| Commit message (Collapse) | Author | Age |
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Add INHERITED declarations to class declarations that prevent
compilation with the flag.
Remove SK_DEFINE_INST_COUNT from all class implementations. Instead,
use function-local static variables in the reference count helper
classes to create the global instances to store the needed info. The
accessor functions are defined inline in the helper classes, so
definitions are not needed. The initialization point of the variables
should be as well defined as previously.
Remove SK_DECLARE_INST_COUNT_TEMPLATE and use SK_DECLARE_INST_COUNT
instead. This avoids possible future compilation errors further.
For SK_ENABLE_INST_COUNT=0 compilation, add an empty static member
function to all classes that use SK_DECLARE_INST_COUNT and
SK_DECLARE_INST_COUNT_ROOT macros. The function ensures that classes
contain public INHERITED typedef. This member function seems to be
compiled away. This shouĺd ensure that part of the compilation errors
are caught earlier.
Also adds DSK_DECLARE_INST_COUNT to few SkPDFDict subclasses.
R=robertphillips@google.com, richardlin@chromium.org, bsalomon@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/98703002
git-svn-id: http://skia.googlecode.com/svn/trunk@12501 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@12161 2bbb7eff-a529-9590-31e7-b0007b416f81
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Committed: http://code.google.com/p/skia/source/detail?r=12082
R=robertphillips@google.com, bsalomon@google.com
Author: yunchao.he@intel.com
Review URL: https://codereview.chromium.org/23712005
git-svn-id: http://skia.googlecode.com/svn/trunk@12148 2bbb7eff-a529-9590-31e7-b0007b416f81
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failures
git-svn-id: http://skia.googlecode.com/svn/trunk@12091 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com, bsalomon@google.com
Author: yunchao.he@intel.com
Review URL: https://codereview.chromium.org/23712005
git-svn-id: http://skia.googlecode.com/svn/trunk@12082 2bbb7eff-a529-9590-31e7-b0007b416f81
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Adds GrEffect::willUseInputColor() which indicates whether or not the
input color affects the output of the effect. This is needed for
certain Xfermodes, such as kSrc_Mode. For these modes the color filter
will not use the input color.
An effect with GrEffect::willUseInputColor() true will cause all color
or coverage effects before it to be discarded, as their computations
cannot affect the output. In these cases program is marked as having
white input color.
This fixes an assert when Skia is compiled in a mode that prefers
using uniforms instead of attributes for constants. (Flags
GR_GL_USE_NV_PATH_RENDERING or GR_GL_NO_CONSTANT_ATTRIBUTES). Using
attributes hides the problem where the fragment shader does not need
input color for color filters that ignore DST part of the filter. The
assert would be hit when uniform manager tries to bind an uniform which
has been optimized away by the shader compiler.
Adds specific GrGLSLExpr4 and GrGLSLExpr1 classes. This way the GLSL
expressions like "(v - src.a)" can remain somewhat readable in form of
"(v - src.a())". The GrGLSLExpr<typename> template implements the
generic functionality, GrGLSLExprX is the specialization that exposes
the type-safe interface to this functionality.
Also adds operators so that GLSL binary operators of the form
"(float * vecX)" can be expressed in C++. Before only the equivalent
"(vecX * float)" was possible. This reverts the common blending
calculations to more conventional order, such as "(1-a) * c" instead of
"c * (1-a)".
Changes GrGLSLExpr1::OnesStr from 1 to 1.0 in order to preserve the
color filter blending formula string the same (with the exception of
variable name change).
Shaders change in case of input color being needed:
- vec4 filteredColor;
- filteredColor = (((1.0 - uFilterColor.a) * output_Stage0) + uFilterColor);
- fsColorOut = filteredColor;
+ vec4 output_Stage1;
+ { // Stage 1: ModeColorFilterEffect
+ output_Stage1 = (((1.0 - uFilterColor_Stage1.a) * output_Stage0) + uFilterColor_Stage1);
+ }
+ fsColorOut = output_Stage1;
Shaders change in case of input color being not needed:
-uniform vec4 uFilterColor;
-in vec4 vColor;
+uniform vec4 uFilterColor_Stage0;
out vec4 fsColorOut;
void main() {
- vec4 filteredColor;
- filteredColor = uFilterColor;
- fsColorOut = filteredColor;
+ vec4 output_Stage0;
+ { // Stage 0: ModeColorFilterEffect
+ output_Stage0 = uFilterColor_Stage0;
+ }
+ fsColorOut = output_Stage0;
}
R=bsalomon@google.com, robertphillips@google.com, jvanverth@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/25023003
git-svn-id: http://skia.googlecode.com/svn/trunk@11912 2bbb7eff-a529-9590-31e7-b0007b416f81
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Express (GLSL expression, possibly known value) pairs as a class
instead of two variables Introduces GrGLSLExpr<N> to encapsulate
the expression and possibly constant-folded value of the expression.
This simplifies passing of the expressions to functions.
