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GrPipeline.h
Commit message (
Expand
)
Author
Age
*
Revert "Some scissor state cleanup."
Brian Salomon
2018-07-02
*
Some scissor state cleanup.
Brian Salomon
2018-07-02
*
Refactor GrPipeline dynamic state.
Brian Salomon
2018-06-26
*
Pull non-substantive changes out of omnibus CL
Robert Phillips
2018-06-13
*
Dest color space no longer impacts mipmaps or texture sampling
Brian Osman
2018-06-01
*
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
Brian Salomon
2017-08-11
*
Move GrAppliedClip into GrPipeline
Brian Salomon
2017-08-10
*
Move GrProcessorSet into GrPipeline
Brian Salomon
2017-08-09
*
Store GrRenderTarget in GrGpuCommandBuffer
Robert Phillips
2017-08-09
*
More GrPipeline cleanup.
Brian Salomon
2017-07-31
*
Initialize GrPipeline at construction.
Brian Salomon
2017-07-31
*
Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)
Robert Phillips
2017-07-26
*
Make GrPipeline non-refcounted
Brian Salomon
2017-07-19
*
Remove GrLegacyMeshDrawOp and GrPipelineBuilder
Brian Salomon
2017-07-19
*
Re-enable opList dependency tracking
Robert Phillips
2017-06-26
*
Add processor info dumping to non-legacy mesh draw ops
Brian Salomon
2017-06-15
*
Remove GrTGpuResourceRef specializations
Robert Phillips
2017-06-12
*
Introduce dynamic pipeline state
Chris Dalton
2017-06-07
*
Remove support in GPU backend for distance vector field.
Brian Salomon
2017-06-02
*
Convert DstTexture to DstProxy (take 2)
Robert Phillips
2017-05-29
*
Revise system for checking for uninstantiated proxies
Robert Phillips
2017-05-29
*
Revert "Convert DstTexture to DstProxy"
Robert Phillips
2017-05-17
*
Convert DstTexture to DstProxy
Robert Phillips
2017-05-17
*
Remove 'fDrawFace' from GrPipeline
Robert Phillips
2017-05-09
*
Remove support for GLs without separate stencil.
Brian Salomon
2017-05-08
*
Make GrSimpleMeshDrawOpHelper consider blend barriers/dst textures for batching.
Brian Salomon
2017-05-04
*
Revert "Revert "Add a new non-AA rect op that does not inherit from GrLegacyM...
Brian Salomon
2017-05-03
*
Revert "Add a new non-AA rect op that does not inherit from GrLegacyMeshDrawOp."
Brian Salomon
2017-05-03
*
Add a new non-AA rect op that does not inherit from GrLegacyMeshDrawOp.
Brian Salomon
2017-05-03
*
Allow TextureSamplers to have null GrTexture pointer
Robert Phillips
2017-05-03
*
Remove srgb flags from GrProcessorSet
Brian Salomon
2017-04-28
*
Remove lastOpList capability from GrSurface
Robert Phillips
2017-04-17
*
Move ref counting out of GrProcessor and into subclasses.
Brian Salomon
2017-04-10
*
Revert "Revert "Create GrXferProcessor while doing GrProcessorSet analysis.""
Brian Salomon
2017-04-08
*
Revert "Create GrXferProcessor while doing GrProcessorSet analysis."
Brian Salomon
2017-04-08
*
Create GrXferProcessor while doing GrProcessorSet analysis.
Brian Salomon
2017-04-08
*
Move GrPipelineBuilder into GrRenderTargetContext::addLegacyDrawOp
Brian Salomon
2017-04-04
*
Store the dst texture used by an XP in GrPipeline rather than in the XP.
Brian Salomon
2017-04-03
*
Move pipeline handling out of GrMeshDrawOp.
Brian Salomon
2017-04-03
*
Renames of processor analysis-related classes and method.
Brian Salomon
2017-03-30
*
Make analysis optional to GrPipeline::init().
Brian Salomon
2017-03-29
*
Remove GrPipelineOptimizations computation from GrPipeline::init and nest in ...
Brian Salomon
2017-03-29
*
Split GrPipelineInput into separate color and coverage types, the latter of w...
Brian Salomon
2017-03-27
*
Use construct/init pattern with GrPipeline to replace CreateAt.
Brian Salomon
2017-02-24
*
Make GrPipeline::CreateAt take GrRenderTarget and not GrRenderTargetContext
Brian Salomon
2017-02-23
*
Make GrPipelineAnalysis a nested class of GrProcessorSet.
Brian Salomon
2017-02-22
*
Add a basic constructor to GrPipeline
csmartdalton
2017-02-08
*
Move srgb enable flags to GrProcessorSet from pipelinebuilder
Brian Salomon
2017-01-19
*
Don't require GrPipelineBuilder to build GrPipeline
Brian Salomon
2017-01-19
*
Pass GrAppliedClip to pipeline creation.
Brian Salomon
2017-01-17
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