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* Remove integer texture supportGravatar Brian Salomon2018-02-06
| | | | | | | Change-Id: I0db1c4d705711b8d980bbe0d986013daec6c8ef3 Reviewed-on: https://skia-review.googlesource.com/103762 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of ↵Gravatar Brian Salomon2018-02-03
| | | | | | | | | | | | | sample counts in GPU backend."""""" This reverts commit 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32. Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab Reviewed-on: https://skia-review.googlesource.com/103181 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample ↵Gravatar Brian Salomon2018-02-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | counts in GPU backend.""""" This reverts commit 5bb82cbecd740d21b92e8d2944280ab6eb6af7a6. Reason for revert: <INSERT REASONING HERE> Original change's description: > Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" > > This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75. > > Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types" > > > Bug: skia: > Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947 > Reviewed-on: https://skia-review.googlesource.com/102940 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/103220 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ↵Gravatar Brian Salomon2018-02-02
| | | | | | | | | | | | | | | backend."""" This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75. Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types" Bug: skia: Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947 Reviewed-on: https://skia-review.googlesource.com/102940 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
| | | | | | | | | | | | | | | | | | | | This reverts commit d0d7270fcc32546005b8e847df516cb11592cd30. Revert "More sample count cleanup:" This reverts commit d653cac70ed17983125ceed053138c09f1401846. Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types" This reverts commit 85ae7159c9c8a9186a4c7e74304eabb35bca9a79. Need to understand NVPR perf changes before relanding Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b Reviewed-on: https://skia-review.googlesource.com/102780 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Add new GrContext queries for imagability, surfacability, and max sample ↵Gravatar Brian Salomon2018-02-02
| | | | | | | | | | count of color types Bug: skia:7538 Change-Id: I235fc1aa947ba57faa7aef5e7e7ce9241b315fff Reviewed-on: https://skia-review.googlesource.com/99704 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* More sample count cleanup:Gravatar Brian Salomon2018-02-01
| | | | | | | | | | | | | | | | | | | rename getSampleCount -> getRenderTargetSampleCount because it will return 0 when a config is not renderable but *is* supported as a texture format. (Old name kept around until Chrome stops calling it) Add virtual GrCaps::maxRenderTargetSampleCount(GrPixelConfig). Devirtualize isConfigRenderable() and implement as maxRTSC != 0. Separate implementation for version with bool withMSAA param to be removed after Flutter is updated to no longer call. Consolidate various file static GrSurfaceDesc validators fns into GrCaps::validateSurfaceDesc(). Bug: skia: Change-Id: Ie30a291aa027e910df3bd90fac8518ccdb39e53f Reviewed-on: https://skia-review.googlesource.com/102141 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
| | | | | | | | | | | | Fixes gpu config default samples to be 1 and updates config parsing test accordingly. This reverts commit c1ce2f7966babaae0deb150f93f1227ee5af9285. Bug: skia: Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f Reviewed-on: https://skia-review.googlesource.com/102147 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Redefine the meaning of sample counts in GPU backend."Gravatar Brian Salomon2018-02-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 48825b11ad25c98b9a4884d5cc0edd4e290c4409. Reason for revert: nanobench Original change's description: > Redefine the meaning of sample counts in GPU backend. > > Old: 0 -> nonMSAA > 1+ -> MSAA > > New: > 0 -> error/unsupported > 1 -> nonMSAA > 2+ -> MSAA > > We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility: > > 1) SkSurface factories > 