Changes the shaders with following patterns:
{ // Stage 0: Linear Gradient
vec4 colorTemp = mix(uGradientStartColor_Stage0, uGradientEndColor_Stage0, clamp(vMatrixCoord_Stage0.x, 0.0, 1
colorTemp.rgb *= colorTemp.a;
- output_Stage0 = vec4((vColor) * (colorTemp));
+ output_Stage0 = (vColor * colorTemp);
+ }
Previously the vector cast was always added if constant folding was
effective, regardless of the term dimensions. Now the vector upcast is
not inserted in places where it is not needed, ie. when the binary
operator term is of the target dimension.
Also, some parentheses can be omitted. It is assumed that
GrGLSLExpr<N>("string") constructors construct a simple expression or
parenthesized expression.
Otherwise the shader code remains identical.
R=jvanverth@google.com, bsalomon@google.com, robertphillips@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/25048002
git-svn-id: http://skia.googlecode.com/svn/trunk@11690 2bbb7eff-a529-9590-31e7-b0007b416f81
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Removes the VertexBuilder nested class from GrGLShaderBuilder in favor
of a new GrGLFullShaderBuilder subclass, and adds an optional emitCode
overload to GrGLEffect that takes a GrGLFullShaderBuilder. Makes
setData virtual in GrGLEffectArray and adds a GrGLVertexEffectArray
subclass that gets built using a GrGLFullShaderBuilder. Also adds a
new GrGLVertexEffect subclass that makes the GrGLFullShaderBuilder
overload required for emitCode, and updates GrGLEffects to inherit
from GrGLVertexEffect where needed.
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/25474006
git-svn-id: http://skia.googlecode.com/svn/trunk@11612 2bbb7eff-a529-9590-31e7-b0007b416f81
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Adds a GrCoordTransform class and updates the framework to handle
coord transforms similar to how it handles textures with
GrTextureAccess. Renames GrGLEffectMatrix to GrGLCoordTransform and
slightly repurposes it to be used by the framework instead of effects.
R=bsalomon@google.com, robertphillips@google.com
Review URL: https://codereview.chromium.org/24853002
git-svn-id: http://skia.googlecode.com/svn/trunk@11569 2bbb7eff-a529-9590-31e7-b0007b416f81
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Adds a 'hasVertexCode' method to GrEffect and a 'fHasVertexCode' field
to GrGLProgramDesc::KeyHeader. Also adds a GrVertexEffect class that
effects have to inherit from in order to set the 'hasVertexCode' flag
and be able to emit vertex code, and updates the existing effects to
use it as needed.
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/23653059
git-svn-id: http://skia.googlecode.com/svn/trunk@11537 2bbb7eff-a529-9590-31e7-b0007b416f81
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This reverts commit 1a30a3af805b7ea688d4a0f0bfe373c204085a27. We're
going to take a different direction for vertexless shaders.
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/23464082
git-svn-id: http://skia.googlecode.com/svn/trunk@11521 2bbb7eff-a529-9590-31e7-b0007b416f81
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The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to
rebaseline GMs.
R=reed@google.com, bsalomon@google.com
Author: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/23576015
git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
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This removes GrRefCnt.h with all its tyepdefs and #defines and just switch them
to the Sk* equivalents.
GrSafeSetNull was promoted to SkSafeSetNull in SkRefCnt.h.
BUG=None
TEST=none, no functional changes.
R=bsalomon@google.com, robertphillips@google.com
Author: tfarina@chromium.org
Review URL: https://chromiumcodereview.appspot.com/23904003
git-svn-id: http://skia.googlecode.com/svn/trunk@11151 2bbb7eff-a529-9590-31e7-b0007b416f81
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Adds requiresVertexShader to GrGLEffect and updates the necessary
effects to override it and return true. Also reworks GrGLProgram
and GrGLShaderBuilder so the program creates all the GL effects
at the beginning, and determines if it needs a vertex shader before
creating the shader builder.
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://chromiumcodereview.appspot.com/23471008
git-svn-id: http://skia.googlecode.com/svn/trunk@11140 2bbb7eff-a529-9590-31e7-b0007b416f81
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Adds a nested class to GrGLShaderBuilder called VertexBuilder. Now
GrGLShaderBuilder can only modify the fragment shader directly. In
order to modify the vertex shader, the client code needs to call
getVertexShader, which will return null for vertex-less shaders.
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://chromiumcodereview.appspot.com/23754003
git-svn-id: http://skia.googlecode.com/svn/trunk@11046 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=None
R=bsalomon@google.com, robertphillips@google.com
Author: tfarina@chromium.org
Review URL: https://chromiumcodereview.appspot.com/23137022
git-svn-id: http://skia.googlecode.com/svn/trunk@10978 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=bsalomon@google.com
Review URL: https://codereview.chromium.org/22850006
git-svn-id: http://skia.googlecode.com/svn/trunk@10789 2bbb7eff-a529-9590-31e7-b0007b416f81
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And remove the typedef in GrRect.h. The same with GrIRect.
