| Commit message (Collapse) | Author | Age |
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This reverts commit 94c0468b2b4255e3beed81efdcfbf6d9d39e11e4.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Implement window rectangles in vulkan
>
> Bug: skia:
> Change-Id: I32c079b90a5503c797dfc073a093f940cd8c550a
> Reviewed-on: https://skia-review.googlesource.com/65423
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com
Change-Id: I5a90cb57fb5d4bcf8c7e76a5f71a7f16edbaf6be
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/67060
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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Bug: skia:
Change-Id: I32c079b90a5503c797dfc073a093f940cd8c550a
Reviewed-on: https://skia-review.googlesource.com/65423
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Bug: skia:7154
Change-Id: I23ffc11dab4a377fbd6b7e4e33722b3fa0793d58
Reviewed-on: https://skia-review.googlesource.com/60681
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Bug: skia:
Change-Id: Icd00f81fda5366813f9c959fdc91b0415894cbfc
Reviewed-on: https://skia-review.googlesource.com/55360
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Bug: skia:
Change-Id: I59dfb1c839a66a6aa6c954e4a544930fc1376a22
Reviewed-on: https://skia-review.googlesource.com/53560
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Bug: skia:
Change-Id: I35bc08ad72fb94d8e47fe342d314c4496b954226
Reviewed-on: https://skia-review.googlesource.com/40881
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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SkFAIL is a legacy macro which is just SK_ABORT. This CL mechanically
changes uses of SkFAIL to SK_ABORT in preparation for its removal. The
related sk_throw macro will be changed independently, due to needing to
actually clean up its users.
Change-Id: Id70b5c111a02d2458dc60c8933f444df27d9cebb
Reviewed-on: https://skia-review.googlesource.com/35284
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
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This reverts commit a5a69cfb480b99747ddc272149d35c6302abf1bf.
Bug: skia:
Change-Id: I08475d96255b9df13e5c86e1ef9c7f4739e51459
Reviewed-on: https://skia-review.googlesource.com/33202
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit 0f450acd76fd58a2f7464f99869ed6afbfac303c.
Bug: skia:
Change-Id: I97428fbbc6d82bf8b186ec5fdbf1a939c00e4126
Reviewed-on: https://skia-review.googlesource.com/32726
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit 175af0d01177fc6e5a81e979cd2ae3009c375940.
Reason for revert: Chrome doesn't know about portable format specifiers. Sigh.
Original change's description:
> GrContext::dump that produces JSON formatted output
>
> Includes caps, GL strings, and extensions
>
> Bug: skia:
> Change-Id: I1e8b3dd50fb68357f9de8ca6149cf65443d027ef
> Reviewed-on: https://skia-review.googlesource.com/32340
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: Ie280b25275725f0661da7541f54ed62897abb82f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/32861
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit 6a7d56fa0f7009be9df36774774f3c337d7c7760.
Reason for revert: Earlier commit needs to be reverted for Chrome roll.
Original change's description:
> Support single line objects and arrays
>
> This is just a formatting nicety. The new caps dump has several large
> arrays of structs, and keeping each object on one line makes them much
> more readable. (It also limits the total length of the output, which
> helps when scanning through).
>
> Example of the output, before and after this change:
> https://gist.github.com/brianosman/872f33be9af49031023b791e7db0b1fb
>
> Bug: skia:
> Change-Id: I0fe0c2241b0c7f451b0837500e554d0491126d5e
> Reviewed-on: https://skia-review.googlesource.com/32820
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: I2b05cf79ca4804e5944f2eb3e17fe4be4d5af290
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/32860
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This is just a formatting nicety. The new caps dump has several large
arrays of structs, and keeping each object on one line makes them much
more readable. (It also limits the total length of the output, which
helps when scanning through).
Example of the output, before and after this change:
https://gist.github.com/brianosman/872f33be9af49031023b791e7db0b1fb
Bug: skia:
Change-Id: I0fe0c2241b0c7f451b0837500e554d0491126d5e
Reviewed-on: https://skia-review.googlesource.com/32820
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Includes caps, GL strings, and extensions
Bug: skia:
Change-Id: I1e8b3dd50fb68357f9de8ca6149cf65443d027ef
Reviewed-on: https://skia-review.googlesource.com/32340
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This will allow Flutter to workaround the lack of this extension on a
small number of devices.
