aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/GrCaps.cpp
Commit message (Collapse)AuthorAge
* Revert of Enable stencil clipping in mixed sampled render targets (patchset ↵Gravatar cdalton2015-11-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | #6 id:100001 of https://codereview.chromium.org/1232103002/ ) Reason for revert: Co-centered sample locations are not needed to do stencil clip with mixed samples Original issue's description: > Implement stencil clipping in mixed sampled render targets > > This change enables multisampled clipping for mixed sampled > render targets. Previously clipping in mixed samples config > behaved the same as in the gpu config. > > In order to retrofit non-MSAA draw methods, programmable sample > locations are used in order to colocate all samples at (0.5, 0.5). > Requires support for NV_sample_locations. > > BUG=skia:4399 > > Committed: > https://skia.googlesource.com/skia/+/3e77ba96d56d15db30ac6d8ccb900e30aafcbb16 BUG=skia: Review URL: https://codereview.chromium.org/1415873011
* Readd "immediate" modeGravatar robertphillips2015-11-11
| | | | | | | | This isn't an exact replacement. The accumulated batches are now flushed at drawContext-entry-point granularity (via the AutoCheckFlush objects) rather than per batch. TBR=bsalomon@google.com Review URL: https://codereview.chromium.org/1439533003
* Revert of Fix mixed samples stencil clip (patchset #5 id:80001 of ↵Gravatar cdalton2015-11-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1431593006/ ) Reason for revert: Co-centered sample locations are not needed to do stencil clip with mixed samples. Original issue's description: > Fix mixed samples stencil clip > > Fixes rendering bugs and nondeterminism in gm. > > Before, mixed samples stencil clip would try to infer whether the draw > wanted co-centered sample locations from within GrGLGpu, which caused > various errors. This change reworks it so the draw itself can request > the co-centered sample locations when it knows it will need them. > > Also reduces framebuffer binds by moving the code that enables > GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS into flushRenderTarget. > > Committed: https://skia.googlesource.com/skia/+/14184d5567b58085b6d8a6375796d405056f7f73 TBR=bsalomon@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1407063011
* Fix mixed samples stencil clipGravatar cdalton2015-11-09
| | | | | | | | | | | | | | Fixes rendering bugs and nondeterminism in gm. Before, mixed samples stencil clip would try to infer whether the draw wanted co-centered sample locations from within GrGLGpu, which caused various errors. This change reworks it so the draw itself can request the co-centered sample locations when it knows it will need them. Also reduces framebuffer binds by moving the code that enables GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS into flushRenderTarget. Review URL: https://codereview.chromium.org/1431593006
* Loosen requirements for mixed samples supportGravatar cdalton2015-11-06
| | | | | | | | | | | | Quits requiring EXT_raster_multisample and NV_sample_mask_override_coverage for mixed samples support. This will allow platforms without those latter extensions (i.e. Chrome) to still use mixed samples for path rendering. Also moves the mixed samples cap out of shader caps, since it no longer denotes shader functionality. BUG=skia: Review URL: https://codereview.chromium.org/1410383011
* Create swizzle table inside of glsl capsGravatar egdaniel2015-11-04
| | | | | | | | BUG=skia: Committed: https://skia.googlesource.com/skia/+/4036674952f341dab0695c3b054fefa5bb8cdec1 Review URL: https://codereview.chromium.org/1420033005
* Revert of Create swizzle table inside of glsl caps (patchset #12 id:210001 ↵Gravatar egdaniel2015-11-03
| | | | | | | | | | | | | | | | | | | | | | of https://codereview.chromium.org/1420033005/ ) Reason for revert: Breaking gm's on nexus7 and s3 Original issue's description: > Create swizzle table inside of glsl caps > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/4036674952f341dab0695c3b054fefa5bb8cdec1 TBR=bsalomon@google.com,robertphillips@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1426653008
* Create swizzle table inside of glsl capsGravatar egdaniel2015-11-03
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1420033005
* Allow max tile size to be overridden separately from max texture size.Gravatar bsalomon2015-11-02
| | | | | | This allows internal Gr texture creation code to succeed for extraneous textures while running the bleed GM. This means we can turn on the shader variants. Review URL: https://codereview.chromium.org/1418473004
* Remove min texture size supportGravatar bsalomon2015-10-28
| | | | | | BUG=skia:4524 Review URL: https://codereview.chromium.org/1430643002
* Implement stencil clipping in mixed sampled render targetsGravatar vbuzinov2015-09-30
| | | | | | | | | | | | | | This change enables multisampled clipping for mixed sampled render targets. Previously clipping in mixed samples config behaved the same as in the gpu config. In order to retrofit non-MSAA draw methods, programmable sample locations are used in order to colocate all samples at (0.5, 0.5). Requires support for NV_sample_locations. BUG=skia:4399 Review URL: https://codereview.chromium.org/1232103002
* Calculate pixel config and stencil fmt pairs once per pixel config.Gravatar egdaniel2015-09-10
| | | | | | | | | | We use a temp FB and stencil buffer to test different stencil formats with a given pixel config. We then keep a map from pixel config to desired stencil format. BUG=skia: Review URL: https://codereview.chromium.org/1317443004
