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path: root/src/gpu/GrSurfaceContext.cpp
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* Support GL_RGB textures and render targets.Gravatar Brian Salomon2018-03-22
| | | | | | | | | Bug= skia:7533 Change-Id: Iba30e90dbf2574368b773bb5cf2ebd5219559717 Reviewed-on: https://skia-review.googlesource.com/108188 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Introduce GrColorTypeGravatar Brian Salomon2018-02-20
| | | | | | | | | | | | | | | | | | This begins the journey towards using different types to refer to CPU data and GPU texture formats. This is one part of removing GrPixelConfig and more directly using GL/VK texture formats GrColorType represents a particular layout of color/gray/alpha channels in CPU memory. It does not refer to texture formats or sRGB-encoding. It is basically SkColorType specialized to the GPU backend with some formats added and some removed. Read/WritePixel interfaces use GrColorType to describe the CPU side of the transaction. There's still a lot of punting to GrPixelConfig in API-specific code. There's a lot more to be done. Bug: 6718 Bug: 7580 Change-Id: I8d813ae9a4416a06596f22a4b87da02091989718 Reviewed-on: https://skia-review.googlesource.com/107264 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Make it so that GrSurfaceContext with a sRGB GrPixelConfig must have aGravatar Brian Salomon2018-02-13
| | | | | | | | | color space with a sRGB-like gamma. Change-Id: I99b80a9846caacd6848b0f9f55ed0f7f23e69b90 Reviewed-on: https://skia-review.googlesource.com/106640 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* remove SkColorSpace_BaseGravatar Mike Klein2018-01-26
| | | | | | | | | | | | The type SkColorSpace_Base doesn't need to exist. Its one type() query can be answered instead by toXYZD50(). Now all that's left in the file is SkGammas, so rename it to SkGammas.h. Change-Id: Id60ddbfb342accfd5674ae89b37a24a6583ef7b8 Reviewed-on: https://skia-review.googlesource.com/99702 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Add GrColorSpaceInfo and use in place of GrRenderTargetContext in paint ↵Gravatar Brian Salomon2017-10-24
| | | | | | | | | | | conversion. This moves us closer to making GrAtlasTextContext and related classes usable without a GrRenderTargetContext. Change-Id: Ife52d69a3f925e23da88043acb4d8dc9f672a025 Reviewed-on: https://skia-review.googlesource.com/63304 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Move copy operation from GrRenderTargetContext/GrTextureContext to ↵Gravatar Robert Phillips2017-06-28
| | | | | | | | | GrSurfaceContext Change-Id: I5f48ce9978370f07238a7318ccb6270e10069c92 Reviewed-on: https://skia-review.googlesource.com/21104 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Pass GrSurfaceContext into read/writeSurfacePixelsGravatar Robert Phillips2017-04-18
| | | | | | | | | This is mainly so writeSurfacePixels can have continuity of surfaceContext when it draws. Change-Id: I34f1dc5c4c3dcfa7bf91aa3ad72b7a48ed9de1a9 Reviewed-on: https://skia-review.googlesource.com/13595 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* consolidate read/writePixels in GrSurfaceContextGravatar Robert Phillips2017-04-10
| | | | | | | Change-Id: I118fcd49990597d4dfea92efd3f9d99e52fdbfab Reviewed-on: https://skia-review.googlesource.com/11481 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Delete SkColorSpace::ColorSpaceFlagsGravatar Matt Sarett2017-03-24
| | | | | | | | | BUG=skia: Change-Id: Ia0688876915cd773614ca0c4ccd467cf6e7c603e Reviewed-on: https://skia-review.googlesource.com/10105 Commit-Queue: Matt Sarett <msarett@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Groundwork for nonlinear blending mode in GaneshGravatar Brian Osman2017-03-07
| | | | | | | | | | | | | | Changing a bit of plumbing so we have what we need for one-off color conversion, and fixing the logic in some of our surface validation. Plenty more to come, want to submit this stuff in manageable chunks. BUG=skia:6242 Change-Id: Iac9954c7cc490cc99663db4b9cdf5d6388fc39c7 Reviewed-on: https://skia-review.googlesource.com/9389 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Move GrDrawingManager pointer to GrSurfaceContextGravatar Robert Phillips2017-01-26
| | | | | | | | Change-Id: Ic285b24b384bbf284cc680fe770433dd4d643833 Reviewed-on: https://skia-review.googlesource.com/7561 Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Move read/write-Pixels up to GrSurfaceContextGravatar Robert Phillips2017-01-18
| | | | | | | | | | | | | | This still needs to be propagated out in several ways: replace more instances of GrSurface::read/write-Pixels add colorSpace to more instances of the TextureContext but it establishes a beach-head and is exciting enough as is. Change-Id: If86035aa0245e70b54541e83722b3c75bc5ade13 Reviewed-on: https://skia-review.googlesource.com/7172 Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Added GrSurfaceContext and GrTextureContextGravatar Brian Osman2016-11-23
This lets copy-to-texture to be treated like copy-to-rt. To match current behavior, though, copies to texture are still executed immediately (forcing a flush). Once MDB is enabled, copies to texture will be deferred. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5093 Change-Id: Icc0ce5435507a5f0a237c22eedef879824952367 Reviewed-on: https://skia-review.googlesource.com/5093 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>