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path: root/src/gpu/GrPathRange.cpp
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* Make uncached textures uncached from the get go.Gravatar bsalomon2015-01-14
| | | | | | | | This avoids the problem of a newly created uncached texture causing a purge of cached resources. BUG=chromium:445885 Review URL: https://codereview.chromium.org/846303002
* Add IndexType parameter to GrDrawTarget::drawPathsGravatar cdalton2014-11-25
| | | | | | | | | Allows the caller to decide whether they sent 8, 16, or 32 bit path indices. BUG=skia: Review URL: https://codereview.chromium.org/746253003
* Uses a single pre-baked set of paths for drawing nvpr text of a givenGravatar cdalton2014-09-18
typeface. Loads the paths using the driver's glyph loading routines. Refactors GrPathRange to accept a PathGenerator class that it uses to lazily initialize its paths. The client code is no longer expected to initialize the paths in a GrPathRange; instead it must provide a PathGenerator* instance to createPathRange(). Adds a new createGlyphs() method to GrPathRendering that creates a range of glyph paths, indexed by glyph id. GrPathRendering implements createGlyphs() with a PathGenerator that loads glyph paths using the skia frameworks. GrGLPathRendering uses glMemoryGlyphIndexArrayNV() instead, when possible, to load the glyph paths. Removes all GlyphPathRange logic from GrStencilAndCoverTextContext. It instead uses createGlyphs(). BUG=skia:2939 R=bsalomon@google.com, jvanverth@google.com Author: cdalton@nvidia.com Review URL: https://codereview.chromium.org/563283004