* Add ANGLE workaround to prefer flushes over VRAM usageGravatar robertphillips2015-08-20
| | | | | | | | | | | On the whole, https://codereview.chromium.org/1286203002/ (Defer flushes if kPreferNoIO is specified) improved performance but it did cause a performance regression on ANGLE. This CL disables the deferral of flushes on ANGLE until we can add a separate incremental flushing mechanism. TBR=bsalomon@google.com BUG=skia:4201 BUG=521529 Review URL: https://codereview.chromium.org/1287193008
* Use calloc to allocate data that will be uploaded to vertex/index buffers in ↵Gravatar bsalomon2015-08-19
| | | | | | | | | Chrome BUG=chromium:454267 BUG=chromium:522315 Review URL: https://codereview.chromium.org/1300123002
* Move some work from backend onClear to base class clearGravatar egdaniel2015-08-06
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1275543005
* add drawArraysInstanced to capsGravatar joshualitt2015-06-26
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1202383006
* Refactor GrBufferAllocPools to use resource cacheGravatar robertphillips2015-06-24
| | | | | | Committed: https://skia.googlesource.com/skia/+/e935f1a0e2351373c33600b8388492ce1218014a Review URL: https://codereview.chromium.org/1139753002
* Revert of Refactor GrBufferAllocPools to use resource cache (patchset #15 ↵Gravatar robertphillips2015-06-23
| | | | | | | | | | | | | | | | | | | id:280001 of https://codereview.chromium.org/1139753002/) Reason for revert: Will reland after Chromium branch Original issue's description: > Refactor GrBufferAllocPools to use resource cache > > Committed: https://skia.googlesource.com/skia/+/e935f1a0e2351373c33600b8388492ce1218014a TBR=bsalomon@google.com,joshualitt@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1204773003
* Refactor GrBufferAllocPools to use resource cacheGravatar robertphillips2015-06-23
| | | | Review URL: https://codereview.chromium.org/1139753002
* Work around for nexus 6 TexSubImage issueGravatar joshualitt2015-06-18
| | | | | | | | BUG=skia: Committed: https://skia.googlesource.com/skia/+/c69fe20ef35df0776b179cbd5ce4d1bdc0ba4090 Review URL: https://codereview.chromium.org/1173203005
* Revert of Work around for nexus 6 TexSubImage issue (patchset #4 id:60001 of ↵Gravatar joshualitt2015-06-18
| | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1173203005/) Reason for revert: breaks gms Original issue's description: > Work around for nexus 6 TexSubImage issue > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/c69fe20ef35df0776b179cbd5ce4d1bdc0ba4090 TBR=bsalomon@google.com,joshualitt@chromium.org NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1190463006
* Work around for nexus 6 TexSubImage issueGravatar joshualitt2015-06-18
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1173203005
* Review URL: https://codereview.chromium.org/1166513002Gravatar cdalton2015-06-12
|
* Stretch small textures up to 16 pixels on PowerVR 54xGravatar bsalomon2015-06-01
| | | | Review URL: https://codereview.chromium.org/1161183002
* add context override of GeometryBufferMapThresholdGravatar joshualitt2015-05-29
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/1159713006
* Implement Porter Duff XP with a blend tableGravatar cdalton2015-05-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Removes the runtime logic used by PorterDuffXferProcessor to decide blend coeffs and shader outputs, and instead uses a compile-time constant table of pre-selected blend formulas. Separates out the dst read fallback into its own XP. Introduces a new blend strategy for srcCoeff=0 that can apply coverage with a reverse subtract blend equation instead of dual source blending. Adds new macros in GrBlend.h to analyze blend formulas both runtime. Removes kSetCoverageDrawing_OptFlag and GrSimplifyBlend as they are no longer used. Adds a GM that verifies all xfermodes, including arithmetic, with the color/coverage invariants used by Porter Duff. Adds a unit test that verifies each Porter Duff formula with every color/coverage invariant. Major changes: * Uses a reverse subtract blend equation for coverage when srcCoeff=0 (clear, dst-out [Sa=1], dst-in, modulate). Platforms that don't support dual source blending no longer require a dst copy for dst-in and modulate. * Sets BlendInfo::fWriteColor to false when the blend does not modify the dst. GrGLGpu will now use glColorMask instead of blending for these modes (dst, dst-in [Sa=1], modulate ignored for [Sc=1]). * Converts all SA blend coeffs to One for opaque inputs, and ISA to Zero if there is also no coverage. (We keep ISA around when there is coverage because we use it to tweak alpha for coverage.) * Abandons solid white optimizations for the sake of simplicity (screen was the only mode that previous had solid white opts). Minor differences: * Inconsequential differences in opt flags (e.g. we now return kCanTweakAlphaForCoverage_OptFlag even when there is no coverage). * Src coeffs when the shader outputs 0. * IS2C vs IS2A when the secondary output is scalar. BUG=skia: Committed: https://skia.googlesource.com/skia/+/9a70920db22b6309c671f8e5d519bb95570e4414 Review URL: https://codereview.chromium.org/1124373002
* Add caps overrides to GMsGravatar bsalomon2015-05-27
| | | | Review URL: https://codereview.chromium.org/1158963002
* Split GrCaps impl out into its own cppGravatar bsalomon2015-05-26
TBR=joshualitt@google.com Review URL: https://codereview.chromium.org/1151503003