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path: root/src/gpu/GrGpu.h
Commit message (Expand)AuthorAge
* Remove ownership aruments from render target wrap functionsGravatar Brian Osman2017-03-10
* Move GrDrawOp pipeline/clip processing to GrRenderTargetContextGravatar Brian Salomon2017-03-07
* Remove PLS path rendererGravatar Brian Salomon2017-03-06
* Rebase and fix chromiumGravatar Brian Osman2017-03-04
* Add support for Semaphores (gpu waiting on gpu) in GaneshGravatar Greg Daniel2017-03-02
* Add GrExternalTextureData and SkCrossContextImageDataGravatar Brian Osman2017-02-28
* Revert "Add GrExternalTextureData and SkCrossContextImageData"Gravatar Brian Osman2017-02-24
* Add GrExternalTextureData and SkCrossContextImageDataGravatar Brian Osman2017-02-24
* Continue making Ganesh use absolute texture coordinates - take 2Gravatar Robert Phillips2017-01-20
* This renames methods and classes that relate to static analysis of combinatio...Gravatar Brian Salomon2016-12-21
* Make GrGpuCommandBuffer infer its render target from first drawGravatar Brian Salomon2016-11-30
* GrTextureProducer cleanup, phase two: Producer, Adjuster, MakerGravatar Brian Osman2016-11-28
* Rename GrTextureParams to GrSamplerParamsGravatar Brian Salomon2016-11-17
* src/gpu: s/SkAutoTUnref/sk_sp/gGravatar Hal Canary2016-11-07
* Remove SkAutoTDelete.Gravatar Ben Wagner2016-11-03
* Remove GrStencilSettings from GrPipelineGravatar csmartdalton2016-11-01
* Move memoization of multisample specs id to GrRenderTargetGravatar csmartdalton2016-11-01
* Remove SkAutoTUnref and SkAutoTDelete from public includes.Gravatar bungeman2016-10-27
* Add GrOpList and rename GrDrawTarget to GrRenderTargetOpListGravatar Robert Phillips2016-10-26
* Add fence support for TransferBuffersGravatar jvanverth2016-09-30
* Add some copy support for vulkan msaaGravatar egdaniel2016-08-31
* Add test configs for instanced renderingGravatar csmartdalton2016-07-29
* Convert readSurfacePixels to use a draw context instead of a textureGravatar bsalomon2016-07-19
* Add resource provider flag to avoid client-side buffersGravatar csmartdalton2016-07-13
* Begin instanced rendering for simple shapesGravatar csmartdalton2016-07-07
* Fix caching of sample locationsGravatar csmartdalton2016-07-06
* Revert of Begin instanced rendering for simple shapes (patchset #20 id:380001...Gravatar ksakamoto2016-07-05
* Revert of Fix caching of sample locations (patchset #3 id:40001 of https://co...Gravatar rmistry2016-07-04
* Fix caching of sample locationsGravatar csmartdalton2016-07-04
* Begin instanced rendering for simple shapesGravatar csmartdalton2016-06-30
* Have gpu createTestingOlyBackendTexture know if it is a render target or notGravatar egdaniel2016-06-24
* Move GrPipelineBuilder out of gms & reduce use of GrPipelineBuilder.hGravatar robertphillips2016-06-23
* Start using GrGpuCommandBuffer in GrDrawTarget.Gravatar egdaniel2016-06-23
* Add GpuCommandBuffer support.Gravatar egdaniel2016-06-08
* Separate user and raw stencil settingsGravatar cdalton2016-05-11
* Revert of Separate user and raw stencil settings (patchset #8 id:140001 of ht...Gravatar robertphillips2016-05-11
* Separate user and raw stencil settingsGravatar cdalton2016-05-10
* Add mipmap loading to Vulkan.Gravatar jvanverth2016-04-29
* Refactor to separate backend object lifecycle and GpuResource budget decisionGravatar kkinnunen2016-04-22
* Revert of Use transfer buffer for BatchAtlas texture copies (patchset #9 id:1...Gravatar jvanverth2016-04-20
* Use transfer buffer for BatchAtlas texture copies.Gravatar jvanverth2016-04-20
* Add optional data parameter to createBufferGravatar cdalton2016-04-19
* Track GL buffer state based on unique resource IDGravatar cdalton2016-04-07
* Revert of Track GL buffer state based on unique resource ID (patchset #6 id:1...Gravatar mtklein2016-04-06
* Track GL buffer state based on unique resource IDGravatar cdalton2016-04-06
* Add GrContext::releaseAndAbandonContext()Gravatar bsalomon2016-04-01
* Remove ownership parameter from GrResourceProvider::wrapBackendTextureAsRende...Gravatar kkinnunen2016-04-01
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* Consolidate GPU buffer implementationsGravatar cdalton2016-03-25
* Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of h...Gravatar robertphillips2016-03-25