Bug: skia:
Change-Id: I46e54aaffc0551a7a17758ebc2016b39bda19abf
Reviewed-on: https://skia-review.googlesource.com/27440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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New version limits the workaround to unorm configs.
This reverts commit fdd117025fb846771e9e47cbf825d9071745fa98.
Change-Id: I47a08a0ea4cf1acd88ca3c1bf9922cf0a8d215cc
Reviewed-on: https://skia-review.googlesource.com/19490
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: I7db113e66d81516b2beb5eefeddf488d9bfed2e5
Reviewed-on: https://skia-review.googlesource.com/18488
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Adds an instance buffer to GrMesh and instance attribs to
GrPrimitiveProcessor. Implements support in GL and Vulkan. Adds unit
tests for instanced rendering with GrMesh.
Bug: skia:
Change-Id: If1a9920feb9366f346b8c37cf914713c49129b3a
Reviewed-on: https://skia-review.googlesource.com/16200
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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This reverts commit 0cc507d22566bb7e28e5fe21e4b3fc7b682d86a2.
Reason for revert: Causing IntTextureText to fail on bots
Original change's description:
> Expand partial render target write pixels workaround.
>
> The workaround is extended in the following ways:
>
> 1) It now applies to any texture whose base level has *ever* been attached to a FBO.
> 2) It applies to Adreno 5xx in addition to Adreno 4xx
> 3) It applies in the atlas upload code path.
>
> This workaround (and a similar one) are narrowed to GLCaps rather than Caps.
>
> Bug: skia:
> Change-Id: Id600e9739bb97bf6766075ea2a987fd2039e53e5
> Reviewed-on: https://skia-review.googlesource.com/18150
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Change-Id: I53c8dd7ea7f614da57331470fcc24c6d84aba354
Reviewed-on: https://skia-review.googlesource.com/18229
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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The workaround is extended in the following ways:
1) It now applies to any texture whose base level has *ever* been attached to a FBO.
2) It applies to Adreno 5xx in addition to Adreno 4xx
3) It applies in the atlas upload code path.
This workaround (and a similar one) are narrowed to GLCaps rather than Caps.
Bug: skia:
Change-Id: Id600e9739bb97bf6766075ea2a987fd2039e53e5
Reviewed-on: https://skia-review.googlesource.com/18150
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 8785df15fe5a57651597d138d3c5aea0ffe3f661.
Reason for revert: Chrome bug
Bug: chromium:726226
Original change's description:
> Clear atlas textures at creation in Chrome
>
> Bug: chromium:656320
> Change-Id: Ia65274aa733f199be188579821e745920493aefc
> Reviewed-on: https://skia-review.googlesource.com/17824
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: chromium:656320
Change-Id: Ibc4dd7f184866b58481f2dc7e7e88da9169e7adc
Reviewed-on: https://skia-review.googlesource.com/17988
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Bug: chromium:656320
Change-Id: Ia65274aa733f199be188579821e745920493aefc
Reviewed-on: https://skia-review.googlesource.com/17824
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Reland of https://skia-review.googlesource.com/c/17456/ (Remove compressed (ETC1) texture support from Ganesh) but w/o removing third_part\etc1 files
TBR=bsalomon@google.com
Change-Id: I8ec4b7e3ddf47d213cb24c382731c050ffb8847f
Reviewed-on: https://skia-review.googlesource.com/17700
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This reverts commit ee26363aaae62db2a851f2873e2405a9cf7f995a.
Reason for revert: Failing Google 3 roll.
Original change's description:
> Remove compressed (ETC1) texture support from Ganesh
>
> Change-Id: If4cf286df87ea87338aba47001d90a5fcc4f2667
> Reviewed-on: https://skia-review.googlesource.com/17456
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ie1a57187287e03600a69e374501478e93c41415c
Reviewed-on: https://skia-review.googlesource.com/17527
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Change-Id: If4cf286df87ea87338aba47001d90a5fcc4f2667
Reviewed-on: https://skia-review.googlesource.com/17456
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Certain systems experience a leak in the GL driver associated with
stencil buffers. Attempts to avoid the leak (while still using stencil
buffers) dind't succeed. This patch adds a GrContextOption
fAvoidStencilBuffers. This disables certain path rendering modes, as
well as stencil based masking/clipping.
