| Commit message (Collapse) | Author | Age |
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1563443002
Committed: https://skia.googlesource.com/skia/+/32a3cd2f2860b15a842a6aa49e4e6a3bed04f949
Review URL: https://codereview.chromium.org/1563443002
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#8 id:140001 of https://codereview.chromium.org/1563443002/ )
Reason for revert:
speculative revert for breaking iOS writePixels tests
Original issue's description:
> Move config texturability/renderability to config table.
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1563443002
>
> Committed: https://skia.googlesource.com/skia/+/32a3cd2f2860b15a842a6aa49e4e6a3bed04f949
TBR=jvanverth@google.com,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1569103003
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1563443002
Review URL: https://codereview.chromium.org/1563443002
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#6 id:100001 of https://codereview.chromium.org/1232103002/ )
Reason for revert:
Co-centered sample locations are not needed to do stencil clip with mixed samples
Original issue's description:
> Implement stencil clipping in mixed sampled render targets
>
> This change enables multisampled clipping for mixed sampled
> render targets. Previously clipping in mixed samples config
> behaved the same as in the gpu config.
>
> In order to retrofit non-MSAA draw methods, programmable sample
> locations are used in order to colocate all samples at (0.5, 0.5).
> Requires support for NV_sample_locations.
>
> BUG=skia:4399
>
> Committed:
> https://skia.googlesource.com/skia/+/3e77ba96d56d15db30ac6d8ccb900e30aafcbb16
BUG=skia:
Review URL: https://codereview.chromium.org/1415873011
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This isn't an exact replacement. The accumulated batches are now flushed at drawContext-entry-point granularity (via the AutoCheckFlush objects) rather than per batch.
TBR=bsalomon@google.com
Review URL: https://codereview.chromium.org/1439533003
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https://codereview.chromium.org/1431593006/ )
Reason for revert:
Co-centered sample locations are not needed to do stencil clip with mixed samples.
Original issue's description:
> Fix mixed samples stencil clip
>
> Fixes rendering bugs and nondeterminism in gm.
>
> Before, mixed samples stencil clip would try to infer whether the draw
> wanted co-centered sample locations from within GrGLGpu, which caused
> various errors. This change reworks it so the draw itself can request
> the co-centered sample locations when it knows it will need them.
>
> Also reduces framebuffer binds by moving the code that enables
> GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS into flushRenderTarget.
>
> Committed: https://skia.googlesource.com/skia/+/14184d5567b58085b6d8a6375796d405056f7f73
TBR=bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1407063011
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Fixes rendering bugs and nondeterminism in gm.
Before, mixed samples stencil clip would try to infer whether the draw
wanted co-centered sample locations from within GrGLGpu, which caused
various errors. This change reworks it so the draw itself can request
the co-centered sample locations when it knows it will need them.
Also reduces framebuffer binds by moving the code that enables
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS into flushRenderTarget.
Review URL: https://codereview.chromium.org/1431593006
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Quits requiring EXT_raster_multisample and
NV_sample_mask_override_coverage for mixed samples support. This will
allow platforms without those latter extensions (i.e. Chrome) to still
use mixed samples for path rendering. Also moves the mixed samples cap
out of shader caps, since it no longer denotes shader functionality.
BUG=skia:
Review URL: https://codereview.chromium.org/1410383011
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BUG=skia:
Committed: https://skia.googlesource.com/skia/+/4036674952f341dab0695c3b054fefa5bb8cdec1
Review URL: https://codereview.chromium.org/1420033005
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of https://codereview.chromium.org/1420033005/ )
Reason for revert:
Breaking gm's on nexus7 and s3
Original issue's description:
> Create swizzle table inside of glsl caps
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/4036674952f341dab0695c3b054fefa5bb8cdec1
TBR=bsalomon@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1426653008
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BUG=skia:
Review URL: https://codereview.chromium.org/1420033005
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This allows internal Gr texture creation code to succeed for extraneous textures while running the bleed GM. This means we can turn on the shader variants.
Review URL: https://codereview.chromium.org/1418473004
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BUG=skia:4524
Review URL: https://codereview.chromium.org/1430643002
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This change enables multisampled clipping for mixed sampled
render targets. Previously clipping in mixed samples config
behaved the same as in the gpu config.
In order to retrofit non-MSAA draw methods, programmable sample
locations are used in order to colocate all samples at (0.5, 0.5).
