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path:
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gpu
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GrRenderTarget.cpp
Commit message (
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Author
Age
...
*
32 bpp floating point textures
joshualitt
2014-07-16
*
Split GrResource into GrCacheable/GrGpuObject
commit-bot@chromium.org
2014-05-02
*
SK_SUPPORT_LEGACY_GRTYPES to hide duplicate types from SkTypes.h
commit-bot@chromium.org
2014-03-28
*
Add discard API to SkCanvas, plumb it to glDiscardFramebuffer()
commit-bot@chromium.org
2014-03-28
*
Fix compilation with SK_ENABLE_INST_COUNT=1
commit-bot@chromium.org
2013-12-05
*
Start cleaning up 64bit Win warnings
robertphillips@google.com
2013-10-14
*
Replace all instances of GrRect with SkRect.
commit-bot@chromium.org
2013-07-17
*
Don't call purgeCache() from within GrResource memebers.
bsalomon@google.com
2013-05-10
*
Protect against unref/ref of stencil buffer.
bsalomon@google.com
2012-11-19
*
Removed old resource locking system
robertphillips@google.com
2012-09-09
*
Added explicit cache clearing
robertphillips@google.com
2012-09-07
*
Enforce calling of inherited onRelease & onAbandon mthds in GrResource-derive...
robertphillips@google.com
2012-09-05
*
Simplified stencil buffer caching
robertphillips@google.com
2012-09-05
*
Remove _UPM_ GrPixelConfigs
bsalomon@google.com
2012-08-20
*
Version 2 of the Instance Counting system. This one simplifies the print out ...
robertphillips@google.com
2012-06-13
*
Added Texture desc to render target
robertphillips@google.com
2012-06-13
*
Add code path for Gr client to resolve an Gr-created MSAA render target.
bsalomon@google.com
2012-01-31
*
Make all pixel ops go thru ctx so we can correctly flush. Unify two texture u...
bsalomon@google.com
2011-11-16
*
Remove allocated size vs content size in textures
bsalomon@google.com
2011-11-15
*
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
bsalomon@google.com
2011-10-12
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