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path: root/src/gpu/GrImageIDTextureAdjuster.cpp
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* Disabling mipmap generation until anisotropic mipmap levels are generated.Gravatar cblume2016-02-29
| | | | | | | BUG=590804 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1744413002 Review URL: https://codereview.chromium.org/1744413002
* Creating functions for uploading a mipmapped texture.Gravatar cblume2016-02-26
| | | | | | | BUG=476416 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1249543003 Review URL: https://codereview.chromium.org/1249543003
* Make "alpha only" be a property of GrTextureProducerGravatar bsalomon2015-12-09
| | | | Review URL: https://codereview.chromium.org/1507973005
* Stop wrapping images backed by generators as bitmaps in SkGpuDevice (except ↵Gravatar bsalomon2015-12-08
| | | | | | when tiling) Review URL: https://codereview.chromium.org/1510903002
* Convert SkGpuDevice::drawTextureAdjuster to SkGpuDevice::drawTextureProducerGravatar bsalomon2015-11-18
| | | | | | | | Move createFragmentProcessor to GrTextureProducer base class. Make non-tiled sw-bitmap draws go through drawTextureProducer. Review URL: https://codereview.chromium.org/1459433002
* Separate out natively-texture image/bmp draws from cached-as-texture ↵Gravatar bsalomon2015-11-09
image/bmp draws This makes texture-backed images and bitmaps down a new code path. It adds a pinch point via the texture adjuster that will be used to handle copied necessary for different texture targets. It also fixes bugs in the existing code exhibited by recent updates to the bleed GM. The plan is to move the the sw/generator-backed imgs/bmps on to this code path with future changes. Review URL: https://codereview.chromium.org/1424313010