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path: root/src/gpu/GrOvalRenderer.cpp
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* ViewMatrix uniform upload moved to GeometryProcessorGravatar joshualitt2014-12-30
* Move ViewMatrix off of drawstateGravatar joshualitt2014-12-29
* Remove coordchanges from drawstateGravatar joshualitt2014-12-29
* This CL cleans up the last remaining users of localCoordChange on paintGravatar joshualitt2014-12-22
* initial changes to add local matrix to primitive processorGravatar joshualitt2014-12-19
* remove view matrix from contextGravatar joshualitt2014-12-17
* This change will ultimately pull uniform color, and to a much lesser degree u...Gravatar joshualitt2014-12-15
* Do circle anti-aliasing in normalized space to avoid precision issues with ha...Gravatar bsalomon2014-12-15
* Remove GP from drawstate, revision of invariant output for GPGravatar joshualitt2014-12-11
* Revert of Remove GP from drawstate, revision of invariant output for GP (patc...Gravatar joshualitt2014-12-10
* Remove GP from drawstate, revision of invariant output for GPGravatar joshualitt2014-12-10
* This cl moves color and coverage off of drawstate. In an effort to keep this...Gravatar joshualitt2014-12-09
* get rid of static gpsGravatar joshualitt2014-12-05
* Remove backend factoriesGravatar joshualitt2014-12-04
* create and thread batch tracker objectGravatar joshualitt2014-12-04
* Revert of create and thread batch tracker object (patchset #9 id:160001 of ht...Gravatar joshualitt2014-12-04
* create and thread batch tracker objectGravatar joshualitt2014-12-03
* First step to moving vertex attributes to the geometryProcessorGravatar joshualitt2014-12-03
* Drawstate on stackGravatar joshualitt2014-11-17
* Move GrInvariantOutput out of GrProcessor and into its own class.Gravatar egdaniel2014-11-12
* Default geometry processorGravatar joshualitt2014-11-08
* Revert of Default geometry processor (patchset #9 id:160001 of https://codere...Gravatar joshualitt2014-11-07
* Default geometry processorGravatar joshualitt2014-11-07
* Cleanup: Go with SkDebugf instead of GrPrintf.Gravatar tfarina2014-10-31
* Added varying structGravatar joshualitt2014-10-24
* Revert of Added varying struct (patchset #9 id:160001 of https://codereview.c...Gravatar joshualitt2014-10-24
* Added varying structGravatar joshualitt2014-10-24
* fix memory leakGravatar joshualitt2014-10-22
* Oval and stroke AA rect now batchGravatar joshualitt2014-10-22
* Revert of Oval and stroke AA rect now batch (patchset #7 id:110001 of https:/...Gravatar joshualitt2014-10-22
* Oval and stroke AA rect now batchGravatar joshualitt2014-10-22
* Revert of Oval and stroke AA rect now batch (patchset #7 id:110001 of https:/...Gravatar mtklein2014-10-22
* Oval and stroke AA rect now batchGravatar joshualitt2014-10-22
* GP Emit Code takes a structGravatar joshualitt2014-10-22
* Some cleanup in processor header files.Gravatar bsalomon2014-10-15
* Push isEqual/onIsEqual down from GrProcessor to subclasses.Gravatar bsalomon2014-10-15
* Create helper functions to use in computeInvariantOutput callsGravatar egdaniel2014-10-13
* Cleanup of shader building systemGravatar joshualitt2014-10-07
* Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...Gravatar joshualitt2014-10-07
* Cleanup of shader building systemGravatar joshualitt2014-10-07
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-03
* Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...Gravatar robertphillips2014-10-02
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-02
* Patch to create a distinct geometry processor. The vast majority of this patchGravatar joshualitt2014-09-23
* Breaking out full program and frag onlyGravatar joshualitt2014-09-17
* removing GrDrawEffectGravatar joshualitt2014-09-16
* Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.c...Gravatar joshualitt2014-09-16
* removing GrDrawEffectGravatar joshualitt2014-09-16
* BUG=skia:Gravatar joshualitt2014-09-15
* "NULL !=" = NULLGravatar bsalomon2014-09-05