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gpu
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GrDrawTarget.cpp
Commit message (
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Author
Age
...
*
Search and replace change. Some Gr enum value names didn't have a "Gr" in the...
bsalomon@google.com
2012-06-06
*
fix warnings on Mac in src/gpu and include/gpu
caryclark@google.com
2012-06-06
*
Plumbing to propagate save & restore from SkCanvas down to GrContext & lower
robertphillips@google.com
2012-05-23
*
Remove tesselated path renderer and supporting code, glu, and libtess target
bsalomon@google.com
2012-05-11
*
Added gpu AA clipping to old shader path
robertphillips@google.com
2012-05-01
*
Bumped num stages to 4 in preparation for AA clipping
robertphillips@google.com
2012-04-27
*
Add assert to catch circular drawing higher up the call stack.
bsalomon@google.com
2012-03-30
*
Make fewer copies when using GrDrawTarget::AutoStateRestore
bsalomon@google.com
2012-03-30
*
Don't look at current vertex layout when vertex source hasn't been set
bsalomon@google.com
2012-03-29
*
Reland 3503 with fix
bsalomon@google.com
2012-03-27
*
Revert 3503
bsalomon@google.com
2012-03-27
*
Make GrDrawState object used by GrDrawTarget be settable; set in GrInOrderDra...
bsalomon@google.com
2012-03-27
*
Add GrDrawTarget::drawIndexedInstance, use in default text context.
bsalomon@google.com
2012-03-20
*
Convert SkMatrix::I() assignments to SkMatrix::reset() calls
bsalomon@google.com
2012-03-20
*
Revert r3435, no perf win
bsalomon@google.com
2012-03-19
*
inline GrDrawTarget::copyDrawState
bsalomon@google.com
2012-03-19
*
Add option to automatically flush GrInOrderDrawBuffer based on previewing vtx...
bsalomon@google.com
2012-03-13
*
Change interface on GrDrawTarget to reserve vtx/idx space at same time
bsalomon@google.com
2012-03-13
*
Turn clipping back on in OSAA pass 1. Skip default cons on GrDrawState when s...
bsalomon@google.com
2012-01-18
*
Attempt to reland 3054
bsalomon@google.com
2012-01-17
*
Revert r3054 for failing tests
bsalomon@google.com
2012-01-17
*
Add constant coverage to GrDrawState
bsalomon@google.com
2012-01-17
*
Remove shadersupport caps bit
bsalomon@google.com
2012-01-11
*
Compile time vertex layout masks
bsalomon@google.com
2011-12-15
*
Access sampler matrices directly, cleanup GrSamplerState::reset()s
bsalomon@google.com
2011-12-12
*
Cleanup of r2830.
bsalomon@google.com
2011-12-09
*
Revert 2830 and 2831.
bsalomon@google.com
2011-12-08
*
Make GrDrawState a real class with getters and setters
bsalomon@google.com
2011-12-08
*
Prep #1 for making GrDrawState a class
bsalomon@google.com
2011-12-06
*
Remove allocated size vs content size in textures
bsalomon@google.com
2011-11-15
*
Do writepixels alpha-premul using gpu
bsalomon@google.com
2011-11-11
*
Filter out draws to non-PMA configs that won't blend correctly
bsalomon@google.com
2011-11-10
*
[GPU] Add explicit byte order and PM vs. UPM 8888 configs
bsalomon@google.com
2011-11-07
*
consolidate debug draw param checking code
bsalomon@google.com
2011-11-07
*
Fix pure virtual call from destructor and turn VertBench back on
bsalomon@google.com
2011-10-28
*
Extract GrDrawTarget::DrState into independent GrDrawState struct.
tomhudson@google.com
2011-10-27
*
Don't use GrDrawTarget's AA state bit to convey whether to do custom-aa
bsalomon@google.com
2011-10-27
*
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
bsalomon@google.com
2011-10-12
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