2) GrBackendRenderTarget constructors > 3) GrCaps::getSampleCnt()'s requestedCount parameter > > However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally. > > This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case. > > > Bug: skia: > Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33 > Reviewed-on: https://skia-review.googlesource.com/101560 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/102662 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Redefine the meaning of sample counts in GPU backend.Gravatar Brian Salomon2018-02-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | Old: 0 -> nonMSAA 1+ -> MSAA New: 0 -> error/unsupported 1 -> nonMSAA 2+ -> MSAA We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility: 1) SkSurface factories 2) GrBackendRenderTarget constructors 3) GrCaps::getSampleCnt()'s requestedCount parameter However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally. This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case. Bug: skia: Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33 Reviewed-on: https://skia-review.googlesource.com/101560 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Implement GPU/OpList DDLsGravatar Robert Phillips2018-02-01
| | | | | | | | | | This relies on https://skia-review.googlesource.com/c/skia/+/102101 (Add SkSurface_Gpu::MakeWrappedRenderTarget method) landing first TBR=bsalomon@google.com Change-Id: I4d2d66af5800407f638ef32d7b19ce49084bd4e4 Reviewed-on: https://skia-review.googlesource.com/102263 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Add SkSurface_Gpu::MakeWrappedRenderTarget methodGravatar Robert Phillips2018-01-31
| | | | | | | | | This is pulled out of https://skia-review.googlesource.com/c/skia/+/101480 (Implement GPU/OpList DDLs) Change-Id: I12b1ac346c7c1fa10f2120bc92bee63c93fc2249 Reviewed-on: https://skia-review.googlesource.com/102101 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Remove GrContext::getRecommendedSampleCount and ↵Gravatar Brian Salomon2018-01-26
| | | | | | | | | | SkPictureContentInfo::suitableForGpuRasterization Change-Id: I8c5521f87c5eae185e68622aa104cb8911efa8c8 Reviewed-on: https://skia-review.googlesource.com/100183 Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Use int when possible to calculate atlas indices in shaders.Gravatar Jim Van Verth2018-01-26
| | | | | | | | | | | | | | | | | On certain iOS devices half has a mantissa of only 10 bits, which is not enough to perform the floating point trickery to get the lower bits out of the "texture coordinates". Instead we use int if available, and float if not available. Also re-enables multitexturing for iOS and adds a sample which stresses the issue, and a version of fontcache that tests multitexturing. Bug: skia:7285 Change-Id: Ia541b6a418c1860c941071750ceb26459eb846ea Reviewed-on: https://skia-review.googlesource.com/99800 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Fix crash in ~GrContextGravatar Robert Phillips2018-01-22
| | | | | | | | BUG=804352, 804111 Change-Id: Ia8475a4a8a6de77438cde7df53931dc70c405b16 Reviewed-on: https://skia-review.googlesource.com/98341 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Split GrContext into Normal/DDL flavorsGravatar Robert Phillips2018-01-19
| | | | | | | | Change-Id: If37d8a236bd71e2d7121eaafb9d7c7b08328b10f Reviewed-on: https://skia-review.googlesource.com/84863 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Move resourceProvider accessor to GrContextPriv (take 2)Gravatar Robert Phillips2018-01-16
| | | | | | | | TBR=bsalomon@google.com Change-Id: I3fd46ebfad0d04b8a2bfa6190f81308f3a6be620 Reviewed-on: https://skia-review.googlesource.com/95121 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Revert "Move resourceProvider accessor to GrContextPriv"Gravatar Hal Canary2018-01-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 1f9ed8501b0007846b3032f4bfc38aee98c175a1. Reason for revert: 1. breaking android roll 2. breaking Build-Debian9-Clang-arm-Release-Android_API26 Original change's description: > Move resourceProvider accessor to GrContextPriv > > Change-Id: I5cddd620a7ec4b006b7359864ede58e9d4dd684e > Reviewed-on: https://skia-review.googlesource.com/94340 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Robert Phillips <robertphillips@google.com> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com Change-Id: I20b2d267c0925f20453b635663654967199a1197 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/94964 Reviewed-by: Hal Canary <halcanary@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* Move resourceProvider accessor to GrContextPrivGravatar Robert Phillips2018-01-16
