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path: root/src/gpu/GrRenderTarget.cpp
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* Dependencies are now added between the drawTargets in GrPipelineGravatar robertphillips2015-10-22
* Revert of Dependencies are now added between the drawTargets in GrPipeline (p...Gravatar caryclark2015-10-21
* Dependencies are now added between the drawTargets in GrPipelineGravatar robertphillips2015-10-20
* Loosen requirement that there be only one GrDrawTargetGravatar robertphillips2015-10-16
* GrDrawContext now holds GrRenderTarget pointerGravatar robertphillips2015-10-15
* Minor fix to attaching stencilsGravatar egdaniel2015-09-15
* Move some of the adding stencil attachment logic of Gpu and into Render Target.Gravatar egdaniel2015-09-14
* Limit lifetime of GrDrawContext objectsGravatar robertphillips2015-09-01
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Split drawing functionality out of GrContext and into new GrDrawContextGravatar robertphillips2015-05-26
* Rename GrStencilBuffer to GrStencilAttachmentGravatar egdaniel2015-04-16
* Dynamically create stencil buffer when needed.Gravatar bsalomon2015-02-23
* Rename and clarify semantics of GrContext::resolveRenderTarget.Gravatar bsalomon2014-11-03
* Add class GrGLTextureRenderTarget for GL texture/rendertarget objectsGravatar bsalomon2014-11-03
* Devirtualize read/write pixels on surface.Gravatar bsalomon2014-10-13
* "NULL !=" = NULLGravatar bsalomon2014-09-05
* 32 bpp floating point texturesGravatar joshualitt2014-07-16
* Split GrResource into GrCacheable/GrGpuObjectGravatar commit-bot@chromium.org2014-05-02
* SK_SUPPORT_LEGACY_GRTYPES to hide duplicate types from SkTypes.hGravatar commit-bot@chromium.org2014-03-28
* Add discard API to SkCanvas, plumb it to glDiscardFramebuffer()Gravatar commit-bot@chromium.org2014-03-28
* Fix compilation with SK_ENABLE_INST_COUNT=1Gravatar commit-bot@chromium.org2013-12-05
* Start cleaning up 64bit Win warningsGravatar robertphillips@google.com2013-10-14
* Replace all instances of GrRect with SkRect.Gravatar commit-bot@chromium.org2013-07-17
* Don't call purgeCache() from within GrResource memebers.Gravatar bsalomon@google.com2013-05-10
* Protect against unref/ref of stencil buffer.Gravatar bsalomon@google.com2012-11-19
* Removed old resource locking systemGravatar robertphillips@google.com2012-09-09
* Added explicit cache clearingGravatar robertphillips@google.com2012-09-07
* Enforce calling of inherited onRelease & onAbandon mthds in GrResource-derive...Gravatar robertphillips@google.com2012-09-05
* Simplified stencil buffer cachingGravatar robertphillips@google.com2012-09-05
* Remove _UPM_ GrPixelConfigsGravatar bsalomon@google.com2012-08-20
* Version 2 of the Instance Counting system. This one simplifies the print out ...Gravatar robertphillips@google.com2012-06-13
* Added Texture desc to render targetGravatar robertphillips@google.com2012-06-13
* Add code path for Gr client to resolve an Gr-created MSAA render target.Gravatar bsalomon@google.com2012-01-31
* Make all pixel ops go thru ctx so we can correctly flush. Unify two texture u...Gravatar bsalomon@google.com2011-11-16
* Remove allocated size vs content size in texturesGravatar bsalomon@google.com2011-11-15
* Move gpu/include/* to include/gpu and gpu/src/* to src/gpuGravatar bsalomon@google.com2011-10-12