Bug: 713854
Change-Id: Ifa6c0f2bd5ee395547bda9165d6c79d197ae8b8b
Reviewed-on: https://skia-review.googlesource.com/15253
Commit-Queue: Eric Karl <ericrk@chromium.org>
Reviewed-by: Eric Karl <ericrk@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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As a consequence of removing support for GLs lacking separate stencil settings our effective minimum GL version is 2.0. This formalizes that by explicitly failing if the version in the version string is lower.
As a consequence we will always have wrapping stencil operations available.
Bug: skia:
Change-Id: Ibe302f72a063dbadc773bda811cc0d0f6c08c61a
Reviewed-on: https://skia-review.googlesource.com/15610
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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As a consequence we no longer need GrDrawFace.
This effectively raises the minimum bar for non-ES OpenGL to 2.0 as there is no extension that adds the GL 2.0 separate stencil functionality. GL_ATI_separate_stencil is close but it does not have glStencilMaskSeparate.
Bug: skia:
Change-Id: I36d17a69400c8beeacb6dab8d8c5c3317814cfe4
Reviewed-on: https://skia-review.googlesource.com/15603
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Change-Id: I0ff11088465a4702acf9841a791d76f286ddbaf1
Reviewed-on: https://skia-review.googlesource.com/15147
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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GrExternalTextureData is an API for exporting the backend-specific
information about a texture in a type-safe way, and without pointing
into the GrTexture. The new detachBackendTexture API lets us release
ownership of a texture to the client.
SkCrossContextImageData is the public API that lets clients upload
textures on one thread/GrContext, then safely transfer ownership to
another thread and GrContext for rendering.
Only GL is implemented/supported right now. Vulkan support requires
that we add thread-safe memory pools, or otherwise transfer the
actual memory block containing the texture to the new context.
Re-land of https://skia-review.googlesource.com/c/8529/
BUG=skia:
Change-Id: I48ebd57d1ea0cfd3a1db10c475f2903afb821966
Reviewed-on: https://skia-review.googlesource.com/8960
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Change-Id: Ie7b813c8b0523ae53cf9f2328645ddf4c5af49a8
Reviewed-on: https://skia-review.googlesource.com/8326
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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Adds kRG_float_GrPixelConfig.
Also removes default labels from switches on GrPixelConfig, in order
to help guide future enumerals to handle them properly.
BUG=skia:
Change-Id: Ie80b9413b4002b666df3ef1a7a8ea4c9c29ce43b
Reviewed-on: https://skia-review.googlesource.com/8226
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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It's been disabled for a long time (GPUs don't support it, and it actually
caused performance regression in testing).
BUG=skia:4333
Change-Id: I6e2bf755f765168fd616de6c9c023c6fbd5abd20
Reviewed-on: https://skia-review.googlesource.com/6897
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This is still just linear (non-sRGB), but adding sRGB will
be the next step. I've verified that this is really making
R8 textures when uploading Gray8 bitmaps. Tests pass, and
the all_bitmap_configs GM still renders correctly (unlike
when we just mapped Gray8 to Alpha8).
This adds another pixel config, which could grow our cache
footprint, but the benefits of not using 4bpp for 1bpp data
should outweigh that?
Re-land of https://skia-review.googlesource.com/c/6817/,
with fixes for Vulkan.
BUG=skia:6110
Change-Id: Ia763c276808be28027ed0005ee4b88637306583f
Reviewed-on: https://skia-review.googlesource.com/6839
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This reverts commit f2956459f707de596dcb2c79a7ee1fa62d599c0d.
Reason for revert: GM and image failures on some bots (rendering red, not gray).
Original change's description:
> Add Gray8 pixel config
>
> This is still just linear (non-sRGB), but adding sRGB will
> be the next step. I've verified that this is really making
> R8 textures when uploading Gray8 bitmaps. Tests pass, and
> the all_bitmap_configs GM still renders correctly (unlike
> when we just mapped Gray8 to Alpha8).
>
> This adds another pixel config, which could grow our cache
> footprint, but the benefits of not using 4bpp for 1bpp data
> should outweigh that?