| | | | | | | | Change-Id: I5cddd620a7ec4b006b7359864ede58e9d4dd684e Reviewed-on: https://skia-review.googlesource.com/94340 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Funnel most proxy creation through GrProxyProviderGravatar Robert Phillips2018-01-16
| | | | | | | | | This is to provide a choke point for DDL to create Lazy Proxies. Change-Id: If178da13bc6447b31b7601810236d34502d9efbd Reviewed-on: https://skia-review.googlesource.com/93303 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Add GrProxyProviderGravatar Robert Phillips2018-01-08
| | | | | | | | | This pulls all the proxy tracking & creation functionality out of the GrResourceCache and GrResourceProvider and consolidates it in the GrProxyProvider. Change-Id: I7256f7c544319a70c1bd93dd5a9ccbe5fa0a544f Reviewed-on: https://skia-review.googlesource.com/91501 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Add matrix stack to SkAtlasTextTarget.Gravatar Brian Salomon2017-12-20
| | | | | | | | | Makes SkAtlasTextRenderer::SDFVertex now has a 3 component position vector. Change-Id: I7ec1a8068fb84388a82e1748d6e9d02820d55abd Reviewed-on: https://skia-review.googlesource.com/84202 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com>
* Send TextBlobCache purge messages only to owning cache.Gravatar Jim Van Verth2017-12-14
| | | | | | | | Bug: 703297 Change-Id: I95cdaa5bdebadd5ce88ae3ee468c59baa08353c6 Reviewed-on: https://skia-review.googlesource.com/85046 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Add stubbed out GrContextGravatar Robert Phillips2017-12-13
| | | | | | | | | | | | This CL mainly just: stores the GrContextOptions in GrContextThreadSafeProxy (so they can be passed on to a stubbed out GrContext) adds a method to create a stubbed out GrContext that has a GrStubGpu - the stubbed out GrContext isn't quite ready for prime time yet Change-Id: I31be6763640e406c5963e6f0714489ac358339e4 Reviewed-on: https://skia-review.googlesource.com/79601 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Ensure we flush TextBlobCache message queue.Gravatar Jim Van Verth2017-12-13
| | | | | | | | | | | | If we create and delete TextBlobs without actually renderering them, their deletion messages can back up in the message queue. This adds a routine to GrContext to ensure these messages get flushed. Bug: 703297 Change-Id: Icc222373ac2a954dc3b77190cad79070ea562ba2 Reviewed-on: https://skia-review.googlesource.com/82686 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Use sk_sp to own GrCaps in GrContext.Gravatar Brian Salomon2017-12-08
| | | | | | | Change-Id: I46cd37132ecdf0f93be4509c6a06fb74cb185076 Reviewed-on: https://skia-review.googlesource.com/82625 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Temporarily readd old signature of GrContext::MakeGLGravatar Brian Salomon2017-12-07
| | | | | | | | Change-Id: I9c785dd2fd14e422b7e84067053d0565a4d782b6 Reviewed-on: https://skia-review.googlesource.com/82340 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* sk_spification of GrGpu creation.Gravatar Brian Salomon2017-12-07
| | | | | | | | | | | | Make GrContext::MakeGL take interface as sk_sp. Make GrContext::MakeVulkan take GrVkBackendContext as sk_sp. Change-Id: I13c22a57bd281c51738f503d9ed3418d35a466df Reviewed-on: https://skia-review.googlesource.com/81842 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Add resource cache limits to SkSurfaceCharacterizationGravatar Robert Phillips2017-12-04
