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path: root/src/gpu/GrGeometryProcessor.cpp
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* ViewMatrix uniform upload moved to GeometryProcessorGravatar joshualitt2014-12-30
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/827973002
* Move ViewMatrix off of drawstateGravatar joshualitt2014-12-29
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/815553003
* initial changes to add local matrix to primitive processorGravatar joshualitt2014-12-19
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/820523002
* This change will ultimately pull uniform color, and to a much lesser degree ↵Gravatar joshualitt2014-12-15
uniform coverage, into GPs. There are still some loose ends because drawstate has the ability to override the GP, but fixing these cleanly will have to wait until we have deferred geometry in place and can make attribute / uniform decisions on the fly. BUG=skia: Review URL: https://codereview.chromium.org/746423007