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path: root/src/gpu/GrPathRendering.h
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* Add IndexType parameter to GrDrawTarget::drawPathsGravatar cdalton2014-11-25
| | | | | | | | | Allows the caller to decide whether they sent 8, 16, or 32 bit path indices. BUG=skia: Review URL: https://codereview.chromium.org/746253003
* Beginning to refactor nvpr codeGravatar joshualitt2014-10-31
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/687563008
* Uses a single pre-baked set of paths for drawing nvpr text of a givenGravatar cdalton2014-09-18
| | | | | | | | | | | | | | | | | | | | | | | | | typeface. Loads the paths using the driver's glyph loading routines. Refactors GrPathRange to accept a PathGenerator class that it uses to lazily initialize its paths. The client code is no longer expected to initialize the paths in a GrPathRange; instead it must provide a PathGenerator* instance to createPathRange(). Adds a new createGlyphs() method to GrPathRendering that creates a range of glyph paths, indexed by glyph id. GrPathRendering implements createGlyphs() with a PathGenerator that loads glyph paths using the skia frameworks. GrGLPathRendering uses glMemoryGlyphIndexArrayNV() instead, when possible, to load the glyph paths. Removes all GlyphPathRange logic from GrStencilAndCoverTextContext. It instead uses createGlyphs(). BUG=skia:2939 R=bsalomon@google.com, jvanverth@google.com Author: cdalton@nvidia.com Review URL: https://codereview.chromium.org/563283004
* Remove createPath* from GrGpu and GrContextGravatar cdalton2014-09-17
| | | | | | | | | | | | | Now that we have the GrPathRendering class, it doesn't make sense to have a bunch of shims on on GrGpu. This updates the path rendering clients to make calls directly on the GrPathRendering object. BUG=skia:2939 R=bsalomon@google.com Author: cdalton@nvidia.com Review URL: https://codereview.chromium.org/578563002
* Separate GL path rendering state from GrGpuGL to GrGLPathRenderingGravatar kkinnunen2014-08-20
Separate GL path rendering state from GrGpuGL to GrGLPathRendering. This makes GrGpuGL code simpler. The intention is that while GrGpuGL represents the global environment for GL, the GrGLPathRendering represents the global environment for path rendering extension. Add GrPathRendering, a base class for path rendering, and inherit GrGLPathRendering from that. Move the path rendering virtual functions from GrGpu to GrPathRendering. R=bsalomon@google.com, cdalton@nvidia.com Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/452823002