| Commit message (Collapse) | Author | Age |
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3586
Change-Id: I5913c336aa33851d6d2e80d9638df2efa8ac0400
Reviewed-on: https://skia-review.googlesource.com/3586
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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This CL is a pre CL to fix some issues where we will need a GpuCB to
internally have multiple commandbuffers that it submits. Because of
this, I need to move the bounds calculations down into the VkGpuCB
since we need to know the bounds for each sub commandbuffer and not
just entire set of commands. In part this is good since GL actually
never needed the calculations so it saves some work there.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3142
Change-Id: Ied918765da3630aa6d87e29ccce6c883b96c4ead
Reviewed-on: https://skia-review.googlesource.com/3142
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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The Vulkan backend already stored a GrVkRT, but was inconsistent
in sometimes using the stored value and sometimes the passed in
value (though they should be the same). This just cleans up the
code so that everyone uses a stored RT.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3126
Change-Id: I571de4bfb1da612d61171321d5224a9a19d8e545
Reviewed-on: https://skia-review.googlesource.com/3126
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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Updates clear APIs to take GrFixedClip instead of a rectangle. This
will allow us to use window rectangles with clears. Removes stencil
knobs from GrFixedClip.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2262473003
Review-Url: https://codereview.chromium.org/2262473003
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2052263003
Review-Url: https://codereview.chromium.org/2078483002
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Currently this is not actually hooked into the system.
To give some context, in a follow up CL I'll add this to GrDrawTarget.
For this I will move the gpu onDraw command to the GpuCommandBuffer as well.
For GL this will end up just being a pass through to a non virtual draw(...)
on GrGLGpu, and for vulkan it will mostly do what it currently does but
adding commands to the secondary command buffer instead.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2038583002
Review-Url: https://codereview.chromium.org/2038583002
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