R=robertphillips@google.com
Author: tfarina@chromium.org
Review URL: https://chromiumcodereview.appspot.com/19449002
git-svn-id: http://skia.googlecode.com/svn/trunk@10130 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@9856 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/18317003/
git-svn-id: http://skia.googlecode.com/svn/trunk@9832 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/17845003/
git-svn-id: http://skia.googlecode.com/svn/trunk@9812 2bbb7eff-a529-9590-31e7-b0007b416f81
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-Matches shader implemented for alligned rects
-Uses multiplication instead of min (used in geom version)
to combine width and height coverages
R=bsalomon@google.com, robertphillips@google.com
Review URL: https://codereview.chromium.org/17035012
git-svn-id: http://skia.googlecode.com/svn/trunk@9626 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@9618 2bbb7eff-a529-9590-31e7-b0007b416f81
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-Also update to combine width and height coverage using multiplication
instead of using min
R=bsalomon@google.com, robertphillips@google.com
Author: egdaniel@google.com
Review URL: https://chromiumcodereview.appspot.com/16854012
git-svn-id: http://skia.googlecode.com/svn/trunk@9609 2bbb7eff-a529-9590-31e7-b0007b416f81
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arrays, one for color, one for coverage.
R=robertphillips@google.com
Review URL: https://codereview.chromium.org/16952006
git-svn-id: http://skia.googlecode.com/svn/trunk@9592 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/15715012/
git-svn-id: http://skia.googlecode.com/svn/trunk@9288 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@9189 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/15080010/
git-svn-id: http://skia.googlecode.com/svn/trunk@9175 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/14820035/
git-svn-id: http://skia.googlecode.com/svn/trunk@9128 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/14798007/
git-svn-id: http://skia.googlecode.com/svn/trunk@9090 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/14972013/
(SkipBuildbotRuns)
git-svn-id: http://skia.googlecode.com/svn/trunk@9089 2bbb7eff-a529-9590-31e7-b0007b416f81
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rendering
https://chromiumcodereview.appspot.com/14890021/
git-svn-id: http://skia.googlecode.com/svn/trunk@9087 2bbb7eff-a529-9590-31e7-b0007b416f81
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require the dst color or fragment position
R=senorblanco@chromium.org, robertphillips@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/14998007
git-svn-id: http://skia.googlecode.com/svn/trunk@9074 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@8976 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/14854005/
git-svn-id: http://skia.googlecode.com/svn/trunk@8961 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/14314004/
git-svn-id: http://skia.googlecode.com/svn/trunk@8960 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.chromium.org/14081016
git-svn-id: http://skia.googlecode.com/svn/trunk@8828 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/14328009/
git-svn-id: http://skia.googlecode.com/svn/trunk@8787 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.chromium.org/13895006
git-svn-id: http://skia.googlecode.com/svn/trunk@8755 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@8584 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@8572 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/13521006/
git-svn-id: http://skia.googlecode.com/svn/trunk@8571 2bbb7eff-a529-9590-31e7-b0007b416f81
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Also, add some balancing calls for setIndexSource*()
Review URL: https://codereview.chromium.org/13468004
git-svn-id: http://skia.googlecode.com/svn/trunk@8499 2bbb7eff-a529-9590-31e7-b0007b416f81
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Replace the old attribute binding and index interface with one where we include the binding as part of the attribute array. Also removed the fixed attribute indices for constant color and coverage attributes, and replaced with dynamic ones based on current attribute set. Removed binding of color and coverage attributes unless they're actually set.
Original author: bsalomon@google.com
Author: jvanverth@google.com
Reviewed By: bsalomon@google.com,robertphillips@google.com
Review URL: https://chromiumcodereview.appspot.com/13296005
git-svn-id: http://skia.googlecode.com/svn/trunk@8468 2bbb7eff-a529-9590-31e7-b0007b416f81
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Not reviewed.
git-svn-id: http://skia.googlecode.com/svn/trunk@8467 2bbb7eff-a529-9590-31e7-b0007b416f81
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Replace the old attribute binding and index interface with one where we include the binding as part of the attribute array. Also removed the fixed attribute indices for constant color and coverage attributes, and replaced with dynamic ones based on current attribute set. Removed binding of color and coverage attributes unless they're actually set.
Original author: bsalomon@google.com
Author: jvanverth@google.com
Reviewed By: bsalomon@google.com,robertphillips@google.com
Review URL: https://chromiumcodereview.appspot.com/13296005
git-svn-id: http://skia.googlecode.com/svn/trunk@8466 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7939 2bbb7eff-a529-9590-31e7-b0007b416f81
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It fits our style better to use initializer lists, so the constructors have
been removed and replaced with said lists.
Review URL: https://codereview.chromium.org/12379052
git-svn-id: http://skia.googlecode.com/svn/trunk@7936 2bbb7eff-a529-9590-31e7-b0007b416f81
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functions.
Chrome was choking on this static variable because it's global and initialized
using a constructor. Moved it inside the two functions that use it, so it's no
longer global.
In addition, made the constructors for GrVertexAttrib inline so hopefully they
will be optimized away.
git-svn-id: http://skia.googlecode.com/svn/trunk@7930 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7929 2bbb7eff-a529-9590-31e7-b0007b416f81
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