| | | | | | | Change-Id: I4c3b2f1c6ecc39b2364cefae07d5dee5e3d20d60 Reviewed-on: https://skia-review.googlesource.com/79600 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Revert "Use int when possible to calculate atlas indices in shaders."Gravatar Jim Van Verth2017-11-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 999ec57291dc7cf1d8e3a745627670e6cadc1c12. Reason for revert: Causing issues with NexusPlayer Vulkan. Original change's description: > Use int when possible to calculate atlas indices in shaders. > > On certain iOS devices half has a mantissa of only 10 bits, which is not > enough to perform the floating point trickery to get the lower bits > out of the "texture coordinates". Instead we use int if available, and > float if not available. > > Also re-enables multitexturing for iOS and adds a sample which > stresses the issue. > > Bug: skia:7285 > Change-Id: I365532c7cbbcca7c7753af209bef46e05be49e11 > Reviewed-on: https://skia-review.googlesource.com/71181 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Jim Van Verth <jvanverth@google.com> TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com Change-Id: I82801a73a2a8067588049b213f010ff25f4014f3 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:7285 Reviewed-on: https://skia-review.googlesource.com/74001 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Use int when possible to calculate atlas indices in shaders.Gravatar Jim Van Verth2017-11-20
| | | | | | | | | | | | | | | | On certain iOS devices half has a mantissa of only 10 bits, which is not enough to perform the floating point trickery to get the lower bits out of the "texture coordinates". Instead we use int if available, and float if not available. Also re-enables multitexturing for iOS and adds a sample which stresses the issue. Bug: skia:7285 Change-Id: I365532c7cbbcca7c7753af209bef46e05be49e11 Reviewed-on: https://skia-review.googlesource.com/71181 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Temporarily disable multitexturing for iOSGravatar Jim Van Verth2017-11-15
| | | | | | | | Bug: skia:7285 Change-Id: Ia55084334dab7b1887320348fa7d291f64332fdb Reviewed-on: https://skia-review.googlesource.com/71780 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* sksl enum supportGravatar Ethan Nicholas2017-11-13
| | | | | | | | Bug: skia: Change-Id: I4d505b31cf8b59de12bcdbca410aafc085977ba9 Reviewed-on: https://skia-review.googlesource.com/68621 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Add GrContextOptions to control distance field thresholds for small sizes ↵Gravatar Brian Salomon2017-11-08
| | | | | | | | | and fallback to paths. Change-Id: Ib57c40b1b50c5afe079b2099d1a83986629ea287 Reviewed-on: https://skia-review.googlesource.com/68217 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Modify fontcache GM to actually spill atlas.Gravatar Brian Salomon2017-11-06
| | | | | | | | | | | | Adds an option to GrDrawOpAtlas to disable multitexturing. Adds option to GrContextOptions to disable multitexturing for glyph atlases. Change-Id: If413ab7061538fa0e75628d252be4fd14215b6ba Reviewed-on: https://skia-review.googlesource.com/67802 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* API to cache shader binaries between runs of Skia.Gravatar Ethan Nicholas2017-11-02
| | | | | | | | | | | | This CL does not include an actual implementation of said cache. Stan is working on the cache implementation on the Android side of things. Bug: skia: Change-Id: Iabe4f19b2dbacaaa1ead8bb3fa68d88c687b9a84 Reviewed-on: https://skia-review.googlesource.com/54780 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Have mip status match surface when snapping image from wrapped objectGravatar Greg Daniel2017-10-30
| | | | | | | | | | Also fixes some bugs involved with creating mipped SkSurfaces. Bug: skia: Change-Id: I6e0109000eadd2bdee4a907d3ee2231104528165 Reviewed-on: https://skia-review.googlesource.com/65063 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Add mip support to GrAHardwareBufferImageGeneratorGravatar Greg Daniel2017-10-30
| | | | | | | | Bug: skia: Change-Id: I482d8f9937c86ed441016afef2d8f924282dd17a Reviewed-on: https://skia-review.googlesource.com/63861 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Add GrColorSpaceInfo and use in place of GrRenderTargetContext in paint ↵Gravatar Brian Salomon2017-10-24
| | | | | | | | | | | conversion. This moves us closer to making GrAtlasTextContext and related classes usable without a GrRenderTargetContext. Change-Id: Ife52d69a3f925e23da88043acb4d8dc9f672a025 Reviewed-on: https://skia-review.googlesource.com/63304 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Remove color space xform from GrTextureDomain & GrSimpleTextureEffectGravatar Brian Osman2017-10-18
