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path: root/src/gpu/GrStrokeInfo.h
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* Move SkTemplates.h to private.Gravatar bungeman2015-08-19
| | | | | | | | SkTemplates.h contains a number of Skia specific utilities which are not designed for external use. In addition to reducing the external support burden, this will allow Skia to freely refactor this file. Review URL: https://codereview.chromium.org/1272293004
* Improve caching of dashed paths in GrStencilAndCoverPathRendererGravatar kkinnunen2015-05-18
| | | | | | | | | | | | | | | | Improve caching of dashed paths in GrStencilAndCoverPathRenderer. Look up the (NVPR specific) GrGLPath based on GrStrokeInfo and the original path. Use unique keys for all GrPaths. Dash the path with Skia dash stroker and use that path geometry for NVPR path. NVPR internal dashing stroke is not used, because the dashing implementation of NVPR does not match Skia implementation. Review URL: https://codereview.chromium.org/1116123003
* Make GrStrokeInfo inherit from SkStrokeRecGravatar kkinnunen2015-05-18
| | | | | | | | | | | | | | | | | | | Make the code more readable by inheriting GrStrokeInfo from SkStrokeRec. This should avoid the long .getStrokeRec() and .getStrokeRecPtr(). These were a bit cumbersome especially in cases where an alias variable was created for these, and then the reader had to keep track to which StrokeInfo member the StrokeRec alias was pointing. Removes SkStrokeRec::SkStrokeRec(const SkStrokeRec&). It was memcpying. Try to play it safe wrt compiler using the possible padding of superclass for subclass members. Instead, let the compiler generate the copy constructor. Assignment operator was already compiler-generated, so at least in that way this is consistent. Renames GrStrokeInfo::applyDash to applyDashToPath for consistency with superclass applyToPath. Review URL: https://codereview.chromium.org/1128113008
* Avoid using SkPathEffect::DashInfo in GrStrokeInfoGravatar kkinnunen2015-05-05
| | | | | | | | | | | | | | | Avoid using SkPathEffect::DashInfo for storing the phase in GrStrokeInfo. Instead, just use normal instance variables. Fixes the copy constructor pointing the DashInfo interval pointer to the wrong interval data. Also fixes GrStrokeInfo::setDashInfo(const SkPathEffect::DashInfo&) by updating the fDashType correctly. Makes it simpler to write code such as the operator== in the future. Review URL: https://codereview.chromium.org/1110093002
* Add dash lines batch unit testGravatar joshualitt2015-04-29
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1108053004
* Extract gpu line dashing to GrDashLinePathRendererGravatar kkinnunen2015-04-26
| | | | | | | | | Move line dashing logic from GrContext::drawPath to GrDashLinePathRenderer. This makes it possible to let path renderers render arbitrary dashed paths. End goal is to implement dashing in GrStencilAndCoverPathRenderer. Review URL: https://codereview.chromium.org/1100073003
* "NULL !=" = NULLGravatar bsalomon2014-09-05
| | | | | | | | R=reed@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/544233002
* Use vertex attributes for dash effect in gpuGravatar egdaniel2014-06-12
| | | | | | | | | | | | | This will allow us to batch dashed lines together when drawing. Also, this removes the need for a coord transform matrix in the shader, thus we save the cost of uploading a new matrix uniform everytime we do a simple transform to the dashed line we are drawing. BUG=skia: R=bsalomon@google.com Author: egdaniel@google.com Review URL: https://codereview.chromium.org/326103002
* Push dash checks into GrContext.Gravatar egdaniel2014-06-11
Add class to hold stroke and dash info. R=bsalomon@google.com, robertphillips@google.com, jvanverth@google.com Author: egdaniel@google.com Review URL: https://codereview.chromium.org/311183002