| Commit message (Collapse) | Author | Age |
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Review URL: https://codereview.chromium.org/940463006
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Review URL: https://codereview.chromium.org/858123002
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This avoids the problem of a newly created uncached texture causing a purge of cached resources.
BUG=chromium:445885
Review URL: https://codereview.chromium.org/846303002
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BUG=skia:2889
Committed: https://skia.googlesource.com/skia/+/66a450f21a3da174b7eed89a1d5fc8591e8b6ee6
Committed: https://skia.googlesource.com/skia/+/407aa584d183c1bf314f5defd1cf0202e8a96c89
Review URL: https://codereview.chromium.org/716143004
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id:120001 of https://codereview.chromium.org/716143004/)
Reason for revert:
broken again
Original issue's description:
> Replace GrResourceCache with GrResourceCache2.
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> BUG=skia:2889
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> Committed: https://skia.googlesource.com/skia/+/66a450f21a3da174b7eed89a1d5fc8591e8b6ee6
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> Committed: https://skia.googlesource.com/skia/+/407aa584d183c1bf314f5defd1cf0202e8a96c89
TBR=robertphillips@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2889
Review URL: https://codereview.chromium.org/726913002
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BUG=skia:2889
Committed: https://skia.googlesource.com/skia/+/66a450f21a3da174b7eed89a1d5fc8591e8b6ee6
Review URL: https://codereview.chromium.org/716143004
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id:100001 of https://codereview.chromium.org/716143004/)
Reason for revert:
Breaking stuff
Original issue's description:
> Replace GrResourceCache with GrResourceCache2.
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> BUG=skia:2889
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> Committed: https://skia.googlesource.com/skia/+/66a450f21a3da174b7eed89a1d5fc8591e8b6ee6
TBR=robertphillips@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2889
Review URL: https://codereview.chromium.org/715333003
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BUG=skia:2889
Review URL: https://codereview.chromium.org/716143004
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R=robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/418143004
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Adds a GrPathRange object that represents a range of paths on the gpu.
Updates GrDrawTarget::drawPaths and supporting code to use GrPathRange
instead of an array of GrPath objects.
Change-Id: I67845f3893cd4d955db947d699aa3733cbb081e0
BUG=skia:
R=bsalomon@google.com, jvanverth@google.com, kkinnunen@nvidia.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/400713003
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Before this change, an object needed to inherit from GrResource (and
thus be a GPU object) in order to live in the GrResourceCache. That
was a problem for caching items that weren't GPU objects themselves,
but owned GPU objects.
This change splits GrResource into two classes:
1. GrCacheable: The base class for objects that can live in the
GrResourceCache.
2. GrGpuObject, which inherits from GrCacheable: The base class for
objects that get tracked by GrGpu.
This change is purely a refactor; there is no change in functionality.
Change-Id: I3e8daeb1f123041f414aa306c1366e959ae9e39e
BUG=skia:
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/251013002
git-svn-id: http://skia.googlecode.com/svn/trunk@14553 2bbb7eff-a529-9590-31e7-b0007b416f81
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Creating paths for nv_path_rendering is costly. Try to reduce this
cost by caching paths based on the SkPath "hash" (i.e. SkPathRef
generation id) and stroke properties.
Adds the paths to GrContext::fTextureCache instance. Later this should
be renamed and the GrContext API should reflect the nature of the cache
better.
R=bsalomon@google.com, mtklein@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/26557003
git-svn-id: http://skia.googlecode.com/svn/trunk@12083 2bbb7eff-a529-9590-31e7-b0007b416f81
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Initialize the path stroke properties in the GrGLPath constructor.
Use StencilStrokePath and CoverStrokePath to stroke the path.
The order of the GL calls is:
1. StencilFill, if needed
2. StencilStroke, if needed
2a. CoverStroke, if stroke was applied
2b. CoverFill, if stroke was not applied
The reason for not pairing StencilFill + CoverFill, StencilStroke +
CoverStroke is that Skia API does not allow separate fill and stroke
color within one call. Covering the stroke bounding box should also
cover the fill bounding box.
Causes different rendering in gm/dashcubics due to different rendering
algorithm. (?) (TODO: this should be resolved somehow.)
R=bsalomon@google.com, markkilgard@gmail.com, cdalton@nvidia.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/23440049
git-svn-id: http://skia.googlecode.com/svn/trunk@11672 2bbb7eff-a529-9590-31e7-b0007b416f81
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And remove the typedef in GrRect.h. The same with GrIRect.
R=robertphillips@google.com
Author: tfarina@chromium.org
Review URL: https://chromiumcodereview.appspot.com/19449002
git-svn-id: http://skia.googlecode.com/svn/trunk@10130 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/7201046
git-svn-id: http://skia.googlecode.com/svn/trunk@7348 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/6489109/
git-svn-id: http://skia.googlecode.com/svn/trunk@5480 2bbb7eff-a529-9590-31e7-b0007b416f81
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issues to resolve, set gyp variable skia_nv_path_rendering=1 or build flag GR_GL_USE_NV_PATH_RENDERING to enable.
http://codereview.appspot.com/6349049/
git-svn-id: http://skia.googlecode.com/svn/trunk@4390 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/6302049/
git-svn-id: http://skia.googlecode.com/svn/trunk@4219 2bbb7eff-a529-9590-31e7-b0007b416f81
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