Requires support for NV_sample_locations.
BUG=skia:4399
Review URL: https://codereview.chromium.org/1232103002
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We use a temp FB and stencil buffer to test different stencil formats with
a given pixel config. We then keep a map from pixel config to desired stencil
format.
BUG=skia:
Review URL: https://codereview.chromium.org/1317443004
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On the whole, https://codereview.chromium.org/1286203002/ (Defer flushes if kPreferNoIO is specified) improved performance but it did cause a performance regression on ANGLE. This CL disables the deferral of flushes on ANGLE until we can add a separate incremental flushing mechanism.
TBR=bsalomon@google.com
BUG=skia:4201
BUG=521529
Review URL: https://codereview.chromium.org/1287193008
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Chrome
BUG=chromium:454267
BUG=chromium:522315
Review URL: https://codereview.chromium.org/1300123002
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BUG=skia:
Review URL: https://codereview.chromium.org/1275543005
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BUG=skia:
Review URL: https://codereview.chromium.org/1202383006
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Committed: https://skia.googlesource.com/skia/+/e935f1a0e2351373c33600b8388492ce1218014a
Review URL: https://codereview.chromium.org/1139753002
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id:280001 of https://codereview.chromium.org/1139753002/)
Reason for revert:
Will reland after Chromium branch
Original issue's description:
> Refactor GrBufferAllocPools to use resource cache
>
> Committed: https://skia.googlesource.com/skia/+/e935f1a0e2351373c33600b8388492ce1218014a
TBR=bsalomon@google.com,joshualitt@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1204773003
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Review URL: https://codereview.chromium.org/1139753002
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BUG=skia:
Committed: https://skia.googlesource.com/skia/+/c69fe20ef35df0776b179cbd5ce4d1bdc0ba4090
Review URL: https://codereview.chromium.org/1173203005
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https://codereview.chromium.org/1173203005/)
Reason for revert:
breaks gms
Original issue's description:
> Work around for nexus 6 TexSubImage issue
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/c69fe20ef35df0776b179cbd5ce4d1bdc0ba4090
TBR=bsalomon@google.com,joshualitt@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1190463006
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BUG=skia:
Review URL: https://codereview.chromium.org/1173203005
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Review URL: https://codereview.chromium.org/1161183002
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BUG=skia:
Review URL: https://codereview.chromium.org/1159713006
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Removes the runtime logic used by PorterDuffXferProcessor to decide
blend coeffs and shader outputs, and instead uses a compile-time
constant table of pre-selected blend formulas. Separates out the dst
read fallback into its own XP.
Introduces a new blend strategy for srcCoeff=0 that can apply coverage
with a reverse subtract blend equation instead of dual source
blending.
Adds new macros in GrBlend.h to analyze blend formulas both runtime.
Removes kSetCoverageDrawing_OptFlag and GrSimplifyBlend as they are no
longer used.
Adds a GM that verifies all xfermodes, including arithmetic, with the
color/coverage invariants used by Porter Duff.
Adds a unit test that verifies each Porter Duff formula with every
color/coverage invariant.
Major changes:
* Uses a reverse subtract blend equation for coverage when srcCoeff=0
(clear, dst-out [Sa=1], dst-in, modulate). Platforms that don't
support dual source blending no longer require a dst copy for
dst-in and modulate.
* Sets BlendInfo::fWriteColor to false when the blend does not modify
the dst. GrGLGpu will now use glColorMask instead of blending for
these modes (dst, dst-in [Sa=1], modulate ignored for [Sc=1]).
* Converts all SA blend coeffs to One for opaque inputs, and ISA to
Zero if there is also no coverage. (We keep ISA around when there
is coverage because we use it to tweak alpha for coverage.)
* Abandons solid white optimizations for the sake of simplicity
(screen was the only mode that previous had solid white opts).
Minor differences:
* Inconsequential differences in opt flags (e.g. we now return
kCanTweakAlphaForCoverage_OptFlag even when there is no coverage).
* Src coeffs when the shader outputs 0.
* IS2C vs IS2A when the secondary output is scalar.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/9a70920db22b6309c671f8e5d519bb95570e4414
Review URL: https://codereview.chromium.org/1124373002
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Review URL: https://codereview.chromium.org/1158963002
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TBR=joshualitt@google.com
Review URL: https://codereview.chromium.org/1151503003
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