>
> BUG=skia:6110
>
> Change-Id: I4fc4c2479fc25f1d278e174a9bb5b542a0cb184c
> Reviewed-on: https://skia-review.googlesource.com/6817
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org
BUG=skia:6110
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I95a4fc0450a569d5791f6bceb7fae61c7e5eba61
Reviewed-on: https://skia-review.googlesource.com/6838
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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This is still just linear (non-sRGB), but adding sRGB will
be the next step. I've verified that this is really making
R8 textures when uploading Gray8 bitmaps. Tests pass, and
the all_bitmap_configs GM still renders correctly (unlike
when we just mapped Gray8 to Alpha8).
This adds another pixel config, which could grow our cache
footprint, but the benefits of not using 4bpp for 1bpp data
should outweigh that?
BUG=skia:6110
Change-Id: I4fc4c2479fc25f1d278e174a9bb5b542a0cb184c
Reviewed-on: https://skia-review.googlesource.com/6817
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5121
Change-Id: If8d13638f80f42161cbc766a2666c5789e5772c8
Reviewed-on: https://skia-review.googlesource.com/5121
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4861
Change-Id: Ibf70cce9f61553e830b62339551c1541dc054e8b
Reviewed-on: https://skia-review.googlesource.com/4861
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 9c7edb8311409a141b0dc1d5e480c68c629f1997.
Fixes ASAN errors
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4736
Change-Id: I1b1dae754d357b01da7169c8e7c59d7d8d8a10f6
Reviewed-on: https://skia-review.googlesource.com/4736
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 434c534bd0ec08cb355fecfb6d2110197b523e74.
Reason for revert: Undefined behavior. From
https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-Clang-Golo-GPU-GT610-x86_64-Debug-ASAN/builds/1272/steps/test_skia%20on%20Ubuntu/logs/stdio
../../../tests/IntTextureTest.cpp:51:44: runtime error: left shift of negative value -1
#0 0x2257480 in test_IntTexture(skiatest::Reporter*, sk_gpu_test::ContextInfo const&) (/b/swarm_slave/w/ir0aO1sa/out/Debug/dm+0x2257480)
#1 0x1ca1066 in skiatest::RunWithGPUTestContexts(void (*)(skiatest::Reporter*, sk_gpu_test::ContextInfo const&), bool (*)(sk_gpu_test::GrContextFactory::ContextType), skiatest::Reporter*, sk_gpu_test::GrContextFactory*) (/b/swarm_slave/w/ir0aO1sa/out/Debug/dm+0x1ca1066)
#2 0x1ca080d in run_test(skiatest::Test) (/b/swarm_slave/w/ir0aO1sa/out/Debug/dm+0x1ca080d)
#3 0x1c9e5e9 in dm_main() (/b/swarm_slave/w/ir0aO1sa/out/Debug/dm+0x1c9e5e9)
#4 0x7f2d2ba8df44 in __libc_start_main /build/eglibc-oGUzwX/eglibc-2.19/csu/libc-start.c:287
#5 0x1bb3028 in _start (/b/swarm_slave/w/ir0aO1sa/out/Debug/dm+0x1bb3028)
SUMMARY: AddressSanitizer: undefined-behavior ../../../tests/IntTextureTest.cpp:51:44 in
step returned non-zero exit code: 1
Original change's description:
> Add integer texture support.
>
> This allows us to create integer textures and sample them from a GrProcessor's code.
>
> Filtering is limited to NEAREST.
>
> Adds tests for reading/writing pixels, copying, and drawing. These operations are not allowed to convert to fixed/float configs.
>
> Vulkan support is TBD.
>
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4348
>
> Change-Id: If38d89a03285d4bd98d1f14f9638b0320977e43d
> Reviewed-on: https://skia-review.googlesource.com/4348
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
>
TBR=bsalomon@google.com,csmartdalton@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I39f1a0a0dd3e6cde1143c8cc1217d2e3d5977b21
Reviewed-on: https://skia-review.googlesource.com/4663
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
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This allows us to create integer textures and sample them from a GrProcessor's code.
Filtering is limited to NEAREST.
Adds tests for reading/writing pixels, copying, and drawing. These operations are not allowed to convert to fixed/float configs.
