTargetDirect from view system) https://codereview.chromium.org/2198433003/ (Remove some ancillary users of SkSurface::MakeRenderTargetDirect) https://codereview.chromium.org/2208483004/ (Remove GrRenderTarget member variable from SkGpuDevice) https://codereview.chromium.org/2211473002/ (Move GrContext::makeDrawContext to new GrContextPriv object) TBR=bsalomon@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2176333002 Review-Url: https://codereview.chromium.org/2176333002
* Remove GrRenderTarget member variable from SkGpuDeviceGravatar robertphillips2016-08-04
| | | | | | | | Split out of: https://codereview.chromium.org/2176333002/ (Remove SkSurface::MakeRenderTargetDirect) GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2208483004 Review-Url: https://codereview.chromium.org/2208483004
* Move GrContext::makeDrawContext to new GrContextPriv objectGravatar robertphillips2016-08-03
| | | | | | | | | | | | | | We don't want external clients to be able to call the wrapping makeDrawContext. The "creating" makeDrawContext needs to be public for external image filters. The 3 specialized drawContext creators on GrContextPriv (to wrap backend objects) are also to be kept from public use and will be used to remove SkSurface::MakeRenderTargetDirect. Split out of: https://codereview.chromium.org/2176333002/ (Remove SkSurface::MakeRenderTargetDirect) TBR=bsalomon@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2211473002 Review-Url: https://codereview.chromium.org/2211473002
* Add drawImageLattice() and drawBitmapLattice() APIsGravatar msarett2016-08-02
| | | | | | | | | | | | The specified image/bitmap is divided into rects, which can be draw stretched, shrunk, or at a fixed size. Will be used by Android to draw 9patch (which are acutally N-patch) images. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1992283002 Review-Url: https://codereview.chromium.org/1992283002
* Rename GrContext's newDrawContext & drawContext to makeDrawContextGravatar robertphillips2016-07-27
| | | | | | | | These both return sk_sp. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2186073002 Review-Url: https://codereview.chromium.org/2186073002
* Reduce usage of MakeRenderTargetDirectGravatar robertphillips2016-07-26
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2187573002 Review-Url: https://codereview.chromium.org/2187573002
* Move prepareForExternalIO from GrRenderTarget to GrDrawContextGravatar robertphillips2016-07-26
| | | | | | | | This is part of the push to remove GrRenderTarget from SkGpuDevice GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2182543003 Review-Url: https://codereview.chromium.org/2182543003
* Just pass the draw context to paint conversionGravatar brianosman2016-07-25
| | | | | | | | | | Concentrate on using draw context functionality to answer gamma and color related queries in more places. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2182603003 Review-Url: https://codereview.chromium.org/2182603003
* remove/deprecate SkBitmap::getTexture, as it now always returns falseGravatar reed2016-07-25
| | | | | | | | | oh happy day BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2175873002 Review-Url: https://codereview.chromium.org/2175873002
* remove fClipStack and attach/deattach-from-canvasGravatar reed2016-07-25
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2180793002 Review-Url: https://codereview.chromium.org/2180793002
* Add destination color space to AsFPArgs. Eliminates last XFORMTODO.Gravatar brianosman2016-07-25
| | | | | | | | | | | | This is going to be needed in many more places as I finish connecting the dots. Even better - I'd like to switch to a world where SkColorSpace != nullptr is the only signal we use for gamma-correct rendering, so I can eliminate SkSourceGammaTreatment and SkSurfaceProps::isGammaCorrect. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2180503002 Review-Url: https://codereview.chromium.org/2180503002
* Connect dst color space in a few places (removing TODOs)Gravatar brianosman2016-07-22
| | | | | | | | | | | There is one more XFORMTODO left, but it requires more plumbing. With this change, certain drawing paths do gamut conversion with no special hacking required. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2174843002 Review-Url: https://codereview.chromium.org/2174843002
* Add SkColorSpace to GrDrawContextGravatar brianosman2016-07-21
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2164363002 Review-Url: https://codereview.chromium.org/2164363002
* Remove SkGrPixelRefGravatar robertphillips2016-07-21
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2167173002 Review-Url: https://codereview.chromium.org/2167173002
* Deprecate SkDevice::accessBitmap methodGravatar robertphillips2016-07-21
| | | | | | | | | | Relies on https://codereview.chromium.org/2162423003/ (Add SK_SUPPORT_LEGACY_ACCESSBITMAP Skia guard) landing in Chromium first. Calved off: https://codereview.chromium.org/2163323002/ (Add desired width & height to drawContext (as opposed to using the width & height of the RT)) GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2168483003 Review-Url: https://codereview.chromium.org/2168483003
* Adding color space to SkSpecialImageGravatar brianosman2016-07-21
| | | | | | | | | | Mostly means that GPU backed special images need to be supplied (and store) a color space object. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2163343002 Review-Url: https://codereview.chromium.org/2163343002
* remove dead methods now that we use specials exclusively for imagefiltersGravatar reed2016-07-20
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2164763003 Review-Url: https://codereview.chromium.org/2164763003
* Remove SkDevice::accessRenderTarget virtualGravatar robertphillips2016-07-20
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2167723002 Review-Url: https://codereview.chromium.org/2167723002
* pre-land special methods on deviceGravatar reed2016-07-19
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2161233002 Review-Url: https://codereview.chromium.org/2161233002
* Introduce GrColorSpaceXform, for gamut conversion on texturesGravatar brianosman2016-07-18
| | | | | | | | | | | | | | | | | | | | | | | | | GrTextureAccess optionally includes an instance, computed from the src and dst color spaces. In all common cases (no color space for either src or dst, or same color space for both), no object is allocated. This change is orthogonal to my attempts to get color space attached to render targets - regardless of how we choose to do that, this will give us the source color space at all points where we are connecting src to dst. There are many dangling injection points where I've been inserting nullptr, but I have a record of all of them. Additionally, there are now three places (the most common simple paths for bitmap/image rendering) where things are plumbed enough that I expect to have access to the dst color space (all marked with XFORMTODO). In addition to getting the dst color space, I need to inject shader code and uniform uploading for appendTextureLookup and friends. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2154753003 Review-Url: https://codereview.chromium.org/2154753003
* Add makeSpecial calls to SkGpuDeviceGravatar robertphillips2016-07-18
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2161533003 Review-Url: https://codereview.chromium.org/2161533003
* Add copy (when needed) to SkGpuDevice::asSpecialGravatar robertphillips2016-07-15
| | | | | | | | split out of https://codereview.chromium.org/2145343005/ (Recast draw_filter_into_device as drawDevice) GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2157513002 Review-Url: https://codereview.chromium.org/2157513002
* Add SkGpuDevice::asSpecial entry pointGravatar robertphillips2016-07-15
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2151033003 Review-Url: https://codereview.chromium.org/2151033003
* Remove GrWrapTextureInBitmap call in SkGpuDevice::drawSpriteWithFilterGravatar robertphillips2016-07-14
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2146223003 Review-Url: https://codereview.chromium.org/2146223003