| | | | | | | | Bug: skia: Change-Id: I31435d334da28cce9bbc654c4b98746b03078897 Reviewed-on: https://skia-review.googlesource.com/61460 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Fix GrContext::writePixels bugGravatar Robert Phillips2017-10-17
| | | | | | | | Bug: 769760 Change-Id: I63603c036a8eef5eec66afb6ac4e937f556bbb63 Reviewed-on: https://skia-review.googlesource.com/59681 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Add option to create a deferred render target context with mipsGravatar Greg Daniel2017-10-06
| | | | | | | | | | | | | | We need this since we have texture generators that draw the base level but nothing more. Thus we want them to be able to directly draw into a pre allocated mipped target instead of doing a copy later. TBR: bsalomon@google.com Bug: skia: Change-Id: I1dfae0da7153b21b30fdfa51a7061fc255739a1e Reviewed-on: https://skia-review.googlesource.com/54100 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Shrink GrDrawOpAtlases when no longer needed, take 2.Gravatar Jim Van Verth2017-09-26
| | | | | | | | Bug: skia:3550 Change-Id: Id483a76b9edcf29f7ea0aad0dd8946a3655ba8f2 Reviewed-on: https://skia-review.googlesource.com/50600 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Revert "Shrink GrDrawOpAtlases when no longer needed"Gravatar Jim Van Verth2017-09-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 7cf59526c9b1ab3682e875d449200e51f3b6ff32. Reason for revert: Red red bots... it's tearing me apart... Original change's description: > Shrink GrDrawOpAtlases when no longer needed > > Bug: skia:3550 > Change-Id: I7b09aa2b0fd22ed99694f32f9f395392ef80e238 > Reviewed-on: https://skia-review.googlesource.com/49901 > Commit-Queue: Jim Van Verth <jvanverth@google.com> > Reviewed-by: Robert Phillips <robertphillips@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com Change-Id: I8331ec79b0796e1f75d7cc53b9753f886aea7fcd No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:3550 Reviewed-on: https://skia-review.googlesource.com/50220 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Shrink GrDrawOpAtlases when no longer neededGravatar Jim Van Verth2017-09-22
| | | | | | | | | Bug: skia:3550 Change-Id: I7b09aa2b0fd22ed99694f32f9f395392ef80e238 Reviewed-on: https://skia-review.googlesource.com/49901 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Pull non-substantive changes out of explicit GPU resource allocation CLGravatar Robert Phillips2017-09-13
| | | | | | | Change-Id: Ib6a289553ecd15c722599b7dc0d347a7800801cb Reviewed-on: https://skia-review.googlesource.com/46284 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Move several GrContextOptions fields behind GR_TEST_UTILSGravatar Brian Osman2017-08-30
| | | | | | | | Bug: skia: Change-Id: I35bc08ad72fb94d8e47fe342d314c4496b954226 Reviewed-on: https://skia-review.googlesource.com/40881 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Remove kDefault_GrSurfaceOriginGravatar Robert Phillips2017-08-30
| | | | | | | Change-Id: Ic55d488287add32e5a32b5a77415e16cebf4c1ee Reviewed-on: https://skia-review.googlesource.com/29120 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Add GrContextOption to disable distance field path rendererGravatar Brian Osman2017-08-29
| | | | | | | | | | | | We're going to hide the path renderer bitfield behind a testing-only flag, but clients may want to suppress this path renderer in particular, so a dedicated flag makes sense. Bug: skia: Change-Id: I6cc4049243b5d3c129a824dfe7c1a65a70a05ccd Reviewed-on: https://skia-review.googlesource.com/40083 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Remove origin field from GrSurface (take 2)Gravatar Robert Phillips2017-08-29
| | | | | | | | | | | | | This mainly consists of rm origin from GrSurface and the wrapBackEnd* methods and then re-adding an explicit origin parameter to all the GrGpu methods that need it. TBR=bsalomon@google.com Change-Id: I4248b2a4749ef844da4233ce53b0dc504bc9eb74 Reviewed-on: https://skia-review.googlesource.com/30280 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>