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path: root/src/gpu/GrPathRendering.h
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* Update how we send draws to gpu backend to reduce state setting.Gravatar egdaniel2016-03-17
| | | | | | | | | The main change here is that we pull primitive type off of the vertices, we set the gpu state on gpu once per pipeline/prim proc draw batch, and we create the ProgramDescriptor only for the Cache/ProgramBuilder. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1806983002 Review URL: https://codereview.chromium.org/1806983002
* Make path range loading explicitGravatar cdalton2015-10-05
| | | | | | | | | | Requires the caller to explicitly preload paths within a range before calling drawPaths. This allows us to remove the implicit lazy load, thereby eliminating a redundant check on every redraw of a text blob. BUG=skia: Review URL: https://codereview.chromium.org/1382013002
* Remove batchtrackerGravatar joshualitt2015-09-11
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1332923003
* Check for xfer barriers in GrBatch, auto-issue barriers in GrGpuGravatar bsalomon2015-08-12
| | | | Review URL: https://codereview.chromium.org/1287973003
* Stop using the NVPR glyph loading functionalityGravatar kkinnunen2015-06-23
| | | | | | Remove the NVPR glyph loading functionality. A bit risky feature. Review URL: https://codereview.chromium.org/1176113008
* Refactor GrGpu path rendering functions to GrPathRenderingGravatar kkinnunen2015-06-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | GrGpu, GrGLGpu, GrPathRendering, GrGLPathRendering all duplicated each others' path rendering related member functions. Make GrPathRending the logical extension of GrGpu by removing the methods from GrGpu. Similarly to the GL variants. Changes includes and forward declarations due to removing GrDrawTarget.h include from GrGpu.h. This was necessary due to GrDrawTarget.h including GrPathRendering.h, and now GrPathRendering.h includes GrGpu.h. (Also GrGpu.h does not need GrDrawTarget.h anymore). Very slight runtime improvement on x86_64: desk_fontwipe.skp_1 836us -> 841us 1.01x desk_silkfinance.skp_1 2.01ms -> 2.01ms 1x desk_forecastio.skp_1 7.03ms -> 7.05ms 1x desk_weather.skp_1 3.74ms -> 3.74ms 1x desk_twitter.skp_1 8.02ms -> 8.01ms 1x desk_mapsvg.skp_1 5.24ms -> 5.23ms 1x desk_pokemonwiki.skp_1 7.06ms -> 7.03ms 1x desk_sfgate.skp_1 3.19ms -> 3.17ms 1x tabl_cuteoverload.skp_1 2.66ms -> 2.64ms 0.99x ... tabl_transformice.skp_1 3.06ms -> 2.98ms 0.98x tabl_googlecalendar.skp_1 11.3ms -> 11ms 0.97x tabl_gamedeksiam.skp_1 12.8ms -> 12.4ms 0.97x desk_samoasvg.skp_1 10.6ms -> 10.3ms 0.97x tabl_worldjournal.skp_1 4.44ms -> 4.3ms 0.97x Review URL: https://codereview.chromium.org/1157683006
* Improve caching of dashed paths in GrStencilAndCoverPathRendererGravatar kkinnunen2015-05-18
| | | | | | | | | | | | | | | | Improve caching of dashed paths in GrStencilAndCoverPathRenderer. Look up the (NVPR specific) GrGLPath based on GrStrokeInfo and the original path. Use unique keys for all GrPaths. Dash the path with Skia dash stroker and use that path geometry for NVPR path. NVPR internal dashing stroke is not used, because the dashing implementation of NVPR does not match Skia implementation. Review URL: https://codereview.chromium.org/1116123003
* Add IndexType parameter to GrDrawTarget::drawPathsGravatar cdalton2014-11-25
| | | | | | | | | Allows the caller to decide whether they sent 8, 16, or 32 bit path indices. BUG=skia: Review URL: https://codereview.chromium.org/746253003
* Beginning to refactor nvpr codeGravatar joshualitt2014-10-31
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/687563008
* Uses a single pre-baked set of paths for drawing nvpr text of a givenGravatar cdalton2014-09-18
| | | | | | | | | | | | | | | | | | | | | | | | | typeface. Loads the paths using the driver's glyph loading routines. Refactors GrPathRange to accept a PathGenerator class that it uses to lazily initialize its paths. The client code is no longer expected to initialize the paths in a GrPathRange; instead it must provide a PathGenerator* instance to createPathRange(). Adds a new createGlyphs() method to GrPathRendering that creates a range of glyph paths, indexed by glyph id. GrPathRendering implements createGlyphs() with a PathGenerator that loads glyph paths using the skia frameworks. GrGLPathRendering uses glMemoryGlyphIndexArrayNV() instead, when possible, to load the glyph paths. Removes all GlyphPathRange logic from GrStencilAndCoverTextContext. It instead uses createGlyphs(). BUG=skia:2939 R=bsalomon@google.com, jvanverth@google.com Author: cdalton@nvidia.com Review URL: https://codereview.chromium.org/563283004
* Remove createPath* from GrGpu and GrContextGravatar cdalton2014-09-17
| | | | | | | | | | | | | Now that we have the GrPathRendering class, it doesn't make sense to have a bunch of shims on on GrGpu. This updates the path rendering clients to make calls directly on the GrPathRendering object. BUG=skia:2939 R=bsalomon@google.com Author: cdalton@nvidia.com Review URL: https://codereview.chromium.org/578563002
* Separate GL path rendering state from GrGpuGL to GrGLPathRenderingGravatar kkinnunen2014-08-20
Separate GL path rendering state from GrGpuGL to GrGLPathRendering. This makes GrGpuGL code simpler. The intention is that while GrGpuGL represents the global environment for GL, the GrGLPathRendering represents the global environment for path rendering extension. Add GrPathRendering, a base class for path rendering, and inherit GrGLPathRendering from that. Move the path rendering virtual functions from GrGpu to GrPathRendering. R=bsalomon@google.com, cdalton@nvidia.com Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/452823002