Vulkan support is TBD.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4348
Change-Id: If38d89a03285d4bd98d1f14f9638b0320977e43d
Reviewed-on: https://skia-review.googlesource.com/4348
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
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BUG=skia:4604
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2384463003
Review-Url: https://codereview.chromium.org/2384463003
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Lowers the cap to 8 and adds a warning message if this value is ever
exceeded. The largest (only) implementation currently supports 8, so
there isn't yet reason to go higher.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2254013002
Committed: https://skia.googlesource.com/skia/+/52d721580ee22525c285e2d13cf3975a7a1b2843
Review-Url: https://codereview.chromium.org/2254013002
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https://codereview.chromium.org/2254013002/ )
Reason for revert:
Breaking Ubuntu
Original issue's description:
> Reduce window rectangles cap to 8
>
> Lowers the cap to 8 and adds a warning message if this value is ever
> exceeded. The largest (only) implementation currently supports 8, so
> there isn't yet reason to go higher.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2254013002
>
> Committed: https://skia.googlesource.com/skia/+/52d721580ee22525c285e2d13cf3975a7a1b2843
TBR=mjk@nvidia.com,bsalomon@google.com,csmartdalton@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2253293003
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Lowers the cap to 8 and adds a warning message if this value is ever
exceeded. The largest (only) implementation currently supports 8, so
there isn't yet reason to go higher.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2254013002
Review-Url: https://codereview.chromium.org/2254013002
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Plumbs the pipeline for window rectangles and uses them for a very
basic implementation of difference clip rects. This puts a common
Blink pattern on fast path, but we will still eventually need to make
more comprehensive use of window rectangles during clipping.
GTX 960 perf result:
gpu glinst4 glinst16
desk_jsfiddlebigcar.skp 0.254 -> 0.177 [70%] 0.279 -> 0.197 [71%] 0.577 -> 0.196 [34%]
keymobi_sfgate_com_.skp 0.697 -> 0.513 [74%] 0.766 -> 0.451 [59%] 0.769 -> 0.597 [78%]
keymobi_blogger.skp 0.406 -> 0.314 [77%] 0.436 -> 0.292 [67%] 0.696 -> 0.319 [46%]
desk_pokemonwiki.skp 0.121 -> 0.098 [81%] 0.13 -> 0.105 [81%] 0.216 -> 0.097 [45%]
desk_wikipedia.skp 0.121 -> 0.098 [81%] 0.13 -> 0.104 [80%] 0.199 -> 0.104 [52%]
keymobi_androidpolice_co... 0.443 -> 0.382 [86%] 0.447 -> 0.398 [89%] 0.444 -> 0.396 [89%]
keymobi_booking_com_sear... 1 .15 -> 1.03 [90%] 1.17 -> 1.06 [91%] 1.17 -> 1.05 [90%]
keymobi_theverge_com.skp 0.417 -> 0.396 [95%] 0.426 -> 0.405 [95%] 0.429 -> 0.4 [93%]
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2251573002
Review-Url: https://codereview.chromium.org/2251573002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2221393004
Review-Url: https://codereview.chromium.org/2221393004
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Adds the ability for GLInstancedRendering to use
glDrawElementsInstanced when glDrawElementsIndirect is not supported.
The only remaining 3.1 dependency now is EXT_texture_buffer.
Also moves the cap for glDraw*Instanced out of GrCaps and into
GrGLCaps.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2193303002
Review-Url: https://codereview.chromium.org/2193303002
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Adds the following configs and enables them on select bots:
glinst, glinst4, glinstdit4, glinst16, glinstdit16,
esinst, esinst4, esinstdit4
Makes general changes to GrContextOptions, GrCaps, etc. to facilitate
this.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2182783004
Review-Url: https://codereview.chromium.org/2182783004
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On some platforms, a newly-created buffer was liable to be CPU backed.
This would break code that expected a VBO (aka instanced rendering).
This change adds an optional flag to GrResourceProvider that requires
a buffer to be created in GPU memory.
It also moves the CPU backing logic into Gr land in order to properly
cache real VBOs on platforms that prefer client-side buffers.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2143333002
Review-Url: https://codereview.chromium.org/2143333002
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Non-platform code needs this information in order to make rendering
decisions.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2062443002
Review-Url: https://codereview.chromium.org/2062443002
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