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path: root/src/gpu/GrSurfaceContext.cpp
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* Add GrColorSpaceInfo and use in place of GrRenderTargetContext in paint ↵Gravatar Brian Salomon2017-10-24
| | | | | | | | | | | conversion. This moves us closer to making GrAtlasTextContext and related classes usable without a GrRenderTargetContext. Change-Id: Ife52d69a3f925e23da88043acb4d8dc9f672a025 Reviewed-on: https://skia-review.googlesource.com/63304 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Move copy operation from GrRenderTargetContext/GrTextureContext to ↵Gravatar Robert Phillips2017-06-28
| | | | | | | | | GrSurfaceContext Change-Id: I5f48ce9978370f07238a7318ccb6270e10069c92 Reviewed-on: https://skia-review.googlesource.com/21104 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Pass GrSurfaceContext into read/writeSurfacePixelsGravatar Robert Phillips2017-04-18
| | | | | | | | | This is mainly so writeSurfacePixels can have continuity of surfaceContext when it draws. Change-Id: I34f1dc5c4c3dcfa7bf91aa3ad72b7a48ed9de1a9 Reviewed-on: https://skia-review.googlesource.com/13595 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* consolidate read/writePixels in GrSurfaceContextGravatar Robert Phillips2017-04-10
| | | | | | | Change-Id: I118fcd49990597d4dfea92efd3f9d99e52fdbfab Reviewed-on: https://skia-review.googlesource.com/11481 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Delete SkColorSpace::ColorSpaceFlagsGravatar Matt Sarett2017-03-24
| | | | | | | | | BUG=skia: Change-Id: Ia0688876915cd773614ca0c4ccd467cf6e7c603e Reviewed-on: https://skia-review.googlesource.com/10105 Commit-Queue: Matt Sarett <msarett@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Groundwork for nonlinear blending mode in GaneshGravatar Brian Osman2017-03-07
| | | | | | | | | | | | | | Changing a bit of plumbing so we have what we need for one-off color conversion, and fixing the logic in some of our surface validation. Plenty more to come, want to submit this stuff in manageable chunks. BUG=skia:6242 Change-Id: Iac9954c7cc490cc99663db4b9cdf5d6388fc39c7 Reviewed-on: https://skia-review.googlesource.com/9389 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Move GrDrawingManager pointer to GrSurfaceContextGravatar Robert Phillips2017-01-26
| | | | | | | | Change-Id: Ic285b24b384bbf284cc680fe770433dd4d643833 Reviewed-on: https://skia-review.googlesource.com/7561 Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Move read/write-Pixels up to GrSurfaceContextGravatar Robert Phillips2017-01-18
| | | | | | | | | | | | | | This still needs to be propagated out in several ways: replace more instances of GrSurface::read/write-Pixels add colorSpace to more instances of the TextureContext but it establishes a beach-head and is exciting enough as is. Change-Id: If86035aa0245e70b54541e83722b3c75bc5ade13 Reviewed-on: https://skia-review.googlesource.com/7172 Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Added GrSurfaceContext and GrTextureContextGravatar Brian Osman2016-11-23
This lets copy-to-texture to be treated like copy-to-rt. To match current behavior, though, copies to texture are still executed immediately (forcing a flush). Once MDB is enabled, copies to texture will be deferred. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5093 Change-Id: Icc0ce5435507a5f0a237c22eedef879824952367 Reviewed-on: https://skia-review.googlesource.com/5093 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>